Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/UMG_structs.hpp
2024-04-20 14:19:09 +02:00

389 lines
19 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class ESlateAccessibleBehavior : uint8
{
NotAccessible = 0,
Auto = 1,
Summary = 2,
Custom = 3,
ToolTip = 4,
ESlateAccessibleBehavior_MAX = 5,
};
enum class ESlateVisibility : uint8
{
Visible = 0,
Collapsed = 1,
Hidden = 2,
HitTestInvisible = 3,
SelfHitTestInvisible = 4,
ESlateVisibility_MAX = 5,
};
enum class EVirtualKeyboardType : uint8
{
Default = 0,
Number = 1,
Web = 2,
Email = 3,
Password = 4,
AlphaNumeric = 5,
EVirtualKeyboardType_MAX = 6,
};
enum class EDragPivot : uint8
{
MouseDown = 0,
TopLeft = 1,
TopCenter = 2,
TopRight = 3,
CenterLeft = 4,
CenterCenter = 5,
CenterRight = 6,
BottomLeft = 7,
BottomCenter = 8,
BottomRight = 9,
EDragPivot_MAX = 10,
};
enum class EDynamicBoxType : uint8
{
Horizontal = 0,
Vertical = 1,
Wrap = 2,
VerticalWrap = 3,
Radial = 4,
Overlay = 5,
EDynamicBoxType_MAX = 6,
};
enum class ESlateSizeRule : uint8
{
Automatic = 0,
Fill = 1,
ESlateSizeRule_MAX = 2,
};
enum class EUMGSequencePlayMode : uint8
{
Forward = 0,
Reverse = 1,
PingPong = 2,
EUMGSequencePlayMode_MAX = 3,
};
enum class EWidgetAnimationEvent : uint8
{
Started = 0,
Finished = 1,
EWidgetAnimationEvent_MAX = 2,
};
enum class EWidgetTickFrequency : uint8
{
Never = 0,
Auto = 1,
EWidgetTickFrequency_MAX = 2,
};
enum class EWidgetDesignFlags : uint8
{
None = 0,
Designing = 1,
ShowOutline = 2,
ExecutePreConstruct = 4,
EWidgetDesignFlags_MAX = 5,
};
enum class EBindingKind : uint8
{
Function = 0,
Property = 1,
EBindingKind_MAX = 2,
};
enum class ETickMode : uint8
{
Disabled = 0,
Enabled = 1,
Automatic = 2,
ETickMode_MAX = 3,
};
enum class EWindowVisibility : uint8
{
Visible = 0,
SelfHitTestInvisible = 1,
EWindowVisibility_MAX = 2,
};
enum class EWidgetGeometryMode : uint8
{
Plane = 0,
Cylinder = 1,
EWidgetGeometryMode_MAX = 2,
};
enum class EWidgetBlendMode : uint8
{
Opaque = 0,
Masked = 1,
Transparent = 2,
EWidgetBlendMode_MAX = 3,
};
enum class EWidgetTimingPolicy : uint8
{
RealTime = 0,
GameTime = 1,
EWidgetTimingPolicy_MAX = 2,
};
enum class EWidgetSpace : uint8
{
World = 0,
Screen = 1,
EWidgetSpace_MAX = 2,
};
enum class EWidgetInteractionSource : uint8
{
World = 0,
Mouse = 1,
CenterScreen = 2,
Custom = 3,
EWidgetInteractionSource_MAX = 4,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0xB8 (0xB8 - 0x0)
// ScriptStruct UMG.EventReply
struct FEventReply
{
public:
uint8 Pad_1A2D[0xB8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1C (0x1C - 0x0)
// ScriptStruct UMG.WidgetTransform
struct FWidgetTransform
{
public:
struct FVector2D Translation; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Scale; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Shear; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Angle; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct UMG.PaintContext
struct FPaintContext
{
public:
uint8 Pad_1A2E[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x3 (0x3 - 0x0)
// ScriptStruct UMG.ShapedTextOptions
struct FShapedTextOptions
{
public:
uint8 bOverride_TextShapingMethod : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_TextFlowDirection : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1AF : 6; // Fixing Bit-Field Size [ Dumper-7 ]
enum class ETextShapingMethod TextShapingMethod; // 0x1(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETextFlowDirection TextFlowDirection; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct UMG.AnchorData
struct FAnchorData
{
public:
struct FMargin Offsets; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FAnchors Anchors; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Alignment; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x0 (0x28 - 0x28)
// ScriptStruct UMG.DynamicPropertyPath
struct FDynamicPropertyPath : public FCachedPropertyPath
{
public:
};
// 0x4 (0x4 - 0x0)
// ScriptStruct UMG.MovieScene2DTransformMask
struct FMovieScene2DTransformMask
{
public:
uint32 Mask; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x10 (0x90 - 0x80)
// ScriptStruct UMG.MovieSceneWidgetMaterialSectionTemplate
struct FMovieSceneWidgetMaterialSectionTemplate : public FMovieSceneParameterSectionTemplate
{
public:
TArray<class FName> BrushPropertyNamePath; // 0x80(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct UMG.RadialBoxSettings
struct FRadialBoxSettings
{
public:
float StartingAngle; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDistributeItemsEvenly; // 0x4(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A2F[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float AngleBetweenItems; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SectorCentralAngle; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x270 (0x278 - 0x8)
// ScriptStruct UMG.RichTextStyleRow
struct FRichTextStyleRow : public FTableRowBase
{
public:
struct FTextBlockStyle TextStyle; // 0x8(0x270)(Edit, NativeAccessSpecifierPublic)
};
// 0x88 (0x90 - 0x8)
// ScriptStruct UMG.RichImageRow
struct FRichImageRow : public FTableRowBase
{
public:
struct FSlateBrush Brush; // 0x8(0x88)(Edit, NativeAccessSpecifierPublic)
};
// 0x3C (0x3C - 0x0)
// ScriptStruct UMG.SlateMeshVertex
struct FSlateMeshVertex
{
public:
struct FVector2D Position; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor Color; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D UV0; // 0xC(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D UV1; // 0x14(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D UV2; // 0x1C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D UV3; // 0x24(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D UV4; // 0x2C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D UV5; // 0x34(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct UMG.SlateChildSize
struct FSlateChildSize
{
public:
float Value; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESlateSizeRule SizeRule; // 0x4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A30[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct UMG.NamedSlotBinding
struct FNamedSlotBinding
{
public:
class FName Name; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWidget* Content; // 0x8(0x8)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct UMG.AnimationEventBinding
struct FAnimationEventBinding
{
public:
class UWidgetAnimation* Animation; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ Delegate; // 0x8(0x10)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic)
enum class EWidgetAnimationEvent AnimationEvent; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A31[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName UserTag; // 0x1C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A32[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x80 (0x80 - 0x0)
// ScriptStruct UMG.UserWidgetPool
struct FUserWidgetPool
{
public:
TArray<class UUserWidget*> ActiveWidgets; // 0x0(0x10)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
TArray<class UUserWidget*> InactiveWidgets; // 0x10(0x10)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
uint8 Pad_1A33[0x60]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x24 (0x24 - 0x0)
// ScriptStruct UMG.WidgetAnimationBinding
struct FWidgetAnimationBinding
{
public:
class FName WidgetName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SlotWidgetName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid AnimationGuid; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsRootWidget; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A34[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1C (0x1C - 0x0)
// ScriptStruct UMG.BlueprintWidgetAnimationDelegateBinding
struct FBlueprintWidgetAnimationDelegateBinding
{
public:
enum class EWidgetAnimationEvent Action; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A35[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName AnimationToBind; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FunctionNameToBind; // 0xC(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName UserTag; // 0x14(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct UMG.DelegateRuntimeBinding
struct FDelegateRuntimeBinding
{
public:
class FString ObjectName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FunctionName; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDynamicPropertyPath SourcePath; // 0x20(0x28)(NativeAccessSpecifierPublic)
enum class EBindingKind Kind; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A36[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0xC8 - 0xB8)
// ScriptStruct UMG.WidgetComponentInstanceData
struct FWidgetComponentInstanceData : public FSceneComponentInstanceData
{
public:
uint8 Pad_1A37[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x24 (0x24 - 0x0)
// ScriptStruct UMG.WidgetNavigationData
struct FWidgetNavigationData
{
public:
enum class EUINavigationRule Rule; // 0x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A38[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName WidgetToFocus; // 0x4(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UWidget> Widget; // 0xC(0x8)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ CustomDelegate; // 0x14(0x10)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic)
};
}