Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/Boat_AnimBP_functions.cpp
2024-04-20 14:19:09 +02:00

122 lines
4.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// AnimBlueprintGeneratedClass Boat_AnimBP.Boat_AnimBP_C
// (None)
class UClass* UBoat_AnimBP_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("Boat_AnimBP_C");
return Clss;
}
// Boat_AnimBP_C Boat_AnimBP.Default__Boat_AnimBP_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBoat_AnimBP_C* UBoat_AnimBP_C::GetDefaultObj()
{
static class UBoat_AnimBP_C* Default = nullptr;
if (!Default)
Default = static_cast<UBoat_AnimBP_C*>(UBoat_AnimBP_C::StaticClass()->DefaultObject);
return Default;
}
// Function Boat_AnimBP.Boat_AnimBP_C.AnimGraph
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPoseLink AnimGraph (Parm, OutParm, NoDestructor)
void UBoat_AnimBP_C::AnimGraph(struct FPoseLink* AnimGraph)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Boat_AnimBP_C", "AnimGraph");
Params::UBoat_AnimBP_C_AnimGraph_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (AnimGraph != nullptr)
*AnimGraph = std::move(Parms.AnimGraph);
}
// Function Boat_AnimBP.Boat_AnimBP_C.BlueprintUpdateAnimation
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBoat_AnimBP_C::BlueprintUpdateAnimation(float DeltaTimeX)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Boat_AnimBP_C", "BlueprintUpdateAnimation");
Params::UBoat_AnimBP_C_BlueprintUpdateAnimation_Params Parms{};
Parms.DeltaTimeX = DeltaTimeX;
UObject::ProcessEvent(Func, &Parms);
}
// Function Boat_AnimBP.Boat_AnimBP_C.ExecuteUbergraph_Boat_AnimBP
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTimeX (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_TryGetPawnOwner_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class ABP_RowBoat_C* K2Node_DynamicCast_AsBP_Row_Boat (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_GetVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBoat_AnimBP_C::ExecuteUbergraph_Boat_AnimBP(int32 EntryPoint, float K2Node_Event_DeltaTimeX, class APawn* CallFunc_TryGetPawnOwner_ReturnValue, class ABP_RowBoat_C* K2Node_DynamicCast_AsBP_Row_Boat, bool K2Node_DynamicCast_bSuccess, const struct FVector& CallFunc_GetVelocity_ReturnValue, float CallFunc_VSize_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Boat_AnimBP_C", "ExecuteUbergraph_Boat_AnimBP");
Params::UBoat_AnimBP_C_ExecuteUbergraph_Boat_AnimBP_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_DeltaTimeX = K2Node_Event_DeltaTimeX;
Parms.CallFunc_TryGetPawnOwner_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue;
Parms.K2Node_DynamicCast_AsBP_Row_Boat = K2Node_DynamicCast_AsBP_Row_Boat;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_GetVelocity_ReturnValue = CallFunc_GetVelocity_ReturnValue;
Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}