Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/AudioSynesthesia_functions.cpp
2024-04-20 14:19:09 +02:00

513 lines
16 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class AudioSynesthesia.AudioSynesthesiaNRTSettings
// (None)
class UClass* UAudioSynesthesiaNRTSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioSynesthesiaNRTSettings");
return Clss;
}
// AudioSynesthesiaNRTSettings AudioSynesthesia.Default__AudioSynesthesiaNRTSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioSynesthesiaNRTSettings* UAudioSynesthesiaNRTSettings::GetDefaultObj()
{
static class UAudioSynesthesiaNRTSettings* Default = nullptr;
if (!Default)
Default = static_cast<UAudioSynesthesiaNRTSettings*>(UAudioSynesthesiaNRTSettings::StaticClass()->DefaultObject);
return Default;
}
// Class AudioSynesthesia.AudioSynesthesiaNRT
// (None)
class UClass* UAudioSynesthesiaNRT::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioSynesthesiaNRT");
return Clss;
}
// AudioSynesthesiaNRT AudioSynesthesia.Default__AudioSynesthesiaNRT
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioSynesthesiaNRT* UAudioSynesthesiaNRT::GetDefaultObj()
{
static class UAudioSynesthesiaNRT* Default = nullptr;
if (!Default)
Default = static_cast<UAudioSynesthesiaNRT*>(UAudioSynesthesiaNRT::StaticClass()->DefaultObject);
return Default;
}
// Class AudioSynesthesia.ConstantQNRTSettings
// (None)
class UClass* UConstantQNRTSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ConstantQNRTSettings");
return Clss;
}
// ConstantQNRTSettings AudioSynesthesia.Default__ConstantQNRTSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UConstantQNRTSettings* UConstantQNRTSettings::GetDefaultObj()
{
static class UConstantQNRTSettings* Default = nullptr;
if (!Default)
Default = static_cast<UConstantQNRTSettings*>(UConstantQNRTSettings::StaticClass()->DefaultObject);
return Default;
}
// Class AudioSynesthesia.ConstantQNRT
// (None)
class UClass* UConstantQNRT::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ConstantQNRT");
return Clss;
}
// ConstantQNRT AudioSynesthesia.Default__ConstantQNRT
// (Public, ClassDefaultObject, ArchetypeObject)
class UConstantQNRT* UConstantQNRT::GetDefaultObj()
{
static class UConstantQNRT* Default = nullptr;
if (!Default)
Default = static_cast<UConstantQNRT*>(UConstantQNRT::StaticClass()->DefaultObject);
return Default;
}
// Function AudioSynesthesia.ConstantQNRT.GetNormalizedChannelConstantQAtTime
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<float> OutConstantQ (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
void UConstantQNRT::GetNormalizedChannelConstantQAtTime(float InSeconds, int32 InChannel, TArray<float>* OutConstantQ)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ConstantQNRT", "GetNormalizedChannelConstantQAtTime");
Params::UConstantQNRT_GetNormalizedChannelConstantQAtTime_Params Parms{};
Parms.InSeconds = InSeconds;
Parms.InChannel = InChannel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutConstantQ != nullptr)
*OutConstantQ = std::move(Parms.OutConstantQ);
}
// Function AudioSynesthesia.ConstantQNRT.GetChannelConstantQAtTime
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<float> OutConstantQ (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
void UConstantQNRT::GetChannelConstantQAtTime(float InSeconds, int32 InChannel, TArray<float>* OutConstantQ)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ConstantQNRT", "GetChannelConstantQAtTime");
Params::UConstantQNRT_GetChannelConstantQAtTime_Params Parms{};
Parms.InSeconds = InSeconds;
Parms.InChannel = InChannel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutConstantQ != nullptr)
*OutConstantQ = std::move(Parms.OutConstantQ);
}
// Class AudioSynesthesia.LoudnessNRTSettings
// (None)
class UClass* ULoudnessNRTSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LoudnessNRTSettings");
return Clss;
}
// LoudnessNRTSettings AudioSynesthesia.Default__LoudnessNRTSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class ULoudnessNRTSettings* ULoudnessNRTSettings::GetDefaultObj()
{
static class ULoudnessNRTSettings* Default = nullptr;
if (!Default)
Default = static_cast<ULoudnessNRTSettings*>(ULoudnessNRTSettings::StaticClass()->DefaultObject);
return Default;
}
// Class AudioSynesthesia.LoudnessNRT
// (None)
class UClass* ULoudnessNRT::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LoudnessNRT");
return Clss;
}
// LoudnessNRT AudioSynesthesia.Default__LoudnessNRT
// (Public, ClassDefaultObject, ArchetypeObject)
class ULoudnessNRT* ULoudnessNRT::GetDefaultObj()
{
static class ULoudnessNRT* Default = nullptr;
if (!Default)
Default = static_cast<ULoudnessNRT*>(ULoudnessNRT::StaticClass()->DefaultObject);
return Default;
}
// Function AudioSynesthesia.LoudnessNRT.GetNormalizedLoudnessAtTime
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OutLoudness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULoudnessNRT::GetNormalizedLoudnessAtTime(float InSeconds, float* OutLoudness)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoudnessNRT", "GetNormalizedLoudnessAtTime");
Params::ULoudnessNRT_GetNormalizedLoudnessAtTime_Params Parms{};
Parms.InSeconds = InSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutLoudness != nullptr)
*OutLoudness = Parms.OutLoudness;
}
// Function AudioSynesthesia.LoudnessNRT.GetNormalizedChannelLoudnessAtTime
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OutLoudness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULoudnessNRT::GetNormalizedChannelLoudnessAtTime(float InSeconds, int32 InChannel, float* OutLoudness)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoudnessNRT", "GetNormalizedChannelLoudnessAtTime");
Params::ULoudnessNRT_GetNormalizedChannelLoudnessAtTime_Params Parms{};
Parms.InSeconds = InSeconds;
Parms.InChannel = InChannel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutLoudness != nullptr)
*OutLoudness = Parms.OutLoudness;
}
// Function AudioSynesthesia.LoudnessNRT.GetLoudnessAtTime
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OutLoudness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULoudnessNRT::GetLoudnessAtTime(float InSeconds, float* OutLoudness)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoudnessNRT", "GetLoudnessAtTime");
Params::ULoudnessNRT_GetLoudnessAtTime_Params Parms{};
Parms.InSeconds = InSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutLoudness != nullptr)
*OutLoudness = Parms.OutLoudness;
}
// Function AudioSynesthesia.LoudnessNRT.GetChannelLoudnessAtTime
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OutLoudness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULoudnessNRT::GetChannelLoudnessAtTime(float InSeconds, int32 InChannel, float* OutLoudness)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoudnessNRT", "GetChannelLoudnessAtTime");
Params::ULoudnessNRT_GetChannelLoudnessAtTime_Params Parms{};
Parms.InSeconds = InSeconds;
Parms.InChannel = InChannel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutLoudness != nullptr)
*OutLoudness = Parms.OutLoudness;
}
// Class AudioSynesthesia.OnsetNRTSettings
// (None)
class UClass* UOnsetNRTSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("OnsetNRTSettings");
return Clss;
}
// OnsetNRTSettings AudioSynesthesia.Default__OnsetNRTSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UOnsetNRTSettings* UOnsetNRTSettings::GetDefaultObj()
{
static class UOnsetNRTSettings* Default = nullptr;
if (!Default)
Default = static_cast<UOnsetNRTSettings*>(UOnsetNRTSettings::StaticClass()->DefaultObject);
return Default;
}
// Class AudioSynesthesia.OnsetNRT
// (None)
class UClass* UOnsetNRT::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("OnsetNRT");
return Clss;
}
// OnsetNRT AudioSynesthesia.Default__OnsetNRT
// (Public, ClassDefaultObject, ArchetypeObject)
class UOnsetNRT* UOnsetNRT::GetDefaultObj()
{
static class UOnsetNRT* Default = nullptr;
if (!Default)
Default = static_cast<UOnsetNRT*>(UOnsetNRT::StaticClass()->DefaultObject);
return Default;
}
// Function AudioSynesthesia.OnsetNRT.GetNormalizedChannelOnsetsBetweenTimes
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InStartSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InEndSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<float> OutOnsetTimestamps (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
// TArray<float> OutOnsetStrengths (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
void UOnsetNRT::GetNormalizedChannelOnsetsBetweenTimes(float InStartSeconds, float InEndSeconds, int32 InChannel, TArray<float>* OutOnsetTimestamps, TArray<float>* OutOnsetStrengths)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OnsetNRT", "GetNormalizedChannelOnsetsBetweenTimes");
Params::UOnsetNRT_GetNormalizedChannelOnsetsBetweenTimes_Params Parms{};
Parms.InStartSeconds = InStartSeconds;
Parms.InEndSeconds = InEndSeconds;
Parms.InChannel = InChannel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutOnsetTimestamps != nullptr)
*OutOnsetTimestamps = std::move(Parms.OutOnsetTimestamps);
if (OutOnsetStrengths != nullptr)
*OutOnsetStrengths = std::move(Parms.OutOnsetStrengths);
}
// Function AudioSynesthesia.OnsetNRT.GetChannelOnsetsBetweenTimes
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InStartSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InEndSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<float> OutOnsetTimestamps (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
// TArray<float> OutOnsetStrengths (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
void UOnsetNRT::GetChannelOnsetsBetweenTimes(float InStartSeconds, float InEndSeconds, int32 InChannel, TArray<float>* OutOnsetTimestamps, TArray<float>* OutOnsetStrengths)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OnsetNRT", "GetChannelOnsetsBetweenTimes");
Params::UOnsetNRT_GetChannelOnsetsBetweenTimes_Params Parms{};
Parms.InStartSeconds = InStartSeconds;
Parms.InEndSeconds = InEndSeconds;
Parms.InChannel = InChannel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutOnsetTimestamps != nullptr)
*OutOnsetTimestamps = std::move(Parms.OutOnsetTimestamps);
if (OutOnsetStrengths != nullptr)
*OutOnsetStrengths = std::move(Parms.OutOnsetStrengths);
}
}