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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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41 lines
3.5 KiB
C++
41 lines
3.5 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0xA (0x262 - 0x258)
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// BlueprintGeneratedClass BP_Item_AlmondWater.BP_Item_AlmondWater_C
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class ABP_Item_AlmondWater_C : public ABP_Item_C
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x258(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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bool HalloweenMat; // 0x260(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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bool EnabledFOV; // 0x261(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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static class UClass* StaticClass();
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static class ABP_Item_AlmondWater_C* GetDefaultObj();
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void SetMaterial(bool EnabledFOV, bool CallFunc_Not_PreBool_ReturnValue, bool Temp_bool_Variable, class UMaterialInterface* Temp_object_Variable, bool Temp_bool_Variable_1, class UMaterialInterface* Temp_object_Variable_1, class UMaterialInterface* K2Node_Select_Default, class UMaterialInterface* K2Node_Select_Default_1);
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void OnNotifyEnd_3881A8424F905F4C29433AB5756CB3DA(class FName NotifyName);
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void OnNotifyBegin_3881A8424F905F4C29433AB5756CB3DA(class FName NotifyName);
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void OnInterrupted_3881A8424F905F4C29433AB5756CB3DA(class FName NotifyName);
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void OnBlendOut_3881A8424F905F4C29433AB5756CB3DA(class FName NotifyName);
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void OnCompleted_3881A8424F905F4C29433AB5756CB3DA(class FName NotifyName);
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void PlayAnimation();
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void UseItem();
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void Damage_SERVER(class UObject* Target, class AFancyCharacter* Character);
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void ToggleEvent(bool Enable);
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void OnEventLoaded(enum class EEventType EventType);
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void ExecuteUbergraph_BP_Item_AlmondWater(int32 EntryPoint, class FName K2Node_CustomEvent_NotifyName_4, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName Temp_name_Variable, class AActor* CallFunc_GetAttachParentActor_ReturnValue, class AFancyCharacter* K2Node_DynamicCast_AsFancy_Character, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsLocallyControlled_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UObject* K2Node_CustomEvent_Target, class AFancyCharacter* K2Node_CustomEvent_Character, TScriptInterface<class IBP_Breakable_C> K2Node_DynamicCast_AsBP_Breakable, bool K2Node_DynamicCast_bSuccess_1, class AActor* CallFunc_GetOwner_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo, bool K2Node_DynamicCast_bSuccess_2, class AMP_PS_C* K2Node_DynamicCast_AsMP_PS, bool K2Node_DynamicCast_bSuccess_3, class UAudioComponent* CallFunc_SpawnSoundAttached_ReturnValue, bool K2Node_Event_Enable, enum class EEventType K2Node_Event_EventType);
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};
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}
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