Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_Window_openable_functions.cpp
2024-04-20 14:19:09 +02:00

45 lines
1012 B
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_Window_openable.BP_Window_openable_C
// (Actor)
class UClass* ABP_Window_openable_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_Window_openable_C");
return Clss;
}
// BP_Window_openable_C BP_Window_openable.Default__BP_Window_openable_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_Window_openable_C* ABP_Window_openable_C::GetDefaultObj()
{
static class ABP_Window_openable_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_Window_openable_C*>(ABP_Window_openable_C::StaticClass()->DefaultObject);
return Default;
}
}