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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-06-30 02:32:25 +08:00
45 lines
975 B
C++
45 lines
975 B
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_New_SaveGame.BP_New_SaveGame_C
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// (None)
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class UClass* UBP_New_SaveGame_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_New_SaveGame_C");
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return Clss;
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}
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// BP_New_SaveGame_C BP_New_SaveGame.Default__BP_New_SaveGame_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UBP_New_SaveGame_C* UBP_New_SaveGame_C::GetDefaultObj()
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{
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static class UBP_New_SaveGame_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UBP_New_SaveGame_C*>(UBP_New_SaveGame_C::StaticClass()->DefaultObject);
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return Default;
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}
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}
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