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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-07-01 02:42:56 +08:00
69 lines
4.9 KiB
C++
69 lines
4.9 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x58 (0x90 - 0x38)
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// Class NiagaraAnimNotifies.AnimNotify_PlayNiagaraEffect
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class UAnimNotify_PlayNiagaraEffect : public UAnimNotify
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{
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public:
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class UNiagaraSystem* Template; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector LocationOffset; // 0x40(0xC)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FRotator RotationOffset; // 0x4C(0xC)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FVector Scale; // 0x58(0xC)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bAbsoluteScale; // 0x64(0x1)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_467[0x1B]; // Fixing Size After Last Property [ Dumper-7 ]
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uint8 Attached : 1; // Mask: 0x1, PropSize: 0x10x80(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 BitPad_34 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
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uint8 Pad_468[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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class FName SocketName; // 0x84(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_469[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class UAnimNotify_PlayNiagaraEffect* GetDefaultObj();
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class UFXSystemComponent* GetSpawnedEffect();
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};
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// 0x30 (0x60 - 0x30)
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// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffect
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class UAnimNotifyState_TimedNiagaraEffect : public UAnimNotifyState
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{
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public:
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class UNiagaraSystem* Template; // 0x30(0x8)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName SocketName; // 0x38(0x8)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector LocationOffset; // 0x40(0xC)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FRotator RotationOffset; // 0x4C(0xC)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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bool bDestroyAtEnd; // 0x58(0x1)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_46A[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class UAnimNotifyState_TimedNiagaraEffect* GetDefaultObj();
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class UFXSystemComponent* GetSpawnedEffect(class UMeshComponent* MeshComp);
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};
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// 0x50 (0xB0 - 0x60)
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// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffectAdvanced
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class UAnimNotifyState_TimedNiagaraEffectAdvanced : public UAnimNotifyState_TimedNiagaraEffect
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{
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public:
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uint8 Pad_46C[0x50]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class UAnimNotifyState_TimedNiagaraEffectAdvanced* GetDefaultObj();
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float GetNotifyProgress(class UMeshComponent* MeshComp);
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};
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}
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