Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_FlashlightVolume_functions.cpp
2024-04-20 14:19:09 +02:00

174 lines
14 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_FlashlightVolume.BP_FlashlightVolume_C
// (Actor)
class UClass* ABP_FlashlightVolume_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_FlashlightVolume_C");
return Clss;
}
// BP_FlashlightVolume_C BP_FlashlightVolume.Default__BP_FlashlightVolume_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_FlashlightVolume_C* ABP_FlashlightVolume_C::GetDefaultObj()
{
static class ABP_FlashlightVolume_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_FlashlightVolume_C*>(ABP_FlashlightVolume_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_FlashlightVolume.BP_FlashlightVolume_C.BndEvt__BP_FlashlightVolume_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* OverlappedComponent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 OtherBodyIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool bFromSweep (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FHitResult SweepResult (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void ABP_FlashlightVolume_C::BndEvt__BP_FlashlightVolume_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, struct FHitResult& SweepResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FlashlightVolume_C", "BndEvt__BP_FlashlightVolume_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature");
Params::ABP_FlashlightVolume_C_BndEvt__BP_FlashlightVolume_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature_Params Parms{};
Parms.OverlappedComponent = OverlappedComponent;
Parms.OtherActor = OtherActor;
Parms.OtherComp = OtherComp;
Parms.OtherBodyIndex = OtherBodyIndex;
Parms.bFromSweep = bFromSweep;
Parms.SweepResult = SweepResult;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_FlashlightVolume.BP_FlashlightVolume_C.BndEvt__BP_FlashlightVolume_Box_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* OverlappedComponent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 OtherBodyIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_FlashlightVolume_C::BndEvt__BP_FlashlightVolume_Box_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FlashlightVolume_C", "BndEvt__BP_FlashlightVolume_Box_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature");
Params::ABP_FlashlightVolume_C_BndEvt__BP_FlashlightVolume_Box_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature_Params Parms{};
Parms.OverlappedComponent = OverlappedComponent;
Parms.OtherActor = OtherActor;
Parms.OtherComp = OtherComp;
Parms.OtherBodyIndex = OtherBodyIndex;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_FlashlightVolume.BP_FlashlightVolume_C.ExecuteUbergraph_BP_FlashlightVolume
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_ComponentBoundEvent_OverlappedComponent_1 (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* K2Node_ComponentBoundEvent_OtherActor_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp_1 (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 K2Node_ComponentBoundEvent_OtherBodyIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_ComponentBoundEvent_bFromSweep (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FHitResult K2Node_ComponentBoundEvent_SweepResult (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// class UPrimitiveComponent* K2Node_ComponentBoundEvent_OverlappedComponent (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* K2Node_ComponentBoundEvent_OtherActor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 K2Node_ComponentBoundEvent_OtherBodyIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
// class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// TArray<class AActor*> CallFunc_GetOverlappingActors_OverlappingActors (ReferenceParm)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class ABP_Item_Flashlight_C* K2Node_DynamicCast_AsBP_Item_Flashlight (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_IsLocallyControlled_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// class ABP_Item_Flashlight_C* K2Node_DynamicCast_AsBP_Item_Flashlight_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_3 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_IsLocallyControlled_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
void ABP_FlashlightVolume_C::ExecuteUbergraph_BP_FlashlightVolume(int32 EntryPoint, class UPrimitiveComponent* K2Node_ComponentBoundEvent_OverlappedComponent_1, class AActor* K2Node_ComponentBoundEvent_OtherActor_1, class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp_1, int32 K2Node_ComponentBoundEvent_OtherBodyIndex_1, bool K2Node_ComponentBoundEvent_bFromSweep, const struct FHitResult& K2Node_ComponentBoundEvent_SweepResult, class UPrimitiveComponent* K2Node_ComponentBoundEvent_OverlappedComponent, class AActor* K2Node_ComponentBoundEvent_OtherActor, class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp, int32 K2Node_ComponentBoundEvent_OtherBodyIndex, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo, bool K2Node_DynamicCast_bSuccess, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1, bool K2Node_DynamicCast_bSuccess_1, TArray<class AActor*>& CallFunc_GetOverlappingActors_OverlappingActors, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_LessEqual_IntInt_ReturnValue, class ABP_Item_Flashlight_C* K2Node_DynamicCast_AsBP_Item_Flashlight, bool K2Node_DynamicCast_bSuccess_2, bool CallFunc_IsLocallyControlled_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class ABP_Item_Flashlight_C* K2Node_DynamicCast_AsBP_Item_Flashlight_1, bool K2Node_DynamicCast_bSuccess_3, bool CallFunc_IsLocallyControlled_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FlashlightVolume_C", "ExecuteUbergraph_BP_FlashlightVolume");
Params::ABP_FlashlightVolume_C_ExecuteUbergraph_BP_FlashlightVolume_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_ComponentBoundEvent_OverlappedComponent_1 = K2Node_ComponentBoundEvent_OverlappedComponent_1;
Parms.K2Node_ComponentBoundEvent_OtherActor_1 = K2Node_ComponentBoundEvent_OtherActor_1;
Parms.K2Node_ComponentBoundEvent_OtherComp_1 = K2Node_ComponentBoundEvent_OtherComp_1;
Parms.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = K2Node_ComponentBoundEvent_OtherBodyIndex_1;
Parms.K2Node_ComponentBoundEvent_bFromSweep = K2Node_ComponentBoundEvent_bFromSweep;
Parms.K2Node_ComponentBoundEvent_SweepResult = K2Node_ComponentBoundEvent_SweepResult;
Parms.K2Node_ComponentBoundEvent_OverlappedComponent = K2Node_ComponentBoundEvent_OverlappedComponent;
Parms.K2Node_ComponentBoundEvent_OtherActor = K2Node_ComponentBoundEvent_OtherActor;
Parms.K2Node_ComponentBoundEvent_OtherComp = K2Node_ComponentBoundEvent_OtherComp;
Parms.K2Node_ComponentBoundEvent_OtherBodyIndex = K2Node_ComponentBoundEvent_OtherBodyIndex;
Parms.K2Node_DynamicCast_AsBPCharacter_Demo = K2Node_DynamicCast_AsBPCharacter_Demo;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.K2Node_DynamicCast_AsBPCharacter_Demo_1 = K2Node_DynamicCast_AsBPCharacter_Demo_1;
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
Parms.CallFunc_GetOverlappingActors_OverlappingActors = CallFunc_GetOverlappingActors_OverlappingActors;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue;
Parms.K2Node_DynamicCast_AsBP_Item_Flashlight = K2Node_DynamicCast_AsBP_Item_Flashlight;
Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2;
Parms.CallFunc_IsLocallyControlled_ReturnValue = CallFunc_IsLocallyControlled_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.K2Node_DynamicCast_AsBP_Item_Flashlight_1 = K2Node_DynamicCast_AsBP_Item_Flashlight_1;
Parms.K2Node_DynamicCast_bSuccess_3 = K2Node_DynamicCast_bSuccess_3;
Parms.CallFunc_IsLocallyControlled_ReturnValue_1 = CallFunc_IsLocallyControlled_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
}