Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/Lobby_Menu_parameters.hpp
2024-04-20 14:19:09 +02:00

128 lines
11 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x1 (0x1 - 0x0)
// Function Lobby_Menu.Lobby_Menu_C.Init_ReadyUpButton
struct ULobby_Menu_C_Init_ReadyUpButton_Params
{
public:
bool CallFunc_IsServer_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x39 (0x39 - 0x0)
// Function Lobby_Menu.Lobby_Menu_C.Set Ready Up Button
struct ULobby_Menu_C_Set_Ready_Up_Button_Params
{
public:
class FText Text; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm)
bool WarningState_; // 0x18(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
bool HideButton_; // 0x19(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
bool LockButton_; // 0x1A(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_2409[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
class UObject* Pressed_Image; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UObject* Hovered_Image; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UObject* Normal_Image; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x2 (0x2 - 0x0)
// Function Lobby_Menu.Lobby_Menu_C.Server_Toggle_Launchevent
struct ULobby_Menu_C_Server_Toggle_Launchevent_Params
{
public:
bool CallFunc_Not_PreBool_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x41 (0x41 - 0x0)
// Function Lobby_Menu.Lobby_Menu_C.Init_Casts
struct ULobby_Menu_C_Init_Casts_Params
{
public:
class APlayerController* CallFunc_GetOwningPlayer_ReturnValue; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APlayerController* CallFunc_GetPlayerController_ReturnValue; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ALobby_PlayerController_C* K2Node_DynamicCast_AsLobby_Player_Controller; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_240A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class ALobbyPS_C* K2Node_DynamicCast_AsLobby_PS; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_240B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AGameStateBase* CallFunc_GetGameState_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ALobby_GS_C* K2Node_DynamicCast_AsLobby_GS; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x10 (0x10 - 0x0)
// Function Lobby_Menu.Lobby_Menu_C.BndEvt__Lobby_Menu_Lobby_MapSelection_K2Node_ComponentBoundEvent_0_OnSwitched_Save__DelegateSignature
struct ULobby_Menu_C_BndEvt__Lobby_Menu_Lobby_MapSelection_K2Node_ComponentBoundEvent_0_OnSwitched_Save__DelegateSignature_Params
{
public:
class FString SaveName; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function Lobby_Menu.Lobby_Menu_C.BndEvt__Lobby_Menu_Lobby_MapSelection_K2Node_ComponentBoundEvent_1_OnSwitched_Difficulty__DelegateSignature
struct ULobby_Menu_C_BndEvt__Lobby_Menu_Lobby_MapSelection_K2Node_ComponentBoundEvent_1_OnSwitched_Difficulty__DelegateSignature_Params
{
public:
enum class E_Difficulty Difficulty; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x10A (0x10A - 0x0)
// Function Lobby_Menu.Lobby_Menu_C.ExecuteUbergraph_Lobby_Menu
struct ULobby_Menu_C_ExecuteUbergraph_Lobby_Menu_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_240C[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FDateTime CallFunc_Now_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetSystemTimeSeconds_ReturnValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x14(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_240D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FString CallFunc_Conv_IntToString_ReturnValue; // 0x18(0x10)(ZeroConstructor, HasGetValueTypeHash)
class FText CallFunc_Conv_StringToText_ReturnValue; // 0x28(0x18)(None)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x40(0x10)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x50(0x10)(ZeroConstructor, HasGetValueTypeHash)
struct FLinearColor K2Node_MakeStruct_LinearColor; // 0x60(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString K2Node_ComponentBoundEvent_SaveName; // 0x70(0x10)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_IsServer_ReturnValue; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_EqualEqual_StrStr_ReturnValue; // 0x81(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_CheckName_IsValid; // 0x82(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_240E[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
class FString CallFunc_Conv_TextToString_ReturnValue; // 0x88(0x10)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x98(0x10)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0xA8(0x10)(ZeroConstructor, HasGetValueTypeHash)
class UGameInstance* CallFunc_GetGameInstance_ReturnValue; // 0xB8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UBP_MyGameInstance_C* K2Node_DynamicCast_AsBP_My_Game_Instance; // 0xC0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0xC8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
enum class E_Difficulty K2Node_ComponentBoundEvent_Difficulty; // 0xC9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class E_Difficulty CallFunc_Get_Difficulty_Difficulty; // 0xCA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0xCB(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_240F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UGameInstance* CallFunc_GetGameInstance_ReturnValue_1; // 0xD0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UBP_MyGameInstance_C* K2Node_DynamicCast_AsBP_My_Game_Instance_1; // 0xD8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_2411[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1; // 0xE8(0x10)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0xF8(0x10)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x108(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_Create_New_Slot_Success; // 0x109(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
}
}