mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-07-01 10:53:04 +08:00
1098 lines
61 KiB
C++
1098 lines
61 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.AI_ObjectWC.GetWeight
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struct UAI_ObjectWC_GetWeight_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x20 (0x20 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.SetLogValue
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struct UBackroomsBPFunctionLibrary_SetLogValue_Params
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{
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public:
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class FString Key; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString Value; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.SetCurrentLevelLogs
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struct UBackroomsBPFunctionLibrary_SetCurrentLevelLogs_Params
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{
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public:
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class FString LevelName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.SaveToClipboard
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struct UBackroomsBPFunctionLibrary_SaveToClipboard_Params
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{
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public:
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class FString ToClipboard; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.ResetWorldTime
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struct UBackroomsBPFunctionLibrary_ResetWorldTime_Params
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{
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public:
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class AGameMode* GameMode; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x18 (0x18 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.PlayRate
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struct UBackroomsBPFunctionLibrary_PlayRate_Params
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{
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public:
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class UTimelineComponent* Timeline; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Sec; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19AC[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UTimelineComponent* ReturnValue; // 0x10(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.LoadXP
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struct UBackroomsBPFunctionLibrary_LoadXP_Params
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{
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public:
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float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.K2_IsTearingDown
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struct UBackroomsBPFunctionLibrary_K2_IsTearingDown_Params
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{
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public:
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class UObject* Caller; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool IsTearingDown; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19AD[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.IsNoHMDMode
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struct UBackroomsBPFunctionLibrary_IsNoHMDMode_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.GetSystemTimeSeconds
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struct UBackroomsBPFunctionLibrary_GetSystemTimeSeconds_Params
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{
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public:
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struct FDateTime DateTime; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19AE[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x18 (0x18 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.GetSplinePoints
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struct UBackroomsBPFunctionLibrary_GetSplinePoints_Params
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{
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public:
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class USplineComponent* SplineComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FVector> ReturnValue; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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};
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// 0x20 (0x20 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.GetSaveGameSlotsByType
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struct UBackroomsBPFunctionLibrary_GetSaveGameSlotsByType_Params
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{
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public:
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class FString Prefix; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<class FString> ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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};
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// 0x18 (0x18 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.GetPlayerStateArray
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struct UBackroomsBPFunctionLibrary_GetPlayerStateArray_Params
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{
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public:
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class AGameStateBase* GameState; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<class APlayerState*> ReturnValue; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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};
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// 0x18 (0x18 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.GetIndexOfClosestSplinePoint
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struct UBackroomsBPFunctionLibrary_GetIndexOfClosestSplinePoint_Params
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{
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public:
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class USplineComponent* SplineComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector WorldLocation; // 0x8(0xC)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 ReturnValue; // 0x14(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.GetDateFromSeconds
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struct UBackroomsBPFunctionLibrary_GetDateFromSeconds_Params
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{
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public:
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int32 Seconds; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19AF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FDateTime ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.GetAllSaveGameSlotNames
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struct UBackroomsBPFunctionLibrary_GetAllSaveGameSlotNames_Params
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{
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public:
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TArray<class FString> ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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};
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// 0x20 (0x20 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.DetectCurrentGesture
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struct UBackroomsBPFunctionLibrary_DetectCurrentGesture_Params
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{
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public:
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TArray<float> PoseFingerCurls; // 0x0(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
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class UOpenInputGestureDatabase* GesturesDB; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.ClearCharacterFloor
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struct UBackroomsBPFunctionLibrary_ClearCharacterFloor_Params
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{
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public:
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class ACharacter* Character; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x28 (0x28 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.CanNavigationReachPoint
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struct UBackroomsBPFunctionLibrary_CanNavigationReachPoint_Params
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{
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public:
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class APawn* Pawn; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector StartLocation; // 0x8(0xC)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector EndLocation; // 0x14(0xC)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ReturnValue; // 0x20(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19B0[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x8 (0x8 - 0x0)
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// Function Backrooms.BackroomsBPFunctionLibrary.AddXP
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struct UBackroomsBPFunctionLibrary_AddXP_Params
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{
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public:
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float XpToAdd; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ReturnValue; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x30 (0x30 - 0x0)
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// Function Backrooms.BoatComponent.Server_PassMovementInfo
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struct UBoatComponent_Server_PassMovementInfo_Params
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{
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public:
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struct FRepXShipMovement NewRepXShipMovement; // 0x0(0x30)(ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.BoatComponent.IsEngineInWater
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struct UBoatComponent_IsEngineInWater_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function Backrooms.BoatComponent.GetXShipPawn
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struct UBoatComponent_GetXShipPawn_Params
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{
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public:
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class ABoatPawn* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function Backrooms.BoatComponent.GetShipBoundsRadius
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struct UBoatComponent_GetShipBoundsRadius_Params
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{
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public:
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float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.InteractablePawn.ToggleMouse
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struct AInteractablePawn_ToggleMouse_Params
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{
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public:
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bool bHide; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function Backrooms.InteractablePawn.SetUsingVR
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struct AInteractablePawn_SetUsingVR_Params
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{
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public:
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class ACharacter* Character; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bPossess; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19B7[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x8 (0x8 - 0x0)
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// Function Backrooms.InteractablePawn.SetCameraPostProcessing
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struct AInteractablePawn_SetCameraPostProcessing_Params
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{
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public:
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class ACharacter* Character; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.InteractablePawn.OnVRPossess
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struct AInteractablePawn_OnVRPossess_Params
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{
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public:
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bool bPossess; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function Backrooms.InteractablePawn.OnUsedServer
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struct AInteractablePawn_OnUsedServer_Params
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{
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public:
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class ACharacter* Character; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function Backrooms.InteractablePawn.OnStartInteracting
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struct AInteractablePawn_OnStartInteracting_Params
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{
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public:
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class ACharacter* Character; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function Backrooms.InteractablePawn.OnHiddenPossess
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struct AInteractablePawn_OnHiddenPossess_Params
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{
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public:
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class ACharacter* Character; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.InteractablePawn.OnAttemptUse
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struct AInteractablePawn_OnAttemptUse_Params
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{
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public:
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bool CanUse; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function Backrooms.BoatPawn.GetXShipComponent
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struct ABoatPawn_GetXShipComponent_Params
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{
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public:
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class UBoatComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0xC (0xC - 0x0)
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// Function Backrooms.BoatPawn.GetWaterWorldZ
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struct ABoatPawn_GetWaterWorldZ_Params
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{
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public:
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struct FVector2D InLocation; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x14 (0x14 - 0x0)
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// Function Backrooms.BoatPawn.GetWaterNormal
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struct ABoatPawn_GetWaterNormal_Params
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{
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public:
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struct FVector2D InLocation; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector ReturnValue; // 0x8(0xC)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0xC (0xC - 0x0)
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// Function Backrooms.BoatPawn.GetWaterDensity
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struct ABoatPawn_GetWaterDensity_Params
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{
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public:
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struct FVector2D InLocation; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function Backrooms.BoatPawn.AddRotationInput
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struct ABoatPawn_AddRotationInput_Params
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{
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public:
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float ScaleValue; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.CustomUserWidget.ToggleInventory
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struct UCustomUserWidget_ToggleInventory_Params
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{
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public:
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bool IsVisible; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function Backrooms.CustomUserWidget.SetHotbarSlot
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struct UCustomUserWidget_SetHotbarSlot_Params
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{
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public:
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int32 ItemSlot; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.CustomUserWidget.RefreshInventory
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struct UCustomUserWidget_RefreshInventory_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.FancyCharacter.TogglePlayerVisibility
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struct AFancyCharacter_TogglePlayerVisibility_Params
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{
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public:
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bool IsHidden; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.FancyCharacter.TogglePlayerLegs
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struct AFancyCharacter_TogglePlayerLegs_Params
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{
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public:
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bool IsHidden; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.FancyCharacter.ToggleBlur
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struct AFancyCharacter_ToggleBlur_Params
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{
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public:
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bool ShouldBlur; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function Backrooms.FancyCharacter.SetIsOverlapOnly
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|
struct AFancyCharacter_SetIsOverlapOnly_Params
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{
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public:
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bool ShouldOverlapOnly; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.FancyCharacter.SetCanCollide
|
|
struct AFancyCharacter_SetCanCollide_Params
|
|
{
|
|
public:
|
|
bool ShouldCollide; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.FancyCharacter.OnSanityUpdate
|
|
struct AFancyCharacter_OnSanityUpdate_Params
|
|
{
|
|
public:
|
|
float Sanity; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.FancyCharacter.InteractCallBackVR
|
|
struct AFancyCharacter_InteractCallBackVR_Params
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.FancyCharacter.Interact
|
|
struct AFancyCharacter_Interact_Params
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.FancyCharacter.HideItem
|
|
struct AFancyCharacter_HideItem_Params
|
|
{
|
|
public:
|
|
bool IsVisible; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.FancyCharacter.ChangeCrosshairVisibility
|
|
struct AFancyCharacter_ChangeCrosshairVisibility_Params
|
|
{
|
|
public:
|
|
bool IsVisible; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.FancyGameInstance.OnSteamOverlayIsActive
|
|
struct UFancyGameInstance_OnSteamOverlayIsActive_Params
|
|
{
|
|
public:
|
|
bool IsOverlayActive; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.FancyGameInstance.InitializeCPPElements
|
|
struct UFancyGameInstance_InitializeCPPElements_Params
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x10 (0x10 - 0x0)
|
|
// Function Backrooms.FancyGameInstance.GetCurrentGameLanguage
|
|
struct UFancyGameInstance_GetCurrentGameLanguage_Params
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x28 (0x28 - 0x0)
|
|
// Function Backrooms.FancyGameInstance.CreateMission
|
|
struct UFancyGameInstance_CreateMission_Params
|
|
{
|
|
public:
|
|
class FString TargetEscapeLevel; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LevelBaseXP; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LevelTimeLimit; // 0x14(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MissionStructRowName; // 0x18(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x68 (0x68 - 0x0)
|
|
// Function Backrooms.FancyGameInstance.CompleteMission
|
|
struct UFancyGameInstance_CompleteMission_Params
|
|
{
|
|
public:
|
|
float TimeCompleted; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19C4[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
struct FMissionStructure ReturnValue; // 0x8(0x60)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.FancyMovementComponent.SetSprinting
|
|
struct UFancyMovementComponent_SetSprinting_Params
|
|
{
|
|
public:
|
|
bool Sprint; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x10 (0x10 - 0x0)
|
|
// Function Backrooms.FancyPlayerController.GetObjectScreenRadius
|
|
struct AFancyPlayerController_GetObjectScreenRadius_Params
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* MeshComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19CA[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.FancyPlayerState.RemoveSanity
|
|
struct AFancyPlayerState_RemoveSanity_Params
|
|
{
|
|
public:
|
|
float Amount; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.FancyPlayerState.AddSanity
|
|
struct AFancyPlayerState_AddSanity_Params
|
|
{
|
|
public:
|
|
float Amount; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x30 (0x30 - 0x0)
|
|
// Function Backrooms.GripMotionControllerComponent.Server_SendControllerTransform
|
|
struct UGripMotionControllerComponent_Server_SendControllerTransform_Params
|
|
{
|
|
public:
|
|
struct FTransform NewTransform; // 0x0(0x30)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x18 (0x18 - 0x0)
|
|
// Function Backrooms.GripMotionControllerComponent.GetPhysicsVelocity
|
|
struct UGripMotionControllerComponent_GetPhysicsVelocity_Params
|
|
{
|
|
public:
|
|
struct FVector AngularVelocity; // 0x0(0xC)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LinearVelocity; // 0xC(0xC)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.GripMotionControllerComponent.BP_IsLocallyControlled
|
|
struct UGripMotionControllerComponent_BP_IsLocallyControlled_Params
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.InspectableActor.SetPlayerRef
|
|
struct AInspectableActor_SetPlayerRef_Params
|
|
{
|
|
public:
|
|
class ACharacter* Ref; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.InspectableActor.SetCameraLocation
|
|
struct AInspectableActor_SetCameraLocation_Params
|
|
{
|
|
public:
|
|
class UCameraComponent* CameraComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.InspectableActor.GetMesh
|
|
struct AInspectableActor_GetMesh_Params
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.InteractableComponent.OnUsedServer
|
|
struct UInteractableComponent_OnUsedServer_Params
|
|
{
|
|
public:
|
|
class ACharacter* Character; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.InteractableInterface.OnActorUsed
|
|
struct IInteractableInterface_OnActorUsed_Params
|
|
{
|
|
public:
|
|
class ACharacter* Character; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.InventoryComponent.SwapInventoryItems
|
|
struct UInventoryComponent_SwapInventoryItems_Params
|
|
{
|
|
public:
|
|
int32 FirstIdx; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SecondIdx; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.InventoryComponent.RemoveFromInventory
|
|
struct UInventoryComponent_RemoveFromInventory_Params
|
|
{
|
|
public:
|
|
class UInventoryItem* Item; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.InventoryComponent.IsSlotEmpty
|
|
struct UInventoryComponent_IsSlotEmpty_Params
|
|
{
|
|
public:
|
|
int32 SlotIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19E1[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x10 (0x10 - 0x0)
|
|
// Function Backrooms.InventoryComponent.GetItemAtSlot
|
|
struct UInventoryComponent_GetItemAtSlot_Params
|
|
{
|
|
public:
|
|
int32 SlotIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19E2[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UInventoryItem* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.InventoryComponent.DropItem
|
|
struct UInventoryComponent_DropItem_Params
|
|
{
|
|
public:
|
|
uint8 Slot; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x10 (0x10 - 0x0)
|
|
// Function Backrooms.InventoryComponent.AddToInventory
|
|
struct UInventoryComponent_AddToInventory_Params
|
|
{
|
|
public:
|
|
class UInventoryItem* Item; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19E3[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x94 (0x94 - 0x0)
|
|
// Function Backrooms.LIDARBlueprintFunctionLibrary.FindCollisionUVSkeletalMesh
|
|
struct ULIDARBlueprintFunctionLibrary_FindCollisionUVSkeletalMesh_Params
|
|
{
|
|
public:
|
|
struct FHitResult Hit; // 0x0(0x88)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FVector2D UV; // 0x88(0x8)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x90(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19E7[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x20 (0x20 - 0x0)
|
|
// Function Backrooms.LIDARBlueprintFunctionLibrary.CreateLiDarDot
|
|
struct ULIDARBlueprintFunctionLibrary_CreateLiDarDot_Params
|
|
{
|
|
public:
|
|
class UObject* Caller; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTextureRenderTarget2D* RenderTarget; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLIDARDotStruct ReturnValue; // 0x10(0x10)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x90 (0x90 - 0x0)
|
|
// Function Backrooms.LIDARComponent.ScannerTrace
|
|
struct ULIDARComponent_ScannerTrace_Params
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* Mesh; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FHitResult ReturnValue; // 0x8(0x88)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.Turn
|
|
struct UMapEditorCharacterMovement_Turn_Params
|
|
{
|
|
public:
|
|
float Value; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.Server_SetSpeedMultiplier
|
|
struct UMapEditorCharacterMovement_Server_SetSpeedMultiplier_Params
|
|
{
|
|
public:
|
|
float SpeedMultiplier; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.MoveUp
|
|
struct UMapEditorCharacterMovement_MoveUp_Params
|
|
{
|
|
public:
|
|
float Value; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.MoveRight
|
|
struct UMapEditorCharacterMovement_MoveRight_Params
|
|
{
|
|
public:
|
|
float Value; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.MoveForward
|
|
struct UMapEditorCharacterMovement_MoveForward_Params
|
|
{
|
|
public:
|
|
float Value; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.LookUp
|
|
struct UMapEditorCharacterMovement_LookUp_Params
|
|
{
|
|
public:
|
|
float Value; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.InMovementMode
|
|
struct UMapEditorCharacterMovement_InMovementMode_Params
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.IncreaseSpeedMultiplier
|
|
struct UMapEditorCharacterMovement_IncreaseSpeedMultiplier_Params
|
|
{
|
|
public:
|
|
float IncreaseAmount; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.EnterMovementMode
|
|
struct UMapEditorCharacterMovement_EnterMovementMode_Params
|
|
{
|
|
public:
|
|
bool Enter; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MapEditorCharacterMovement.DecreaseSpeedMultiplier
|
|
struct UMapEditorCharacterMovement_DecreaseSpeedMultiplier_Params
|
|
{
|
|
public:
|
|
float DecreaseAmount; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.SpawnActor
|
|
struct UMapEditorHandlerComponent_SpawnActor_Params
|
|
{
|
|
public:
|
|
TSubclassOf<class AActor> ActorClass; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0xC (0xC - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.SetSnapAmount
|
|
struct UMapEditorHandlerComponent_SetSnapAmount_Params
|
|
{
|
|
public:
|
|
struct FMapEditorSnapping SnappingAmounts; // 0x0(0xC)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.SetReturnPawn
|
|
struct UMapEditorHandlerComponent_SetReturnPawn_Params
|
|
{
|
|
public:
|
|
class APawn* Pawn; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x30 (0x30 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.SetActorTransform
|
|
struct UMapEditorHandlerComponent_SetActorTransform_Params
|
|
{
|
|
public:
|
|
struct FTransform NewTransform; // 0x0(0x30)(ConstParm, Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.SetActor
|
|
struct UMapEditorHandlerComponent_SetActor_Params
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.Server_SpawnActor
|
|
struct UMapEditorHandlerComponent_Server_SpawnActor_Params
|
|
{
|
|
public:
|
|
TSubclassOf<class AActor> ActorClass; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x40 (0x40 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.Server_ReplicateTransform
|
|
struct UMapEditorHandlerComponent_Server_ReplicateTransform_Params
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19F0[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
struct FTransform Transform; // 0x10(0x30)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.Server_DeleteActor
|
|
struct UMapEditorHandlerComponent_Server_DeleteActor_Params
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x90 (0x90 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.MouseTrace
|
|
struct UMapEditorHandlerComponent_MouseTrace_Params
|
|
{
|
|
public:
|
|
float Distance; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHitGizmo; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDrawDebugLine; // 0x5(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19F1[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
struct FHitResult ReturnValue; // 0x8(0x88)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.HasValidReturnPawn
|
|
struct UMapEditorHandlerComponent_HasValidReturnPawn_Params
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0xC (0xC - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.GetSnapAmount
|
|
struct UMapEditorHandlerComponent_GetSnapAmount_Params
|
|
{
|
|
public:
|
|
struct FMapEditorSnapping ReturnValue; // 0x0(0xC)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.GetReplicationRate
|
|
struct UMapEditorHandlerComponent_GetReplicationRate_Params
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.GetGizmoType
|
|
struct UMapEditorHandlerComponent_GetGizmoType_Params
|
|
{
|
|
public:
|
|
enum class EGizmoType ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x30 (0x30 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.GetActorTransform
|
|
struct UMapEditorHandlerComponent_GetActorTransform_Params
|
|
{
|
|
public:
|
|
struct FTransform ReturnValue; // 0x0(0x30)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x10 (0x10 - 0x0)
|
|
// Function Backrooms.MapEditorHandlerComponent.GetActorName
|
|
struct UMapEditorHandlerComponent_GetActorName_Params
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0xC (0xC - 0x0)
|
|
// Function Backrooms.MapEditorInterface.OnScaleChanged
|
|
struct IMapEditorInterface_OnScaleChanged_Params
|
|
{
|
|
public:
|
|
struct FVector NewScale; // 0x0(0xC)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x20 (0x20 - 0x0)
|
|
// Function Backrooms.MapEditorInterface.OnMaterialLoaded
|
|
struct IMapEditorInterface_OnMaterialLoaded_Params
|
|
{
|
|
public:
|
|
struct FMapEditorItemMaterial MapEditorItemMaterial; // 0x0(0x20)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x18 (0x18 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.SpawnMapItemsFromJson
|
|
struct UMapEditorStatics_SpawnMapItemsFromJson_Params
|
|
{
|
|
public:
|
|
class AActor* WorldActor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString JsonString; // 0x8(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x18 (0x18 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.SpawnMapItems
|
|
struct UMapEditorStatics_SpawnMapItems_Params
|
|
{
|
|
public:
|
|
class AActor* WorldActor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FMapEditorItems MapItems; // 0x8(0x10)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x20 (0x20 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.SetMaterials
|
|
struct UMapEditorStatics_SetMaterials_Params
|
|
{
|
|
public:
|
|
struct FMapEditorItemMaterial MapEditorItemMaterial; // 0x0(0x20)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x20 (0x20 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.SerializeLevel
|
|
struct UMapEditorStatics_SerializeLevel_Params
|
|
{
|
|
public:
|
|
class AActor* WorldActor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Success; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19F6[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x50 (0x50 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.SaveMapToFile
|
|
struct UMapEditorStatics_SaveMapToFile_Params
|
|
{
|
|
public:
|
|
class AActor* WorldActor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MapDirectory; // 0x8(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MapName; // 0x18(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString StringToSave; // 0x28(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString FullMapName; // 0x38(0x10)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x48(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19F7[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x20 (0x20 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.RemoveExtension
|
|
struct UMapEditorStatics_RemoveExtension_Params
|
|
{
|
|
public:
|
|
class FString String; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x60 (0x60 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.LoadMapFromFile
|
|
struct UMapEditorStatics_LoadMapFromFile_Params
|
|
{
|
|
public:
|
|
class AActor* WorldActor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MapDirectory; // 0x8(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MapName; // 0x18(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Extension; // 0x28(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString OutString; // 0x38(0x10)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString FullMapName; // 0x48(0x10)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x58(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19F8[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x20 (0x20 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.GetRealMapName
|
|
struct UMapEditorStatics_GetRealMapName_Params
|
|
{
|
|
public:
|
|
class FString MapName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x30 (0x30 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.GetMapList
|
|
struct UMapEditorStatics_GetMapList_Params
|
|
{
|
|
public:
|
|
class AActor* WorldActor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Directory; // 0x8(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCutLevelname; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShowAllMaps; // 0x19(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19F9[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
TArray<class FString> ReturnValue; // 0x20(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x30 (0x30 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.DoesMapExist
|
|
struct UMapEditorStatics_DoesMapExist_Params
|
|
{
|
|
public:
|
|
class AActor* WorldActor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MapDirectory; // 0x8(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MapName; // 0x18(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x28(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19FA[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x28 (0x28 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.DeSerializeLevel
|
|
struct UMapEditorStatics_DeSerializeLevel_Params
|
|
{
|
|
public:
|
|
class FString JsonString; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Success; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19FB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
struct FMapEditorItems ReturnValue; // 0x18(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function Backrooms.MapEditorStatics.ClearMap
|
|
struct UMapEditorStatics_ClearMap_Params
|
|
{
|
|
public:
|
|
class AActor* WorldActor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MissionData.SetTimeCompleted
|
|
struct UMissionData_SetTimeCompleted_Params
|
|
{
|
|
public:
|
|
float Time; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.MotionScannerComponent.SetNewScanDistance
|
|
struct UMotionScannerComponent_SetNewScanDistance_Params
|
|
{
|
|
public:
|
|
float SetDistance; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x18 (0x18 - 0x0)
|
|
// DelegateFunction Backrooms.MotionScannerComponent.ScannerWaveUpdateDelegate__DelegateSignature
|
|
struct UMotionScannerComponent_ScannerWaveUpdateDelegate__DelegateSignature_Params
|
|
{
|
|
public:
|
|
TArray<struct FTargetsStruct> OutTargets; // 0x0(0x10)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FTelemetryStruct OutTelemetry; // 0x10(0x8)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x18 (0x18 - 0x0)
|
|
// Function Backrooms.PushableActor.GetRightBoundingPoints
|
|
struct APushableActor_GetRightBoundingPoints_Params
|
|
{
|
|
public:
|
|
bool InInvert; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A03[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
TArray<struct FVector> ReturnValue; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x18 (0x18 - 0x0)
|
|
// Function Backrooms.PushableActor.GetForwardBoundingPoints
|
|
struct APushableActor_GetForwardBoundingPoints_Params
|
|
{
|
|
public:
|
|
bool InInvert; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A04[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
TArray<struct FVector> ReturnValue; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x18 (0x18 - 0x0)
|
|
// Function Backrooms.PushableActor.GetClosesPoint
|
|
struct APushableActor_GetClosesPoint_Params
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ReturnValue; // 0x8(0xC)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A05[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x4 (0x4 - 0x0)
|
|
// Function Backrooms.RadarPlayerComponent.SetNewScanDistance
|
|
struct URadarPlayerComponent_SetNewScanDistance_Params
|
|
{
|
|
public:
|
|
float SetDistance; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x18 (0x18 - 0x0)
|
|
// DelegateFunction Backrooms.RadarPlayerComponent.ScannerWaveUpdateDelegate__DelegateSignature
|
|
struct URadarPlayerComponent_ScannerWaveUpdateDelegate__DelegateSignature_Params
|
|
{
|
|
public:
|
|
TArray<struct FRadarTargetStruct> OutTargets; // 0x0(0x10)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FTelemetryStruct OutTelemetry; // 0x10(0x8)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
|