Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/ST_Item_structs.hpp
2024-04-20 14:19:09 +02:00

38 lines
2.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x98 (0x98 - 0x0)
// UserDefinedStruct ST_Item.ST_Item
struct FST_Item
{
public:
class FText Name_2_AFA08E144E21126E6AFABF8C1F716C7B; // 0x0(0x18)(Edit, BlueprintVisible)
enum class EN_ItemRarity Rarity_25_7F70A23146B25115F8D09A92C2E84F54; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11F4[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FText Description_28_C92B5B924860D7DACD3C95A67C4CD25D; // 0x20(0x18)(Edit, BlueprintVisible)
class UClass* ItemClass_7_1B9F45D646C17BE3D165859B1B9115D2; // 0x38(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UClass* DroppedItemClass_22_43676C884E4B662FB11608B1C97180DE; // 0x40(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* AnimIdle_12_F27B905245B6FC396BF05BA7E922F113; // 0x48(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* AnimEquip_13_238D80954CE54FB3C2996187A418F592; // 0x50(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11F5[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform ExamineTransformCorrection_16_27116312450E712C7B4B43B61A5C9A6D; // 0x60(0x30)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor)
class UTexture2D* Icon_19_B54985B84E6B233A90C19AB47128F8F6; // 0x90(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}