Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_MenuFlickering_classes.hpp
2024-04-20 14:19:09 +02:00

35 lines
1.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x18 (0x250 - 0x238)
// BlueprintGeneratedClass BP_MenuFlickering.BP_MenuFlickering_C
class ABP_MenuFlickering_C : public ARectLight
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x238(0x8)(ZeroConstructor, Transient, DuplicateTransient)
float Flicker_intensity_7470E4D144FA0CFB3FCB89A1420556C7; // 0x240(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class ETimelineDirection Flicker__Direction_7470E4D144FA0CFB3FCB89A1420556C7; // 0x244(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C83[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class UTimelineComponent* Flicker; // 0x248(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class ABP_MenuFlickering_C* GetDefaultObj();
void Flicker__FinishedFunc();
void Flicker__UpdateFunc();
void ReceiveBeginPlay();
void ExecuteUbergraph_BP_MenuFlickering(int32 EntryPoint, float CallFunc_Multiply_FloatFloat_ReturnValue);
};
}