Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/Small_House_Prefab_01_classes.hpp
2024-04-20 14:19:09 +02:00

64 lines
9.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x130 (0x350 - 0x220)
// BlueprintGeneratedClass Small_House_Prefab_01.Small_House_Prefab_01_C
class ASmall_House_Prefab_01_C : public AActor
{
public:
class UStaticMeshComponent* StaticMesh1; // 0x220(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMesh; // 0x228(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* Outdoor_Steps_01; // 0x230(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent033; // 0x238(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent032; // 0x240(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent031; // 0x248(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent030; // 0x250(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent029; // 0x258(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent028; // 0x260(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent027; // 0x268(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent026; // 0x270(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent025; // 0x278(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent024; // 0x280(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent023; // 0x288(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent022; // 0x290(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent021; // 0x298(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent020; // 0x2A0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent019; // 0x2A8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent018; // 0x2B0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent017; // 0x2B8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent016; // 0x2C0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent015; // 0x2C8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent014; // 0x2D0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent013; // 0x2D8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent012; // 0x2E0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent011; // 0x2E8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent010; // 0x2F0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent09; // 0x2F8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent08; // 0x300(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent07; // 0x308(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent06; // 0x310(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent05; // 0x318(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent04; // 0x320(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent03; // 0x328(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent02; // 0x330(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent01; // 0x338(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* StaticMeshComponent0; // 0x340(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class USceneComponent* SharedRoot; // 0x348(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class ASmall_House_Prefab_01_C* GetDefaultObj();
};
}