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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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33 lines
1.9 KiB
C++
33 lines
1.9 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x18 (0x238 - 0x220)
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// BlueprintGeneratedClass BP_VRMenu.BP_VRMenu_C
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class ABP_VRMenu_C : public AActor
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x220(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UWidgetComponent* Widget; // 0x228(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* DefaultSceneRoot; // 0x230(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class ABP_VRMenu_C* GetDefaultObj();
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void RefreshFocus(class APlayerController* CallFunc_GetPlayerController_ReturnValue, class APlayerController* CallFunc_GetPlayerController_ReturnValue_1, class UUserWidget* CallFunc_GetWidget_ReturnValue, class UW_MainMenu_C* K2Node_DynamicCast_AsW_Main_Menu, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValid_ReturnValue);
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void UnHide();
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void ReceiveBeginPlay();
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void ExecuteUbergraph_BP_VRMenu(int32 EntryPoint, const struct FTimerHandle& CallFunc_K2_SetTimer_ReturnValue, class APlayerController* CallFunc_GetPlayerController_ReturnValue, class UUserWidget* CallFunc_GetWidget_ReturnValue, bool CallFunc_IsHeadMountedDisplayEnabled_ReturnValue, class UW_MainMenu_C* K2Node_DynamicCast_AsW_Main_Menu, bool K2Node_DynamicCast_bSuccess);
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};
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}
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