Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/Lobby_PlayerList_classes.hpp
2024-04-20 14:19:09 +02:00

35 lines
3.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x28 (0x288 - 0x260)
// WidgetBlueprintGeneratedClass Lobby_PlayerList.Lobby_PlayerList_C
class ULobby_PlayerList_C : public UUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x260(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UTextBlock* PlayerCount_Text; // 0x268(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UScrollBox* PlayerList; // 0x270(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
TArray<struct FS_ConnectedPlayer> ConnectedPlayers; // 0x278(0x10)(Edit, BlueprintVisible, DisableEditOnInstance, ContainsInstancedReference)
static class UClass* StaticClass();
static class ULobby_PlayerList_C* GetDefaultObj();
void Update_PlayerCount(int32 CallFunc_GetSessionSettings_NumConnections, int32 CallFunc_GetSessionSettings_NumPrivateConnections, bool CallFunc_GetSessionSettings_bIsLAN, bool CallFunc_GetSessionSettings_bIsDedicated, bool CallFunc_GetSessionSettings_bAllowInvites, bool CallFunc_GetSessionSettings_bAllowJoinInProgress, bool CallFunc_GetSessionSettings_bIsAnticheatEnabled, int32 CallFunc_GetSessionSettings_BuildUniqueID, TArray<struct FSessionPropertyKeyPair>& CallFunc_GetSessionSettings_ExtraSettings, enum class EBlueprintResultSwitch CallFunc_GetSessionSettings_Result, bool K2Node_SwitchEnum_CmpSuccess, int32 CallFunc_Array_Length_ReturnValue, const class FString& CallFunc_Conv_IntToString_ReturnValue, const class FString& CallFunc_Conv_IntToString_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_2, class FText CallFunc_Conv_StringToText_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_3, class FText CallFunc_Conv_StringToText_ReturnValue_1);
void Update_PlayerList(int32 Temp_int_Array_Index_Variable, class ULobby_PlayerList_Item_C* CallFunc_Create_ReturnValue, int32 Temp_int_Loop_Counter_Variable, const struct FS_ConnectedPlayer& CallFunc_Array_Get_Item, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue);
void CanClose();
void Update_Widget(TArray<struct FS_ConnectedPlayer>& ConnectedPlayers);
void ExecuteUbergraph_Lobby_PlayerList(int32 EntryPoint, TArray<struct FS_ConnectedPlayer>& K2Node_CustomEvent_ConnectedPlayers);
};
}