Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/W_Map_Selection_functions.cpp
2024-04-20 14:19:09 +02:00

508 lines
26 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass W_Map_Selection.W_Map_Selection_C
// (None)
class UClass* UW_Map_Selection_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("W_Map_Selection_C");
return Clss;
}
// W_Map_Selection_C W_Map_Selection.Default__W_Map_Selection_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UW_Map_Selection_C* UW_Map_Selection_C::GetDefaultObj()
{
static class UW_Map_Selection_C* Default = nullptr;
if (!Default)
Default = static_cast<UW_Map_Selection_C*>(UW_Map_Selection_C::StaticClass()->DefaultObject);
return Default;
}
// Function W_Map_Selection.W_Map_Selection_C.Generate Encrypted Name
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FText Level (BlueprintVisible, BlueprintReadOnly, Parm)
// class FString Name (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
// class FString EncryptedName (Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
// TArray<class FString> CharacterSet (Edit, BlueprintVisible)
// int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// TArray<class FString> CallFunc_GetCharacterArrayFromString_ReturnValue (ReferenceParm)
// int32 CallFunc_Len_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_Array_Get_Item (ZeroConstructor, HasGetValueTypeHash)
// int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_StrStr_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class FString> K2Node_MakeArray_Array (ReferenceParm)
// class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// int32 CallFunc_RandomInteger_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_Array_Get_Item_1 (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Concat_StrStr_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash)
void UW_Map_Selection_C::Generate_Encrypted_Name(class FText Level, class FString* Name, const class FString& EncryptedName, const TArray<class FString>& CharacterSet, int32 Temp_int_Variable, const class FString& CallFunc_Conv_TextToString_ReturnValue, TArray<class FString>& CallFunc_GetCharacterArrayFromString_ReturnValue, int32 CallFunc_Len_ReturnValue, const class FString& CallFunc_Array_Get_Item, int32 CallFunc_Subtract_IntInt_ReturnValue, bool CallFunc_EqualEqual_StrStr_ReturnValue, bool CallFunc_LessEqual_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, TArray<class FString>& K2Node_MakeArray_Array, const class FString& CallFunc_Concat_StrStr_ReturnValue, int32 CallFunc_RandomInteger_ReturnValue, const class FString& CallFunc_Array_Get_Item_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "Generate Encrypted Name");
Params::UW_Map_Selection_C_Generate_Encrypted_Name_Params Parms{};
Parms.Level = Level;
Parms.EncryptedName = EncryptedName;
Parms.CharacterSet = CharacterSet;
Parms.Temp_int_Variable = Temp_int_Variable;
Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue;
Parms.CallFunc_GetCharacterArrayFromString_ReturnValue = CallFunc_GetCharacterArrayFromString_ReturnValue;
Parms.CallFunc_Len_ReturnValue = CallFunc_Len_ReturnValue;
Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue;
Parms.CallFunc_EqualEqual_StrStr_ReturnValue = CallFunc_EqualEqual_StrStr_ReturnValue;
Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array;
Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue;
Parms.CallFunc_RandomInteger_ReturnValue = CallFunc_RandomInteger_ReturnValue;
Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1;
Parms.CallFunc_Concat_StrStr_ReturnValue_1 = CallFunc_Concat_StrStr_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
if (Name != nullptr)
*Name = std::move(Parms.Name);
}
// Function W_Map_Selection.W_Map_Selection_C.Get Level Name
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class FText ReturnValue (Parm, OutParm, ReturnParm)
// class FString CallFunc_Generate_Encrypted_Name_Name (ZeroConstructor, HasGetValueTypeHash)
// class FText CallFunc_Conv_StringToText_ReturnValue (None)
class FText UW_Map_Selection_C::Get_Level_Name(const class FString& CallFunc_Generate_Encrypted_Name_Name, class FText CallFunc_Conv_StringToText_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "Get Level Name");
Params::UW_Map_Selection_C_Get_Level_Name_Params Parms{};
Parms.CallFunc_Generate_Encrypted_Name_Name = CallFunc_Generate_Encrypted_Name_Name;
Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function W_Map_Selection.W_Map_Selection_C.GetImageSize
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// struct FVector2D Size (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Blueprint_GetSizeX_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Blueprint_GetSizeY_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Divide_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Multiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector2D CallFunc_MakeVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UW_Map_Selection_C::GetImageSize(struct FVector2D* Size, int32 CallFunc_Blueprint_GetSizeX_ReturnValue, int32 CallFunc_Blueprint_GetSizeY_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue_1, float CallFunc_Divide_FloatFloat_ReturnValue, float CallFunc_Multiply_FloatFloat_ReturnValue, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "GetImageSize");
Params::UW_Map_Selection_C_GetImageSize_Params Parms{};
Parms.CallFunc_Blueprint_GetSizeX_ReturnValue = CallFunc_Blueprint_GetSizeX_ReturnValue;
Parms.CallFunc_Blueprint_GetSizeY_ReturnValue = CallFunc_Blueprint_GetSizeY_ReturnValue;
Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue;
Parms.CallFunc_Conv_IntToFloat_ReturnValue_1 = CallFunc_Conv_IntToFloat_ReturnValue_1;
Parms.CallFunc_Divide_FloatFloat_ReturnValue = CallFunc_Divide_FloatFloat_ReturnValue;
Parms.CallFunc_Multiply_FloatFloat_ReturnValue = CallFunc_Multiply_FloatFloat_ReturnValue;
Parms.CallFunc_MakeVector2D_ReturnValue = CallFunc_MakeVector2D_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Size != nullptr)
*Size = std::move(Parms.Size);
}
// Function W_Map_Selection.W_Map_Selection_C.GetRoundedTime
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// float Rounded (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Multiply_IntFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Round_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Divide_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UW_Map_Selection_C::GetRoundedTime(float* Rounded, float CallFunc_Multiply_IntFloat_ReturnValue, int32 CallFunc_Round_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Divide_FloatFloat_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "GetRoundedTime");
Params::UW_Map_Selection_C_GetRoundedTime_Params Parms{};
Parms.CallFunc_Multiply_IntFloat_ReturnValue = CallFunc_Multiply_IntFloat_ReturnValue;
Parms.CallFunc_Round_ReturnValue = CallFunc_Round_ReturnValue;
Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue;
Parms.CallFunc_Divide_FloatFloat_ReturnValue = CallFunc_Divide_FloatFloat_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Rounded != nullptr)
*Rounded = Parms.Rounded;
}
// Function W_Map_Selection.W_Map_Selection_C.RoundedTime
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class FString Time (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
// float CallFunc_Multiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Round_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Divide_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_Conv_FloatToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
void UW_Map_Selection_C::RoundedTime(class FString* Time, float CallFunc_Multiply_FloatFloat_ReturnValue, int32 CallFunc_Round_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Divide_FloatFloat_ReturnValue, const class FString& CallFunc_Conv_FloatToString_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "RoundedTime");
Params::UW_Map_Selection_C_RoundedTime_Params Parms{};
Parms.CallFunc_Multiply_FloatFloat_ReturnValue = CallFunc_Multiply_FloatFloat_ReturnValue;
Parms.CallFunc_Round_ReturnValue = CallFunc_Round_ReturnValue;
Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue;
Parms.CallFunc_Divide_FloatFloat_ReturnValue = CallFunc_Divide_FloatFloat_ReturnValue;
Parms.CallFunc_Conv_FloatToString_ReturnValue = CallFunc_Conv_FloatToString_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Time != nullptr)
*Time = std::move(Parms.Time);
}
// Function W_Map_Selection.W_Map_Selection_C.Is Time Visible
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// enum class ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
enum class ESlateVisibility UW_Map_Selection_C::Is_Time_Visible(bool CallFunc_Greater_FloatFloat_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "Is Time Visible");
Params::UW_Map_Selection_C_Is_Time_Visible_Params Parms{};
Parms.CallFunc_Greater_FloatFloat_ReturnValue = CallFunc_Greater_FloatFloat_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function W_Map_Selection.W_Map_Selection_C.GetLockVisibility
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// enum class ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class ESlateVisibility UW_Map_Selection_C::GetLockVisibility()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "GetLockVisibility");
Params::UW_Map_Selection_C_GetLockVisibility_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function W_Map_Selection.W_Map_Selection_C.GetImage
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm)
// struct FLinearColor K2Node_MakeStruct_LinearColor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FSlateColor K2Node_MakeStruct_SlateColor (None)
// int32 CallFunc_Blueprint_GetSizeX_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Blueprint_GetSizeY_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector2D CallFunc_MakeVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FSlateBrush K2Node_MakeStruct_SlateBrush (None)
// struct FSlateBrush K2Node_MakeStruct_SlateBrush_1 (None)
struct FSlateBrush UW_Map_Selection_C::GetImage(const struct FLinearColor& K2Node_MakeStruct_LinearColor, const struct FSlateColor& K2Node_MakeStruct_SlateColor, int32 CallFunc_Blueprint_GetSizeX_ReturnValue, int32 CallFunc_Blueprint_GetSizeY_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue_1, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue, const struct FSlateBrush& K2Node_MakeStruct_SlateBrush, const struct FSlateBrush& K2Node_MakeStruct_SlateBrush_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "GetImage");
Params::UW_Map_Selection_C_GetImage_Params Parms{};
Parms.K2Node_MakeStruct_LinearColor = K2Node_MakeStruct_LinearColor;
Parms.K2Node_MakeStruct_SlateColor = K2Node_MakeStruct_SlateColor;
Parms.CallFunc_Blueprint_GetSizeX_ReturnValue = CallFunc_Blueprint_GetSizeX_ReturnValue;
Parms.CallFunc_Blueprint_GetSizeY_ReturnValue = CallFunc_Blueprint_GetSizeY_ReturnValue;
Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue;
Parms.CallFunc_Conv_IntToFloat_ReturnValue_1 = CallFunc_Conv_IntToFloat_ReturnValue_1;
Parms.CallFunc_MakeVector2D_ReturnValue = CallFunc_MakeVector2D_ReturnValue;
Parms.K2Node_MakeStruct_SlateBrush = K2Node_MakeStruct_SlateBrush;
Parms.K2Node_MakeStruct_SlateBrush_1 = K2Node_MakeStruct_SlateBrush_1;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function W_Map_Selection.W_Map_Selection_C.GetTime
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class FText ReturnValue (Parm, OutParm, ReturnParm)
// class FString CallFunc_RoundedTime_Time (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Split_LeftS (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Split_RightS (ZeroConstructor, HasGetValueTypeHash)
// bool CallFunc_Split_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_GetSubstring_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Concat_StrStr_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Concat_StrStr_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash)
// class FText CallFunc_Conv_StringToText_ReturnValue (None)
class FText UW_Map_Selection_C::GetTime(const class FString& CallFunc_RoundedTime_Time, const class FString& CallFunc_Split_LeftS, const class FString& CallFunc_Split_RightS, bool CallFunc_Split_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue, const class FString& CallFunc_GetSubstring_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_2, class FText CallFunc_Conv_StringToText_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "GetTime");
Params::UW_Map_Selection_C_GetTime_Params Parms{};
Parms.CallFunc_RoundedTime_Time = CallFunc_RoundedTime_Time;
Parms.CallFunc_Split_LeftS = CallFunc_Split_LeftS;
Parms.CallFunc_Split_RightS = CallFunc_Split_RightS;
Parms.CallFunc_Split_ReturnValue = CallFunc_Split_ReturnValue;
Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue;
Parms.CallFunc_GetSubstring_ReturnValue = CallFunc_GetSubstring_ReturnValue;
Parms.CallFunc_Concat_StrStr_ReturnValue_1 = CallFunc_Concat_StrStr_ReturnValue_1;
Parms.CallFunc_Concat_StrStr_ReturnValue_2 = CallFunc_Concat_StrStr_ReturnValue_2;
Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function W_Map_Selection.W_Map_Selection_C.BndEvt__W_Map_Selection_Button_68_K2Node_ComponentBoundEvent_2_OnButtonHoverEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UW_Map_Selection_C::BndEvt__W_Map_Selection_Button_68_K2Node_ComponentBoundEvent_2_OnButtonHoverEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "BndEvt__W_Map_Selection_Button_68_K2Node_ComponentBoundEvent_2_OnButtonHoverEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Map_Selection.W_Map_Selection_C.BndEvt__W_Map_Selection_Button_68_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UW_Map_Selection_C::BndEvt__W_Map_Selection_Button_68_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "BndEvt__W_Map_Selection_Button_68_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Map_Selection.W_Map_Selection_C.BndEvt__W_Map_Selection_Button_68_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UW_Map_Selection_C::BndEvt__W_Map_Selection_Button_68_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "BndEvt__W_Map_Selection_Button_68_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Map_Selection.W_Map_Selection_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UW_Map_Selection_C::Construct()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Map_Selection.W_Map_Selection_C.UpdateLevelName
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UW_Map_Selection_C::UpdateLevelName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "UpdateLevelName");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Map_Selection.W_Map_Selection_C.ExecuteUbergraph_W_Map_Selection
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_StrStr_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class FText CallFunc_Get_Level_Name_ReturnValue (None)
void UW_Map_Selection_C::ExecuteUbergraph_W_Map_Selection(int32 EntryPoint, const class FString& CallFunc_Conv_TextToString_ReturnValue, bool CallFunc_EqualEqual_StrStr_ReturnValue, class FText CallFunc_Get_Level_Name_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "ExecuteUbergraph_W_Map_Selection");
Params::UW_Map_Selection_C_ExecuteUbergraph_W_Map_Selection_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue;
Parms.CallFunc_EqualEqual_StrStr_ReturnValue = CallFunc_EqualEqual_StrStr_ReturnValue;
Parms.CallFunc_Get_Level_Name_ReturnValue = CallFunc_Get_Level_Name_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function W_Map_Selection.W_Map_Selection_C.OnUnhovered__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
void UW_Map_Selection_C::OnUnhovered__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "OnUnhovered__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function W_Map_Selection.W_Map_Selection_C.OnHovered__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
void UW_Map_Selection_C::OnHovered__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("W_Map_Selection_C", "OnHovered__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
}