Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_Smiler_Zone_functions.cpp
2024-04-20 14:19:09 +02:00

190 lines
16 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_Smiler_Zone.BP_Smiler_Zone_C
// (Actor)
class UClass* ABP_Smiler_Zone_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_Smiler_Zone_C");
return Clss;
}
// BP_Smiler_Zone_C BP_Smiler_Zone.Default__BP_Smiler_Zone_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_Smiler_Zone_C* ABP_Smiler_Zone_C::GetDefaultObj()
{
static class ABP_Smiler_Zone_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_Smiler_Zone_C*>(ABP_Smiler_Zone_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_Smiler_Zone.BP_Smiler_Zone_C.BndEvt__BP_NoClip_Zone_CollisionComponent_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* OverlappedComponent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 OtherBodyIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool bFromSweep (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FHitResult SweepResult (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void ABP_Smiler_Zone_C::BndEvt__BP_NoClip_Zone_CollisionComponent_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, struct FHitResult& SweepResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Smiler_Zone_C", "BndEvt__BP_NoClip_Zone_CollisionComponent_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature");
Params::ABP_Smiler_Zone_C_BndEvt__BP_NoClip_Zone_CollisionComponent_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature_Params Parms{};
Parms.OverlappedComponent = OverlappedComponent;
Parms.OtherActor = OtherActor;
Parms.OtherComp = OtherComp;
Parms.OtherBodyIndex = OtherBodyIndex;
Parms.bFromSweep = bFromSweep;
Parms.SweepResult = SweepResult;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Smiler_Zone.BP_Smiler_Zone_C.BndEvt__BP_Smiler_Zone_CollisionComponent_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* OverlappedComponent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 OtherBodyIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_Smiler_Zone_C::BndEvt__BP_Smiler_Zone_CollisionComponent_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Smiler_Zone_C", "BndEvt__BP_Smiler_Zone_CollisionComponent_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature");
Params::ABP_Smiler_Zone_C_BndEvt__BP_Smiler_Zone_CollisionComponent_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature_Params Parms{};
Parms.OverlappedComponent = OverlappedComponent;
Parms.OtherActor = OtherActor;
Parms.OtherComp = OtherComp;
Parms.OtherBodyIndex = OtherBodyIndex;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Smiler_Zone.BP_Smiler_Zone_C.ExecuteUbergraph_BP_Smiler_Zone
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetPlayerController_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AMP_PlayerController_C* K2Node_DynamicCast_AsMP_Player_Controller (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class UPrimitiveComponent* K2Node_ComponentBoundEvent_OverlappedComponent_1 (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* K2Node_ComponentBoundEvent_OtherActor_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp_1 (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 K2Node_ComponentBoundEvent_OtherBodyIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_ComponentBoundEvent_bFromSweep (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FHitResult K2Node_ComponentBoundEvent_SweepResult (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool Temp_bool_Has_Been_Initd_Variable (ZeroConstructor, IsPlainOldData, NoDestructor)
// class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class ABP_Item_Camera_C* K2Node_DynamicCast_AsBP_Item_Camera (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor)
// class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_3 (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FHE_Subtitle K2Node_MakeStruct_HE_Subtitle (HasGetValueTypeHash)
// bool CallFunc_IsLocallyControlled_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// TArray<struct FHE_Subtitle> K2Node_MakeArray_Array (ReferenceParm)
// struct FHE_SubtitleSeq K2Node_MakeStruct_HE_SubtitleSeq (HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_ComponentBoundEvent_OverlappedComponent (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* K2Node_ComponentBoundEvent_OtherActor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 K2Node_ComponentBoundEvent_OtherBodyIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_4 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_HasAuthority_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// class ABP_Item_Camera_C* K2Node_DynamicCast_AsBP_Item_Camera_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_5 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool Temp_bool_IsClosed_Variable (ZeroConstructor, IsPlainOldData, NoDestructor)
void ABP_Smiler_Zone_C::ExecuteUbergraph_BP_Smiler_Zone(int32 EntryPoint, class APlayerController* CallFunc_GetPlayerController_ReturnValue, class AMP_PlayerController_C* K2Node_DynamicCast_AsMP_Player_Controller, bool K2Node_DynamicCast_bSuccess, bool CallFunc_HasAuthority_ReturnValue, class UPrimitiveComponent* K2Node_ComponentBoundEvent_OverlappedComponent_1, class AActor* K2Node_ComponentBoundEvent_OtherActor_1, class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp_1, int32 K2Node_ComponentBoundEvent_OtherBodyIndex_1, bool K2Node_ComponentBoundEvent_bFromSweep, const struct FHitResult& K2Node_ComponentBoundEvent_SweepResult, bool Temp_bool_Has_Been_Initd_Variable, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo, bool K2Node_DynamicCast_bSuccess_1, bool CallFunc_IsValid_ReturnValue, class ABP_Item_Camera_C* K2Node_DynamicCast_AsBP_Item_Camera, bool K2Node_DynamicCast_bSuccess_2, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1, bool K2Node_DynamicCast_bSuccess_3, const struct FHE_Subtitle& K2Node_MakeStruct_HE_Subtitle, bool CallFunc_IsLocallyControlled_ReturnValue, TArray<struct FHE_Subtitle>& K2Node_MakeArray_Array, const struct FHE_SubtitleSeq& K2Node_MakeStruct_HE_SubtitleSeq, class UPrimitiveComponent* K2Node_ComponentBoundEvent_OverlappedComponent, class AActor* K2Node_ComponentBoundEvent_OtherActor, class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp, int32 K2Node_ComponentBoundEvent_OtherBodyIndex, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_2, bool K2Node_DynamicCast_bSuccess_4, bool CallFunc_HasAuthority_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_1, class ABP_Item_Camera_C* K2Node_DynamicCast_AsBP_Item_Camera_1, bool K2Node_DynamicCast_bSuccess_5, bool Temp_bool_IsClosed_Variable)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Smiler_Zone_C", "ExecuteUbergraph_BP_Smiler_Zone");
Params::ABP_Smiler_Zone_C_ExecuteUbergraph_BP_Smiler_Zone_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetPlayerController_ReturnValue = CallFunc_GetPlayerController_ReturnValue;
Parms.K2Node_DynamicCast_AsMP_Player_Controller = K2Node_DynamicCast_AsMP_Player_Controller;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue;
Parms.K2Node_ComponentBoundEvent_OverlappedComponent_1 = K2Node_ComponentBoundEvent_OverlappedComponent_1;
Parms.K2Node_ComponentBoundEvent_OtherActor_1 = K2Node_ComponentBoundEvent_OtherActor_1;
Parms.K2Node_ComponentBoundEvent_OtherComp_1 = K2Node_ComponentBoundEvent_OtherComp_1;
Parms.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = K2Node_ComponentBoundEvent_OtherBodyIndex_1;
Parms.K2Node_ComponentBoundEvent_bFromSweep = K2Node_ComponentBoundEvent_bFromSweep;
Parms.K2Node_ComponentBoundEvent_SweepResult = K2Node_ComponentBoundEvent_SweepResult;
Parms.Temp_bool_Has_Been_Initd_Variable = Temp_bool_Has_Been_Initd_Variable;
Parms.K2Node_DynamicCast_AsBPCharacter_Demo = K2Node_DynamicCast_AsBPCharacter_Demo;
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.K2Node_DynamicCast_AsBP_Item_Camera = K2Node_DynamicCast_AsBP_Item_Camera;
Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2;
Parms.K2Node_DynamicCast_AsBPCharacter_Demo_1 = K2Node_DynamicCast_AsBPCharacter_Demo_1;
Parms.K2Node_DynamicCast_bSuccess_3 = K2Node_DynamicCast_bSuccess_3;
Parms.K2Node_MakeStruct_HE_Subtitle = K2Node_MakeStruct_HE_Subtitle;
Parms.CallFunc_IsLocallyControlled_ReturnValue = CallFunc_IsLocallyControlled_ReturnValue;
Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array;
Parms.K2Node_MakeStruct_HE_SubtitleSeq = K2Node_MakeStruct_HE_SubtitleSeq;
Parms.K2Node_ComponentBoundEvent_OverlappedComponent = K2Node_ComponentBoundEvent_OverlappedComponent;
Parms.K2Node_ComponentBoundEvent_OtherActor = K2Node_ComponentBoundEvent_OtherActor;
Parms.K2Node_ComponentBoundEvent_OtherComp = K2Node_ComponentBoundEvent_OtherComp;
Parms.K2Node_ComponentBoundEvent_OtherBodyIndex = K2Node_ComponentBoundEvent_OtherBodyIndex;
Parms.K2Node_DynamicCast_AsBPCharacter_Demo_2 = K2Node_DynamicCast_AsBPCharacter_Demo_2;
Parms.K2Node_DynamicCast_bSuccess_4 = K2Node_DynamicCast_bSuccess_4;
Parms.CallFunc_HasAuthority_ReturnValue_1 = CallFunc_HasAuthority_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.K2Node_DynamicCast_AsBP_Item_Camera_1 = K2Node_DynamicCast_AsBP_Item_Camera_1;
Parms.K2Node_DynamicCast_bSuccess_5 = K2Node_DynamicCast_bSuccess_5;
Parms.Temp_bool_IsClosed_Variable = Temp_bool_IsClosed_Variable;
UObject::ProcessEvent(Func, &Parms);
}
}