mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-07-01 02:42:56 +08:00
82 lines
4.0 KiB
C++
82 lines
4.0 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x0 (0x28 - 0x28)
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// Class AdvancedSteamSessions.AdvancedSteamFriendsLibrary
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class UAdvancedSteamFriendsLibrary : public UBlueprintFunctionLibrary
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{
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public:
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static class UClass* StaticClass();
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static class UAdvancedSteamFriendsLibrary* GetDefaultObj();
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bool RequestSteamFriendInfo(const struct FBPUniqueNetId& UniqueNetId, bool bRequireNameOnly);
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bool OpenSteamUserOverlay(const struct FBPUniqueNetId& UniqueNetId, enum class ESteamUserOverlayType DialogType);
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bool IsSteamInBigPictureMode();
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bool IsOverlayEnabled();
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bool InitTextFiltering();
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class FString GetSteamPersonaName(const struct FBPUniqueNetId& UniqueNetId);
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void GetSteamGroups(TArray<struct FBPSteamGroupInfo>* SteamGroups);
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void GetSteamFriendGamePlayed(const struct FBPUniqueNetId& UniqueNetId, enum class EBlueprintResultSwitch* Result, int32* AppId);
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class UTexture2D* GetSteamFriendAvatar(const struct FBPUniqueNetId& UniqueNetId, enum class EBlueprintAsyncResultSwitch* Result, enum class ESteamAvatarSize AvatarSize);
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struct FBPUniqueNetId GetLocalSteamIDFromSteam();
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int32 GetFriendSteamLevel(const struct FBPUniqueNetId& UniqueNetId);
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bool FilterText(const class FString& TextToFilter, enum class EBPTextFilteringContext Context, const struct FBPUniqueNetId& TextSourceID, class FString* FilteredText);
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struct FBPUniqueNetId CreateSteamIDFromString(const class FString& SteamID64);
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};
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// 0x0 (0x28 - 0x28)
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// Class AdvancedSteamSessions.AdvancedSteamWorkshopLibrary
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class UAdvancedSteamWorkshopLibrary : public UBlueprintFunctionLibrary
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{
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public:
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static class UClass* StaticClass();
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static class UAdvancedSteamWorkshopLibrary* GetDefaultObj();
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TArray<struct FBPSteamWorkshopID> GetSubscribedWorkshopItems(int32* NumberOfItems);
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void GetNumSubscribedWorkshopItems(int32* NumberOfItems);
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};
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// 0x70 (0xA0 - 0x30)
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// Class AdvancedSteamSessions.SteamRequestGroupOfficersCallbackProxy
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class USteamRequestGroupOfficersCallbackProxy : public UOnlineBlueprintCallProxyBase
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{
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public:
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FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
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FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
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uint8 Pad_8B2[0x50]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class USteamRequestGroupOfficersCallbackProxy* GetDefaultObj();
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class USteamRequestGroupOfficersCallbackProxy* GetSteamGroupOfficerList(class UObject* WorldContextObject, const struct FBPUniqueNetId& GroupUniqueNetID);
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};
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// 0x58 (0x88 - 0x30)
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// Class AdvancedSteamSessions.SteamWSRequestUGCDetailsCallbackProxy
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class USteamWSRequestUGCDetailsCallbackProxy : public UOnlineBlueprintCallProxyBase
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{
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public:
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FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
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FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
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uint8 Pad_8B4[0x38]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class USteamWSRequestUGCDetailsCallbackProxy* GetDefaultObj();
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class USteamWSRequestUGCDetailsCallbackProxy* GetWorkshopItemDetails(class UObject* WorldContextObject, const struct FBPSteamWorkshopID& WorkShopID);
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};
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}
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