Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/W_LoadGameButton_classes.hpp
2024-04-20 14:19:09 +02:00

64 lines
7.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x9C (0x2FC - 0x260)
// WidgetBlueprintGeneratedClass W_LoadGameButton.W_LoadGameButton_C
class UW_LoadGameButton_C : public UUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x260(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UButton* Button_Delete; // 0x268(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UButton* Button_Load; // 0x270(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_Over; // 0x278(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class USizeBox* MySizeBox; // 0x280(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UTextBlock* TextBlock_Date; // 0x288(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UTextBlock* TextBlock_Delete; // 0x290(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UTextBlock* TextBlock_Difficulty; // 0x298(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UTextBlock* TextBlock_GameName; // 0x2A0(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UTextBlock* TextBlock_TimePlayed; // 0x2A8(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UBP_MySaveGame_C* GameData; // 0x2B0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
bool MakeAnim_; // 0x2B8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
uint8 Pad_1ED2[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float ActualLeft; // 0x2BC(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UHorizontalBoxSlot* MyLeft; // 0x2C0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsHovered_; // 0x2C8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
uint8 Pad_1ED3[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FLinearColor MouseEnterImageColor; // 0x2CC(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FLinearColor MouseLeaveImageColor; // 0x2DC(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1ED4[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UW_MainMenu_C* MainMenuRef; // 0x2F0(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
int32 Click; // 0x2F8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UW_LoadGameButton_C* GetDefaultObj();
class UWidget* CustomNavigation_Down(enum class EUINavigation Navigation);
class UWidget* CustomNavigation_Up(enum class EUINavigation Navigation);
class UWidget* CustomNavigation_Right(enum class EUINavigation Navigation, bool CallFunc_HasUserFocus_ReturnValue);
class UWidget* CustomNavigation_Left(enum class EUINavigation Navigation, bool CallFunc_HasUserFocus_ReturnValue);
void PreConstruct(bool IsDesignTime);
void MakeAnim();
void OnMouseEnter(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent);
void OnMouseLeave(struct FPointerEvent& MouseEvent);
void MouseEnter();
void MouseLeave();
void BndEvt__Button_Load_K2Node_ComponentBoundEvent_30_OnButtonClickedEvent__DelegateSignature();
void BndEvt__Button_Delete_K2Node_ComponentBoundEvent_3_OnButtonHoverEvent__DelegateSignature();
void BndEvt__Button_Delete_K2Node_ComponentBoundEvent_4_OnButtonHoverEvent__DelegateSignature();
void BndEvt__Button_Delete_K2Node_ComponentBoundEvent_5_OnButtonClickedEvent__DelegateSignature();
void CheckForStyle(bool ShowStyle_);
void ExecuteUbergraph_W_LoadGameButton(int32 EntryPoint, bool Temp_bool_Has_Been_Initd_Variable, bool K2Node_Event_IsDesignTime, float CallFunc_Add_FloatFloat_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue, float CallFunc_FClamp_ReturnValue, float CallFunc_FClamp_ReturnValue_1, const struct FMargin& K2Node_MakeStruct_Margin, bool CallFunc_GreaterEqual_FloatFloat_ReturnValue, bool Temp_bool_IsClosed_Variable, const struct FMargin& K2Node_MakeStruct_Margin_1, bool CallFunc_LessEqual_FloatFloat_ReturnValue, bool Temp_bool_Has_Been_Initd_Variable_1, const struct FGeometry& K2Node_Event_MyGeometry, const struct FPointerEvent& K2Node_Event_MouseEvent_1, const struct FPointerEvent& K2Node_Event_MouseEvent, bool Temp_bool_IsClosed_Variable_1, class UHorizontalBoxSlot* K2Node_DynamicCast_AsHorizontal_Box_Slot, bool K2Node_DynamicCast_bSuccess, int32 Temp_int_Variable, bool CallFunc_IsValid_ReturnValue, bool CallFunc_Greater_IntInt_ReturnValue, bool K2Node_Event_ShowStyle_, bool CallFunc_HasUserFocus_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue);
};
}