Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_Breakable_functions.cpp
2024-04-20 14:19:09 +02:00

66 lines
1.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_Breakable.BP_Breakable_C
// (None)
class UClass* IBP_Breakable_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_Breakable_C");
return Clss;
}
// BP_Breakable_C BP_Breakable.Default__BP_Breakable_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class IBP_Breakable_C* IBP_Breakable_C::GetDefaultObj()
{
static class IBP_Breakable_C* Default = nullptr;
if (!Default)
Default = static_cast<IBP_Breakable_C*>(IBP_Breakable_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_Breakable.BP_Breakable_C.Damage
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class ACharacter* Character (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void IBP_Breakable_C::Damage(class ACharacter* Character)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Breakable_C", "Damage");
Params::IBP_Breakable_C_Damage_Params Parms{};
Parms.Character = Character;
UObject::ProcessEvent(Func, &Parms);
}
}