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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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46 lines
3.0 KiB
C++
46 lines
3.0 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x5C4 (0x87C - 0x2B8)
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// AnimBlueprintGeneratedClass AnimBP_Elevator_Lever.AnimBP_Elevator_Lever_C
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class UAnimBP_Elevator_Lever_C : public UAnimInstance
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{
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public:
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uint8 Pad_2203[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x2C0(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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struct FAnimNode_Root AnimGraphNode_Root; // 0x2C8(0x30)(None)
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struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_3; // 0x2F8(0x108)(None)
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struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_2; // 0x400(0x108)(None)
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struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_3; // 0x508(0x20)(None)
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struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_2; // 0x528(0x20)(None)
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struct FAnimNode_MeshSpaceRefPose AnimGraphNode_MeshRefPose_3; // 0x548(0x10)(None)
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struct FAnimNode_MeshSpaceRefPose AnimGraphNode_MeshRefPose_2; // 0x558(0x10)(None)
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struct FAnimNode_BlendListByInt AnimGraphNode_BlendListByInt; // 0x568(0xA0)(None)
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struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_1; // 0x608(0x108)(None)
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struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_1; // 0x710(0x20)(None)
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struct FAnimNode_MeshSpaceRefPose AnimGraphNode_MeshRefPose_1; // 0x730(0x10)(None)
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struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone; // 0x740(0x108)(None)
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struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace; // 0x848(0x20)(None)
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struct FAnimNode_MeshSpaceRefPose AnimGraphNode_MeshRefPose; // 0x868(0x10)(None)
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int32 LeverState; // 0x878(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UAnimBP_Elevator_Lever_C* GetDefaultObj();
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void AnimGraph(struct FPoseLink* AnimGraph);
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void BlueprintUpdateAnimation(float DeltaTimeX);
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void ExecuteUbergraph_AnimBP_Elevator_Lever(int32 EntryPoint, class AActor* CallFunc_GetOwningActor_ReturnValue, class ABP_Lever_C* K2Node_DynamicCast_AsBP_Lever, bool K2Node_DynamicCast_bSuccess, float K2Node_Event_DeltaTimeX);
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};
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}
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