Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/Lobby_HUD_parameters.hpp
2024-04-20 14:19:09 +02:00

146 lines
12 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x9D (0x9D - 0x0)
// Function Lobby_HUD.Lobby_HUD_C.HideMicIcon
struct ULobby_HUD_C_HideMicIcon_Params
{
public:
struct FBPUniqueNetId UniqueId; // 0x0(0x20)(BlueprintVisible, BlueprintReadOnly, Parm)
bool Temp_bool_True_if_break_was_hit_Variable; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_7DA[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Temp_int_Array_Index_Variable; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_7DB[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Temp_int_Loop_Counter_Variable; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7DC[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APlayerController* CallFunc_GetPlayerController_ReturnValue; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAnyChildren_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_7DD[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBPUniqueNetId CallFunc_GetUniqueNetID_UniqueNetId; // 0x48(0x20)(None)
bool CallFunc_EqualEqual_UNetIDUnetID_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_7DE[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class UWidget*> CallFunc_GetAllChildren_ReturnValue; // 0x70(0x10)(ReferenceParm, ContainsInstancedReference)
class UWidget* CallFunc_Array_Get_Item; // 0x80(0x8)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x88(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7DF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UW_VOIPIndicator_C* K2Node_DynamicCast_AsW_VOIPIndicator; // 0x90(0x8)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x98(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_Less_IntInt_ReturnValue; // 0x99(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_RemoveChild_ReturnValue; // 0x9A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanAND_ReturnValue; // 0x9B(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_EqualEqual_UNetIDUnetID_ReturnValue_1; // 0x9C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x59 (0x59 - 0x0)
// Function Lobby_HUD.Lobby_HUD_C.ShowMicIcon
struct ULobby_HUD_C_ShowMicIcon_Params
{
public:
struct FBPUniqueNetId UniqueId; // 0x0(0x20)(BlueprintVisible, BlueprintReadOnly, Parm)
class UW_VOIPIndicator_C* CallFunc_Create_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPanelSlot* CallFunc_AddChild_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APlayerController* CallFunc_GetPlayerController_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FBPUniqueNetId CallFunc_GetUniqueNetID_UniqueNetId; // 0x38(0x20)(None)
bool CallFunc_EqualEqual_UNetIDUnetID_ReturnValue; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x28 (0x28 - 0x0)
// Function Lobby_HUD.Lobby_HUD_C.SetServerCode
struct ULobby_HUD_C_SetServerCode_Params
{
public:
class FString ServerCode; // 0x0(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash)
class FText CallFunc_Conv_StringToText_ReturnValue; // 0x10(0x18)(None)
};
// 0x41 (0x41 - 0x0)
// Function Lobby_HUD.Lobby_HUD_C.Init_Casts
struct ULobby_HUD_C_Init_Casts_Params
{
public:
class APlayerController* CallFunc_GetOwningPlayer_ReturnValue; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APlayerController* CallFunc_GetPlayerController_ReturnValue; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ALobby_PlayerController_C* K2Node_DynamicCast_AsLobby_Player_Controller; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_7E0[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class ALobbyPS_C* K2Node_DynamicCast_AsLobby_PS; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_7E1[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AGameStateBase* CallFunc_GetGameState_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ALobby_GS_C* K2Node_DynamicCast_AsLobby_GS; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x28 (0x28 - 0x0)
// Function Lobby_HUD.Lobby_HUD_C.SetServerName
struct ULobby_HUD_C_SetServerName_Params
{
public:
class FString ServerName; // 0x0(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash)
class FText CallFunc_Conv_StringToText_ReturnValue; // 0x10(0x18)(None)
};
// 0x20 (0x20 - 0x0)
// Function Lobby_HUD.Lobby_HUD_C.Update_LobbyStatus_Indicator
struct ULobby_HUD_C_Update_LobbyStatus_Indicator_Params
{
public:
enum class ESlateVisibility CircularThrobber_Visibility; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7E2[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FText LobbyStatus_Text; // 0x8(0x18)(BlueprintVisible, BlueprintReadOnly, Parm)
};
// 0x1 (0x1 - 0x0)
// Function Lobby_HUD.Lobby_HUD_C.Toggle_Launchevent
struct ULobby_HUD_C_Toggle_Launchevent_Params
{
public:
bool LaunchingGame_; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x9A (0x9A - 0x0)
// Function Lobby_HUD.Lobby_HUD_C.ExecuteUbergraph_Lobby_HUD
struct ULobby_HUD_C_ExecuteUbergraph_Lobby_HUD_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool K2Node_CustomEvent_LaunchingGame_; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_7E3[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Subtract_IntInt_ReturnValue; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_IntToString_ReturnValue; // 0x10(0x10)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x20(0x10)(ZeroConstructor, HasGetValueTypeHash)
class FText CallFunc_Conv_StringToText_ReturnValue; // 0x30(0x18)(None)
bool CallFunc_IsServer_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_7E4[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AGameModeBase* CallFunc_GetGameMode_ReturnValue; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ALobby_GM_C* K2Node_DynamicCast_AsLobby_GM; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_7E5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FText CallFunc_GetText_ReturnValue; // 0x68(0x18)(None)
class APlayerController* CallFunc_GetPlayerController_ReturnValue; // 0x80(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_TextToString_ReturnValue; // 0x88(0x10)(ZeroConstructor, HasGetValueTypeHash)
enum class EBlueprintResultSwitch CallFunc_ShowInviteUI_Result; // 0x98(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x99(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
}
}