Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/AudioSynesthesia_parameters.hpp
2024-04-20 14:19:09 +02:00

104 lines
7.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x18 (0x18 - 0x0)
// Function AudioSynesthesia.ConstantQNRT.GetNormalizedChannelConstantQAtTime
struct UConstantQNRT_GetNormalizedChannelConstantQAtTime_Params
{
public:
float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InChannel; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> OutConstantQ; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AudioSynesthesia.ConstantQNRT.GetChannelConstantQAtTime
struct UConstantQNRT_GetChannelConstantQAtTime_Params
{
public:
float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InChannel; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> OutConstantQ; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AudioSynesthesia.LoudnessNRT.GetNormalizedLoudnessAtTime
struct ULoudnessNRT_GetNormalizedLoudnessAtTime_Params
{
public:
float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutLoudness; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AudioSynesthesia.LoudnessNRT.GetNormalizedChannelLoudnessAtTime
struct ULoudnessNRT_GetNormalizedChannelLoudnessAtTime_Params
{
public:
float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InChannel; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutLoudness; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AudioSynesthesia.LoudnessNRT.GetLoudnessAtTime
struct ULoudnessNRT_GetLoudnessAtTime_Params
{
public:
float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutLoudness; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AudioSynesthesia.LoudnessNRT.GetChannelLoudnessAtTime
struct ULoudnessNRT_GetChannelLoudnessAtTime_Params
{
public:
float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InChannel; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutLoudness; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AudioSynesthesia.OnsetNRT.GetNormalizedChannelOnsetsBetweenTimes
struct UOnsetNRT_GetNormalizedChannelOnsetsBetweenTimes_Params
{
public:
float InStartSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InEndSeconds; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InChannel; // 0x8(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_199F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<float> OutOnsetTimestamps; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> OutOnsetStrengths; // 0x20(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AudioSynesthesia.OnsetNRT.GetChannelOnsetsBetweenTimes
struct UOnsetNRT_GetChannelOnsetsBetweenTimes_Params
{
public:
float InStartSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InEndSeconds; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InChannel; // 0x8(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19A4[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<float> OutOnsetTimestamps; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> OutOnsetStrengths; // 0x20(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
}
}