Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/Boat_AnimBP_classes.hpp
2024-04-20 14:19:09 +02:00

36 lines
1.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x20C (0x4C4 - 0x2B8)
// AnimBlueprintGeneratedClass Boat_AnimBP.Boat_AnimBP_C
class UBoat_AnimBP_C : public UAnimInstance
{
public:
uint8 Pad_2369[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPointerToUberGraphFrame UberGraphFrame; // 0x2C0(0x8)(ZeroConstructor, Transient, DuplicateTransient)
struct FAnimNode_Root AnimGraphNode_Root; // 0x2C8(0x30)(None)
struct FAnimNode_BlendSpacePlayer AnimGraphNode_BlendSpacePlayer; // 0x2F8(0xE8)(None)
struct FAnimNode_StateResult AnimGraphNode_StateResult; // 0x3E0(0x30)(None)
struct FAnimNode_StateMachine AnimGraphNode_StateMachine; // 0x410(0xB0)(None)
float Speed; // 0x4C0(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UBoat_AnimBP_C* GetDefaultObj();
void AnimGraph(struct FPoseLink* AnimGraph);
void BlueprintUpdateAnimation(float DeltaTimeX);
void ExecuteUbergraph_Boat_AnimBP(int32 EntryPoint, float K2Node_Event_DeltaTimeX, class APawn* CallFunc_TryGetPawnOwner_ReturnValue, class ABP_RowBoat_C* K2Node_DynamicCast_AsBP_Row_Boat, bool K2Node_DynamicCast_bSuccess, const struct FVector& CallFunc_GetVelocity_ReturnValue, float CallFunc_VSize_ReturnValue);
};
}