Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/ActorLayerUtilities_classes.hpp
2024-04-20 14:19:09 +02:00

29 lines
812 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x28 - 0x28)
// Class ActorLayerUtilities.LayersBlueprintLibrary
class ULayersBlueprintLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class ULayersBlueprintLibrary* GetDefaultObj();
void RemoveActorFromLayer(class AActor* InActor, struct FActorLayer& Layer);
TArray<class AActor*> GetActors(class UObject* WorldContextObject, struct FActorLayer& ActorLayer);
void AddActorToLayer(class AActor* InActor, struct FActorLayer& Layer);
};
}