Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/W_Confirmation_functions.cpp
2024-04-20 14:19:09 +02:00

474 lines
23 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass W_Confirmation.W_Confirmation_C
// (None)
class UClass* UW_Confirmation_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("W_Confirmation_C");
return Clss;
}
// W_Confirmation_C W_Confirmation.Default__W_Confirmation_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UW_Confirmation_C* UW_Confirmation_C::GetDefaultObj()
{
static class UW_Confirmation_C* Default = nullptr;
if (!Default)
Default = static_cast<UW_Confirmation_C*>(UW_Confirmation_C::StaticClass()->DefaultObject);
return Default;
}
// Function W_Confirmation.W_Confirmation_C.PlayHoveredSound
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UW_Confirmation_C::PlayHoveredSound()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "PlayHoveredSound");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.PlayClickSound
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UW_Confirmation_C::PlayClickSound()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "PlayClickSound");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.OnMouseButtonUp
// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
// struct FEventReply CallFunc_Handled_ReturnValue (None)
struct FEventReply UW_Confirmation_C::OnMouseButtonUp(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FEventReply& CallFunc_Handled_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "OnMouseButtonUp");
Params::UW_Confirmation_C_OnMouseButtonUp_Params Parms{};
Parms.MyGeometry = MyGeometry;
Parms.MouseEvent = MouseEvent;
Parms.CallFunc_Handled_ReturnValue = CallFunc_Handled_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function W_Confirmation.W_Confirmation_C.CustomNavigation_Right
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EUINavigation Navigation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_HasUserFocus_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UWidget* UW_Confirmation_C::CustomNavigation_Right(enum class EUINavigation Navigation, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue, bool CallFunc_HasUserFocus_ReturnValue, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "CustomNavigation_Right");
Params::UW_Confirmation_C_CustomNavigation_Right_Params Parms{};
Parms.Navigation = Navigation;
Parms.CallFunc_GetOwningPlayer_ReturnValue = CallFunc_GetOwningPlayer_ReturnValue;
Parms.CallFunc_HasUserFocus_ReturnValue = CallFunc_HasUserFocus_ReturnValue;
Parms.CallFunc_GetOwningPlayer_ReturnValue_1 = CallFunc_GetOwningPlayer_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function W_Confirmation.W_Confirmation_C.CustomNavigation_Left
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EUINavigation Navigation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_HasUserFocus_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UWidget* UW_Confirmation_C::CustomNavigation_Left(enum class EUINavigation Navigation, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue, bool CallFunc_HasUserFocus_ReturnValue, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "CustomNavigation_Left");
Params::UW_Confirmation_C_CustomNavigation_Left_Params Parms{};
Parms.Navigation = Navigation;
Parms.CallFunc_GetOwningPlayer_ReturnValue = CallFunc_GetOwningPlayer_ReturnValue;
Parms.CallFunc_HasUserFocus_ReturnValue = CallFunc_HasUserFocus_ReturnValue;
Parms.CallFunc_GetOwningPlayer_ReturnValue_1 = CallFunc_GetOwningPlayer_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function W_Confirmation.W_Confirmation_C.OnFailure_9E20E26A458E94E603BACCBDDD8B2B9B
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UW_Confirmation_C::OnFailure_9E20E26A458E94E603BACCBDDD8B2B9B()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "OnFailure_9E20E26A458E94E603BACCBDDD8B2B9B");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.OnSuccess_9E20E26A458E94E603BACCBDDD8B2B9B
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UW_Confirmation_C::OnSuccess_9E20E26A458E94E603BACCBDDD8B2B9B()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "OnSuccess_9E20E26A458E94E603BACCBDDD8B2B9B");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.UpdateConfirmation
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FText Title (BlueprintVisible, BlueprintReadOnly, Parm)
// class FText Message (BlueprintVisible, BlueprintReadOnly, Parm)
// enum class E_Comfirmation ConfirmationFor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UW_Confirmation_C::UpdateConfirmation(class FText Title, class FText Message, enum class E_Comfirmation ConfirmationFor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "UpdateConfirmation");
Params::UW_Confirmation_C_UpdateConfirmation_Params Parms{};
Parms.Title = Title;
Parms.Message = Message;
Parms.ConfirmationFor = ConfirmationFor;
UObject::ProcessEvent(Func, &Parms);
}
// Function W_Confirmation.W_Confirmation_C.BndEvt__Button_No_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UW_Confirmation_C::BndEvt__Button_No_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "BndEvt__Button_No_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.BndEvt__Button_Yes_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UW_Confirmation_C::BndEvt__Button_Yes_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "BndEvt__Button_Yes_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UW_Confirmation_C::Construct()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.RefreshFocus
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UW_Confirmation_C::RefreshFocus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "RefreshFocus");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.No
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UW_Confirmation_C::No()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "No");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.Tick
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// float InDeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UW_Confirmation_C::Tick(const struct FGeometry& MyGeometry, float InDeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "Tick");
Params::UW_Confirmation_C_Tick_Params Parms{};
Parms.MyGeometry = MyGeometry;
Parms.InDeltaTime = InDeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function W_Confirmation.W_Confirmation_C.BndEvt__Button_No_K2Node_ComponentBoundEvent_0_OnButtonHoverEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UW_Confirmation_C::BndEvt__Button_No_K2Node_ComponentBoundEvent_0_OnButtonHoverEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "BndEvt__Button_No_K2Node_ComponentBoundEvent_0_OnButtonHoverEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.BndEvt__Button_Yes_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UW_Confirmation_C::BndEvt__Button_Yes_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "BndEvt__Button_Yes_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Confirmation.W_Confirmation_C.ExecuteUbergraph_W_Confirmation
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Temp_bool_IsClosed_Variable (ZeroConstructor, IsPlainOldData, NoDestructor)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor)
// bool Temp_bool_Has_Been_Initd_Variable (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool Temp_bool_IsClosed_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool Temp_bool_Has_Been_Initd_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool Temp_bool_Has_Been_Initd_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor)
// class FText K2Node_Event_Title (None)
// class FText K2Node_Event_Message (None)
// enum class E_Comfirmation K2Node_Event_ConfirmationFor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor)
// float CallFunc_Add_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Divide_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Subtract_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_Conv_FloatToText_ReturnValue (None)
// struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash)
// bool CallFunc_Greater_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// TArray<struct FFormatArgumentData> K2Node_MakeArray_Array (ReferenceParm)
// class FText CallFunc_Format_ReturnValue (None)
// bool Temp_bool_Has_Been_Initd_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool Temp_bool_IsClosed_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool K2Node_SwitchEnum_CmpSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FGeometry K2Node_Event_MyGeometry (IsPlainOldData, NoDestructor)
// float K2Node_Event_InDeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Temp_bool_IsClosed_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_HasUserFocus_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_HasUserFocus_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UDestroySessionCallbackProxy*CallFunc_DestroySession_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
void UW_Confirmation_C::ExecuteUbergraph_W_Confirmation(int32 EntryPoint, bool Temp_bool_IsClosed_Variable, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool Temp_bool_Has_Been_Initd_Variable, bool Temp_bool_IsClosed_Variable_1, bool Temp_bool_Has_Been_Initd_Variable_1, bool Temp_bool_Has_Been_Initd_Variable_2, class FText K2Node_Event_Title, class FText K2Node_Event_Message, enum class E_Comfirmation K2Node_Event_ConfirmationFor, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, float CallFunc_Add_FloatFloat_ReturnValue, float CallFunc_Divide_FloatFloat_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue, class FText CallFunc_Conv_FloatToText_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, bool CallFunc_Greater_FloatFloat_ReturnValue, TArray<struct FFormatArgumentData>& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, bool Temp_bool_Has_Been_Initd_Variable_3, bool Temp_bool_IsClosed_Variable_2, bool K2Node_SwitchEnum_CmpSuccess, bool K2Node_SwitchEnum_CmpSuccess_1, const struct FGeometry& K2Node_Event_MyGeometry, float K2Node_Event_InDeltaTime, bool Temp_bool_IsClosed_Variable_3, bool CallFunc_IsValid_ReturnValue, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_1, bool CallFunc_HasUserFocus_ReturnValue, bool CallFunc_HasUserFocus_ReturnValue_1, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_2, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_3, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_4, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_5, class APlayerController* CallFunc_GetOwningPlayer_ReturnValue_6, class UDestroySessionCallbackProxy* CallFunc_DestroySession_ReturnValue, bool CallFunc_IsValid_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Confirmation_C", "ExecuteUbergraph_W_Confirmation");
Params::UW_Confirmation_C_ExecuteUbergraph_W_Confirmation_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.Temp_bool_IsClosed_Variable = Temp_bool_IsClosed_Variable;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.Temp_bool_Has_Been_Initd_Variable = Temp_bool_Has_Been_Initd_Variable;
Parms.Temp_bool_IsClosed_Variable_1 = Temp_bool_IsClosed_Variable_1;
Parms.Temp_bool_Has_Been_Initd_Variable_1 = Temp_bool_Has_Been_Initd_Variable_1;
Parms.Temp_bool_Has_Been_Initd_Variable_2 = Temp_bool_Has_Been_Initd_Variable_2;
Parms.K2Node_Event_Title = K2Node_Event_Title;
Parms.K2Node_Event_Message = K2Node_Event_Message;
Parms.K2Node_Event_ConfirmationFor = K2Node_Event_ConfirmationFor;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.CallFunc_Add_FloatFloat_ReturnValue = CallFunc_Add_FloatFloat_ReturnValue;
Parms.CallFunc_Divide_FloatFloat_ReturnValue = CallFunc_Divide_FloatFloat_ReturnValue;
Parms.CallFunc_Subtract_FloatFloat_ReturnValue = CallFunc_Subtract_FloatFloat_ReturnValue;
Parms.CallFunc_Conv_FloatToText_ReturnValue = CallFunc_Conv_FloatToText_ReturnValue;
Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData;
Parms.CallFunc_Greater_FloatFloat_ReturnValue = CallFunc_Greater_FloatFloat_ReturnValue;
Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array;
Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue;
Parms.Temp_bool_Has_Been_Initd_Variable_3 = Temp_bool_Has_Been_Initd_Variable_3;
Parms.Temp_bool_IsClosed_Variable_2 = Temp_bool_IsClosed_Variable_2;
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
Parms.K2Node_SwitchEnum_CmpSuccess_1 = K2Node_SwitchEnum_CmpSuccess_1;
Parms.K2Node_Event_MyGeometry = K2Node_Event_MyGeometry;
Parms.K2Node_Event_InDeltaTime = K2Node_Event_InDeltaTime;
Parms.Temp_bool_IsClosed_Variable_3 = Temp_bool_IsClosed_Variable_3;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetOwningPlayer_ReturnValue = CallFunc_GetOwningPlayer_ReturnValue;
Parms.CallFunc_GetOwningPlayer_ReturnValue_1 = CallFunc_GetOwningPlayer_ReturnValue_1;
Parms.CallFunc_HasUserFocus_ReturnValue = CallFunc_HasUserFocus_ReturnValue;
Parms.CallFunc_HasUserFocus_ReturnValue_1 = CallFunc_HasUserFocus_ReturnValue_1;
Parms.CallFunc_GetOwningPlayer_ReturnValue_2 = CallFunc_GetOwningPlayer_ReturnValue_2;
Parms.CallFunc_GetOwningPlayer_ReturnValue_3 = CallFunc_GetOwningPlayer_ReturnValue_3;
Parms.CallFunc_GetOwningPlayer_ReturnValue_4 = CallFunc_GetOwningPlayer_ReturnValue_4;
Parms.CallFunc_GetOwningPlayer_ReturnValue_5 = CallFunc_GetOwningPlayer_ReturnValue_5;
Parms.CallFunc_GetOwningPlayer_ReturnValue_6 = CallFunc_GetOwningPlayer_ReturnValue_6;
Parms.CallFunc_DestroySession_ReturnValue = CallFunc_DestroySession_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
}