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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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28 lines
1012 B
C++
28 lines
1012 B
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x10 (0x290 - 0x280)
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// BlueprintGeneratedClass BP_Dummy_Pawn_2.BP_Dummy_Pawn_2_C
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class ABP_Dummy_Pawn_2_C : public APawn
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{
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public:
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class UBoxComponent* Box; // 0x280(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* DefaultSceneRoot; // 0x288(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class ABP_Dummy_Pawn_2_C* GetDefaultObj();
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};
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}
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