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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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45 lines
3.7 KiB
C++
45 lines
3.7 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x28 (0x280 - 0x258)
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// BlueprintGeneratedClass BP_Liquid_Pain.BP_Liquid_Pain_C
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class ABP_Liquid_Pain_C : public ABP_Item_C
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x258(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UStaticMeshComponent* StaticMesh1; // 0x260(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UStaticMeshComponent* StaticMesh; // 0x268(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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float Timeline_0_Drink_00A56D914DB109813D34C892B224E8A0; // 0x270(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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enum class ETimelineDirection Timeline_0__Direction_00A56D914DB109813D34C892B224E8A0; // 0x274(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2265[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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class UTimelineComponent* Timeline_0; // 0x278(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class ABP_Liquid_Pain_C* GetDefaultObj();
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void SetMaterial(bool EnabledFOV);
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void Timeline_0__FinishedFunc();
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void Timeline_0__UpdateFunc();
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void OnNotifyEnd_0F271FAE4B4291EFCF443CB4D7BCBFE5(class FName NotifyName);
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void OnNotifyBegin_0F271FAE4B4291EFCF443CB4D7BCBFE5(class FName NotifyName);
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void OnInterrupted_0F271FAE4B4291EFCF443CB4D7BCBFE5(class FName NotifyName);
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void OnBlendOut_0F271FAE4B4291EFCF443CB4D7BCBFE5(class FName NotifyName);
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void OnCompleted_0F271FAE4B4291EFCF443CB4D7BCBFE5(class FName NotifyName);
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void UseItem();
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void PlayAnimation();
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void SRV_FinishDrink();
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void ExecuteUbergraph_BP_Liquid_Pain(int32 EntryPoint, class FName K2Node_CustomEvent_NotifyName_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class FName Temp_name_Variable, bool Temp_bool_Has_Been_Initd_Variable, bool Temp_bool_IsClosed_Variable, class AActor* CallFunc_GetAttachParentActor_ReturnValue, class AFancyCharacter* K2Node_DynamicCast_AsFancy_Character, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsLocallyControlled_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue, class AActor* CallFunc_GetAttachParentActor_ReturnValue_1, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo, bool K2Node_DynamicCast_bSuccess_1, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FHitResult& CallFunc_K2_SetRelativeLocation_SweepHitResult, class UAudioComponent* CallFunc_SpawnSound2D_ReturnValue);
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};
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}
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