Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/WB_Chat_functions.cpp
2024-04-20 14:19:09 +02:00

477 lines
23 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass WB_Chat.WB_Chat_C
// (None)
class UClass* UWB_Chat_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WB_Chat_C");
return Clss;
}
// WB_Chat_C WB_Chat.Default__WB_Chat_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UWB_Chat_C* UWB_Chat_C::GetDefaultObj()
{
static class UWB_Chat_C* Default = nullptr;
if (!Default)
Default = static_cast<UWB_Chat_C*>(UWB_Chat_C::StaticClass()->DefaultObject);
return Default;
}
// Function WB_Chat.WB_Chat_C.CheckFont
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FSlateFontInfo K2Node_MakeStruct_SlateFontInfo (HasGetValueTypeHash)
// class FString CallFunc_GetCurrentCulture_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_StriStri_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
void UWB_Chat_C::CheckFont(const struct FSlateFontInfo& K2Node_MakeStruct_SlateFontInfo, const class FString& CallFunc_GetCurrentCulture_ReturnValue, bool CallFunc_NotEqual_StriStri_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "CheckFont");
Params::UWB_Chat_C_CheckFont_Params Parms{};
Parms.K2Node_MakeStruct_SlateFontInfo = K2Node_MakeStruct_SlateFontInfo;
Parms.CallFunc_GetCurrentCulture_ReturnValue = CallFunc_GetCurrentCulture_ReturnValue;
Parms.CallFunc_NotEqual_StriStri_ReturnValue = CallFunc_NotEqual_StriStri_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.FadeChatPanel
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// float Input (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FLinearColor K2Node_MakeStruct_LinearColor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWB_Chat_C::FadeChatPanel(float Input, const struct FLinearColor& K2Node_MakeStruct_LinearColor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "FadeChatPanel");
Params::UWB_Chat_C_FadeChatPanel_Params Parms{};
Parms.Input = Input;
Parms.K2Node_MakeStruct_LinearColor = K2Node_MakeStruct_LinearColor;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Reset_UserFocus
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APlayerController* CallFunc_GetPlayerController_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWB_Chat_C::Reset_UserFocus(class APlayerController* CallFunc_GetPlayerController_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Reset_UserFocus");
Params::UWB_Chat_C_Reset_UserFocus_Params Parms{};
Parms.CallFunc_GetPlayerController_ReturnValue = CallFunc_GetPlayerController_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Focus_Chat
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWB_Chat_C::Focus_Chat()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Focus_Chat");
UObject::ProcessEvent(Func, nullptr);
}
// Function WB_Chat.WB_Chat_C.Submit_Chat_Message
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FS_ChatMessage Message (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetPlayerController_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class ALobby_PlayerController_C* K2Node_DynamicCast_AsLobby_Player_Controller (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
// class AMP_PlayerController_C* K2Node_DynamicCast_AsMP_Player_Controller (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
void UWB_Chat_C::Submit_Chat_Message(const struct FS_ChatMessage& Message, class APlayerController* CallFunc_GetPlayerController_ReturnValue, class ALobby_PlayerController_C* K2Node_DynamicCast_AsLobby_Player_Controller, bool K2Node_DynamicCast_bSuccess, class AMP_PlayerController_C* K2Node_DynamicCast_AsMP_Player_Controller, bool K2Node_DynamicCast_bSuccess_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Submit_Chat_Message");
Params::UWB_Chat_C_Submit_Chat_Message_Params Parms{};
Parms.Message = Message;
Parms.CallFunc_GetPlayerController_ReturnValue = CallFunc_GetPlayerController_ReturnValue;
Parms.K2Node_DynamicCast_AsLobby_Player_Controller = K2Node_DynamicCast_AsLobby_Player_Controller;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.K2Node_DynamicCast_AsMP_Player_Controller = K2Node_DynamicCast_AsMP_Player_Controller;
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Send_Global_Message
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString Global_Message (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetPlayerController_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetPlayerController_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FBPUniqueNetId CallFunc_GetUniqueNetID_UniqueNetId (None)
// class FString CallFunc_GetPlayerName_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// struct FS_ChatMessage K2Node_MakeStruct_S_ChatMessage (HasGetValueTypeHash)
void UWB_Chat_C::Send_Global_Message(const class FString& Global_Message, class APlayerController* CallFunc_GetPlayerController_ReturnValue, class APlayerController* CallFunc_GetPlayerController_ReturnValue_1, const struct FBPUniqueNetId& CallFunc_GetUniqueNetID_UniqueNetId, const class FString& CallFunc_GetPlayerName_ReturnValue, const struct FS_ChatMessage& K2Node_MakeStruct_S_ChatMessage)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Send_Global_Message");
Params::UWB_Chat_C_Send_Global_Message_Params Parms{};
Parms.Global_Message = Global_Message;
Parms.CallFunc_GetPlayerController_ReturnValue = CallFunc_GetPlayerController_ReturnValue;
Parms.CallFunc_GetPlayerController_ReturnValue_1 = CallFunc_GetPlayerController_ReturnValue_1;
Parms.CallFunc_GetUniqueNetID_UniqueNetId = CallFunc_GetUniqueNetID_UniqueNetId;
Parms.CallFunc_GetPlayerName_ReturnValue = CallFunc_GetPlayerName_ReturnValue;
Parms.K2Node_MakeStruct_S_ChatMessage = K2Node_MakeStruct_S_ChatMessage;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Update_Chat
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FS_ChatMessage Message (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void UWB_Chat_C::Update_Chat(const struct FS_ChatMessage& Message)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Update_Chat");
Params::UWB_Chat_C_Update_Chat_Params Parms{};
Parms.Message = Message;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Add_Chat
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FS_ChatMessage Message (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
// class UWB_ChatMessage_C* CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetPlayerController_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_GetPlayerName_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// int32 CallFunc_GetChildrenCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Multiply_IntFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPanelSlot* CallFunc_AddChild_ReturnValue (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWB_Chat_C::Add_Chat(const struct FS_ChatMessage& Message, class UWB_ChatMessage_C* CallFunc_Create_ReturnValue, class APlayerController* CallFunc_GetPlayerController_ReturnValue, const class FString& CallFunc_GetPlayerName_ReturnValue, int32 CallFunc_GetChildrenCount_ReturnValue, float CallFunc_Multiply_IntFloat_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Add_Chat");
Params::UWB_Chat_C_Add_Chat_Params Parms{};
Parms.Message = Message;
Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue;
Parms.CallFunc_GetPlayerController_ReturnValue = CallFunc_GetPlayerController_ReturnValue;
Parms.CallFunc_GetPlayerName_ReturnValue = CallFunc_GetPlayerName_ReturnValue;
Parms.CallFunc_GetChildrenCount_ReturnValue = CallFunc_GetChildrenCount_ReturnValue;
Parms.CallFunc_Multiply_IntFloat_ReturnValue = CallFunc_Multiply_IntFloat_ReturnValue;
Parms.CallFunc_AddChild_ReturnValue = CallFunc_AddChild_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Remove Excess Messages
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 CallFunc_GetChildrenCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_RemoveChildAt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_GreaterEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
void UWB_Chat_C::Remove_Excess_Messages(int32 CallFunc_GetChildrenCount_ReturnValue, bool CallFunc_RemoveChildAt_ReturnValue, bool CallFunc_GreaterEqual_IntInt_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Remove Excess Messages");
Params::UWB_Chat_C_Remove_Excess_Messages_Params Parms{};
Parms.CallFunc_GetChildrenCount_ReturnValue = CallFunc_GetChildrenCount_ReturnValue;
Parms.CallFunc_RemoveChildAt_ReturnValue = CallFunc_RemoveChildAt_ReturnValue;
Parms.CallFunc_GreaterEqual_IntInt_ReturnValue = CallFunc_GreaterEqual_IntInt_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Fade-out_ChatPanel
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetRenderOpacity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LessEqual_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_FInterpTo_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetRenderOpacity_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_FInterpTo_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWB_Chat_C::FadeMinusout_ChatPanel(float DeltaTime, float CallFunc_GetRenderOpacity_ReturnValue, bool CallFunc_LessEqual_FloatFloat_ReturnValue, float CallFunc_FInterpTo_ReturnValue, float CallFunc_GetRenderOpacity_ReturnValue_1, float CallFunc_FInterpTo_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Fade-out_ChatPanel");
Params::UWB_Chat_C_FadeMinusout_ChatPanel_Params Parms{};
Parms.DeltaTime = DeltaTime;
Parms.CallFunc_GetRenderOpacity_ReturnValue = CallFunc_GetRenderOpacity_ReturnValue;
Parms.CallFunc_LessEqual_FloatFloat_ReturnValue = CallFunc_LessEqual_FloatFloat_ReturnValue;
Parms.CallFunc_FInterpTo_ReturnValue = CallFunc_FInterpTo_ReturnValue;
Parms.CallFunc_GetRenderOpacity_ReturnValue_1 = CallFunc_GetRenderOpacity_ReturnValue_1;
Parms.CallFunc_FInterpTo_ReturnValue_1 = CallFunc_FInterpTo_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Fade-in_Chat_Panel
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FLinearColor K2Node_MakeStruct_LinearColor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWB_Chat_C::FadeMinusin_Chat_Panel(const struct FLinearColor& K2Node_MakeStruct_LinearColor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Fade-in_Chat_Panel");
Params::UWB_Chat_C_FadeMinusin_Chat_Panel_Params Parms{};
Parms.K2Node_MakeStruct_LinearColor = K2Node_MakeStruct_LinearColor;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.BndEvt__Chat_WB_ChatMessage_Inputbox_K2Node_ComponentBoundEvent_0_OnEditableTextBoxCommittedEvent__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// class FText Text (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// enum class ETextCommit CommitMethod (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWB_Chat_C::BndEvt__Chat_WB_ChatMessage_Inputbox_K2Node_ComponentBoundEvent_0_OnEditableTextBoxCommittedEvent__DelegateSignature(class FText& Text, enum class ETextCommit CommitMethod)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "BndEvt__Chat_WB_ChatMessage_Inputbox_K2Node_ComponentBoundEvent_0_OnEditableTextBoxCommittedEvent__DelegateSignature");
Params::UWB_Chat_C_BndEvt__Chat_WB_ChatMessage_Inputbox_K2Node_ComponentBoundEvent_0_OnEditableTextBoxCommittedEvent__DelegateSignature_Params Parms{};
Parms.Text = Text;
Parms.CommitMethod = CommitMethod;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Trigger_ChatFade
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWB_Chat_C::Trigger_ChatFade()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Trigger_ChatFade");
UObject::ProcessEvent(Func, nullptr);
}
// Function WB_Chat.WB_Chat_C.BndEvt__LobbyChat_WB_ChatMessage_Inputbox_K2Node_ComponentBoundEvent_3_OnEditableTextBoxChangedEvent__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// class FText Text (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UWB_Chat_C::BndEvt__LobbyChat_WB_ChatMessage_Inputbox_K2Node_ComponentBoundEvent_3_OnEditableTextBoxChangedEvent__DelegateSignature(class FText& Text)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "BndEvt__LobbyChat_WB_ChatMessage_Inputbox_K2Node_ComponentBoundEvent_3_OnEditableTextBoxChangedEvent__DelegateSignature");
Params::UWB_Chat_C_BndEvt__LobbyChat_WB_ChatMessage_Inputbox_K2Node_ComponentBoundEvent_3_OnEditableTextBoxChangedEvent__DelegateSignature_Params Parms{};
Parms.Text = Text;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Tick
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// float InDeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWB_Chat_C::Tick(const struct FGeometry& MyGeometry, float InDeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Tick");
Params::UWB_Chat_C_Tick_Params Parms{};
Parms.MyGeometry = MyGeometry;
Parms.InDeltaTime = InDeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function WB_Chat.WB_Chat_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWB_Chat_C::Construct()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function WB_Chat.WB_Chat_C.ExecuteUbergraph_WB_Chat
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText K2Node_ComponentBoundEvent_Text_1 (ConstParm)
// enum class ETextCommit K2Node_ComponentBoundEvent_CommitMethod (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class FText K2Node_ComponentBoundEvent_Text (ConstParm)
// class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// struct FGeometry K2Node_Event_MyGeometry (IsPlainOldData, NoDestructor)
// float K2Node_Event_InDeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetWorldDeltaSeconds_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_FInterpTo_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetRenderOpacity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LessEqual_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_GetWorldDeltaSeconds_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_FInterpTo_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
void UWB_Chat_C::ExecuteUbergraph_WB_Chat(int32 EntryPoint, class FText K2Node_ComponentBoundEvent_Text_1, enum class ETextCommit K2Node_ComponentBoundEvent_CommitMethod, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class FText K2Node_ComponentBoundEvent_Text, const class FString& CallFunc_Conv_TextToString_ReturnValue, const struct FGeometry& K2Node_Event_MyGeometry, float K2Node_Event_InDeltaTime, float CallFunc_GetWorldDeltaSeconds_ReturnValue, float CallFunc_FInterpTo_ReturnValue, float CallFunc_GetRenderOpacity_ReturnValue, bool CallFunc_LessEqual_FloatFloat_ReturnValue, float CallFunc_GetWorldDeltaSeconds_ReturnValue_1, float CallFunc_FInterpTo_ReturnValue_1, bool CallFunc_IsEmpty_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WB_Chat_C", "ExecuteUbergraph_WB_Chat");
Params::UWB_Chat_C_ExecuteUbergraph_WB_Chat_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_ComponentBoundEvent_Text_1 = K2Node_ComponentBoundEvent_Text_1;
Parms.K2Node_ComponentBoundEvent_CommitMethod = K2Node_ComponentBoundEvent_CommitMethod;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
Parms.K2Node_ComponentBoundEvent_Text = K2Node_ComponentBoundEvent_Text;
Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue;
Parms.K2Node_Event_MyGeometry = K2Node_Event_MyGeometry;
Parms.K2Node_Event_InDeltaTime = K2Node_Event_InDeltaTime;
Parms.CallFunc_GetWorldDeltaSeconds_ReturnValue = CallFunc_GetWorldDeltaSeconds_ReturnValue;
Parms.CallFunc_FInterpTo_ReturnValue = CallFunc_FInterpTo_ReturnValue;
Parms.CallFunc_GetRenderOpacity_ReturnValue = CallFunc_GetRenderOpacity_ReturnValue;
Parms.CallFunc_LessEqual_FloatFloat_ReturnValue = CallFunc_LessEqual_FloatFloat_ReturnValue;
Parms.CallFunc_GetWorldDeltaSeconds_ReturnValue_1 = CallFunc_GetWorldDeltaSeconds_ReturnValue_1;
Parms.CallFunc_FInterpTo_ReturnValue_1 = CallFunc_FInterpTo_ReturnValue_1;
Parms.CallFunc_IsEmpty_ReturnValue = CallFunc_IsEmpty_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}