Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/Howler_BP_functions.cpp
2024-04-20 14:19:09 +02:00

305 lines
14 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass Howler_BP.Howler_BP_C
// (Actor, Pawn)
class UClass* AHowler_BP_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("Howler_BP_C");
return Clss;
}
// Howler_BP_C Howler_BP.Default__Howler_BP_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class AHowler_BP_C* AHowler_BP_C::GetDefaultObj()
{
static class AHowler_BP_C* Default = nullptr;
if (!Default)
Default = static_cast<AHowler_BP_C*>(AHowler_BP_C::StaticClass()->DefaultObject);
return Default;
}
// Function Howler_BP.Howler_BP_C.UpdateSpeed
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetNewSpeed_NewSpeed (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetNewSpeed_NewSpeed_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetNewSpeed_NewSpeed_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_SwitchInteger_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AHowler_BP_C::UpdateSpeed(int32 Temp_int_Variable, float CallFunc_SetNewSpeed_NewSpeed, float CallFunc_SetNewSpeed_NewSpeed_1, float CallFunc_SetNewSpeed_NewSpeed_2, bool K2Node_SwitchInteger_CmpSuccess, int32 CallFunc_Add_IntInt_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "UpdateSpeed");
Params::AHowler_BP_C_UpdateSpeed_Params Parms{};
Parms.Temp_int_Variable = Temp_int_Variable;
Parms.CallFunc_SetNewSpeed_NewSpeed = CallFunc_SetNewSpeed_NewSpeed;
Parms.CallFunc_SetNewSpeed_NewSpeed_1 = CallFunc_SetNewSpeed_NewSpeed_1;
Parms.CallFunc_SetNewSpeed_NewSpeed_2 = CallFunc_SetNewSpeed_NewSpeed_2;
Parms.K2Node_SwitchInteger_CmpSuccess = K2Node_SwitchInteger_CmpSuccess;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function Howler_BP.Howler_BP_C.SetNewSpeed
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Count (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float NewSpeed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_SwitchInteger_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
void AHowler_BP_C::SetNewSpeed(int32 Count, float* NewSpeed, bool K2Node_SwitchInteger_CmpSuccess)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "SetNewSpeed");
Params::AHowler_BP_C_SetNewSpeed_Params Parms{};
Parms.Count = Count;
Parms.K2Node_SwitchInteger_CmpSuccess = K2Node_SwitchInteger_CmpSuccess;
UObject::ProcessEvent(Func, &Parms);
if (NewSpeed != nullptr)
*NewSpeed = Parms.NewSpeed;
}
// Function Howler_BP.Howler_BP_C.CalcLookAtRotation
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* MyActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* Target (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AHowler_BP_C::CalcLookAtRotation(class AActor* MyActor, class AActor* Target)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "CalcLookAtRotation");
Params::AHowler_BP_C_CalcLookAtRotation_Params Parms{};
Parms.MyActor = MyActor;
Parms.Target = Target;
UObject::ProcessEvent(Func, &Parms);
}
// Function Howler_BP.Howler_BP_C.SetShouldMove
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class ABPCharacter_Demo_C* CallFunc_GetActorOfClass_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AHowler_BP_C::SetShouldMove(class ABPCharacter_Demo_C* CallFunc_GetActorOfClass_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "SetShouldMove");
Params::AHowler_BP_C_SetShouldMove_Params Parms{};
Parms.CallFunc_GetActorOfClass_ReturnValue = CallFunc_GetActorOfClass_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function Howler_BP.Howler_BP_C.OnFail_EF39D1F748D7143EACEEED91701EE4FB
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EPathFollowingResult MovementResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AHowler_BP_C::OnFail_EF39D1F748D7143EACEEED91701EE4FB(enum class EPathFollowingResult MovementResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "OnFail_EF39D1F748D7143EACEEED91701EE4FB");
Params::AHowler_BP_C_OnFail_EF39D1F748D7143EACEEED91701EE4FB_Params Parms{};
Parms.MovementResult = MovementResult;
UObject::ProcessEvent(Func, &Parms);
}
// Function Howler_BP.Howler_BP_C.OnSuccess_EF39D1F748D7143EACEEED91701EE4FB
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EPathFollowingResult MovementResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AHowler_BP_C::OnSuccess_EF39D1F748D7143EACEEED91701EE4FB(enum class EPathFollowingResult MovementResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "OnSuccess_EF39D1F748D7143EACEEED91701EE4FB");
Params::AHowler_BP_C_OnSuccess_EF39D1F748D7143EACEEED91701EE4FB_Params Parms{};
Parms.MovementResult = MovementResult;
UObject::ProcessEvent(Func, &Parms);
}
// Function Howler_BP.Howler_BP_C.ReceiveTick
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AHowler_BP_C::ReceiveTick(float DeltaSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "ReceiveTick");
Params::AHowler_BP_C_ReceiveTick_Params Parms{};
Parms.DeltaSeconds = DeltaSeconds;
UObject::ProcessEvent(Func, &Parms);
}
// Function Howler_BP.Howler_BP_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
// Parameters:
void AHowler_BP_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function Howler_BP.Howler_BP_C.PlayRunAnim
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void AHowler_BP_C::PlayRunAnim()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "PlayRunAnim");
UObject::ProcessEvent(Func, nullptr);
}
// Function Howler_BP.Howler_BP_C.ExecuteUbergraph_Howler_BP
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue (NoDestructor, HasGetValueTypeHash)
// enum class EPathFollowingResult K2Node_CustomEvent_MovementResult_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor)
// enum class EPathFollowingResult K2Node_CustomEvent_MovementResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor)
// enum class EPathFollowingResult Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UAIAsyncTaskBlueprintProxy* CallFunc_CreateMoveToProxyObject_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_FindLookAtRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_BreakRotator_Roll (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Pitch (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Yaw (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class ABPCharacter_Demo_C* CallFunc_GetActorOfClass_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_K2_SetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
void AHowler_BP_C::ExecuteUbergraph_Howler_BP(int32 EntryPoint, const struct FTimerHandle& CallFunc_K2_SetTimer_ReturnValue, enum class EPathFollowingResult K2Node_CustomEvent_MovementResult_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, enum class EPathFollowingResult K2Node_CustomEvent_MovementResult, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, enum class EPathFollowingResult Temp_byte_Variable, float K2Node_Event_DeltaSeconds, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class UAIAsyncTaskBlueprintProxy* CallFunc_CreateMoveToProxyObject_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_2, const struct FRotator& CallFunc_FindLookAtRotation_ReturnValue, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, class ABPCharacter_Demo_C* CallFunc_GetActorOfClass_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue, bool CallFunc_K2_SetActorRotation_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Howler_BP_C", "ExecuteUbergraph_Howler_BP");
Params::AHowler_BP_C_ExecuteUbergraph_Howler_BP_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_K2_SetTimer_ReturnValue = CallFunc_K2_SetTimer_ReturnValue;
Parms.K2Node_CustomEvent_MovementResult_1 = K2Node_CustomEvent_MovementResult_1;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.K2Node_CustomEvent_MovementResult = K2Node_CustomEvent_MovementResult;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.Temp_byte_Variable = Temp_byte_Variable;
Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_CreateMoveToProxyObject_ReturnValue = CallFunc_CreateMoveToProxyObject_ReturnValue;
Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_K2_GetActorLocation_ReturnValue_2 = CallFunc_K2_GetActorLocation_ReturnValue_2;
Parms.CallFunc_FindLookAtRotation_ReturnValue = CallFunc_FindLookAtRotation_ReturnValue;
Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
Parms.CallFunc_GetActorOfClass_ReturnValue = CallFunc_GetActorOfClass_ReturnValue;
Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
Parms.CallFunc_K2_SetActorRotation_ReturnValue = CallFunc_K2_SetActorRotation_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}