mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-06-30 18:42:25 +08:00
513 lines
16 KiB
C++
513 lines
16 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// Class AudioSynesthesia.AudioSynesthesiaNRTSettings
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// (None)
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class UClass* UAudioSynesthesiaNRTSettings::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("AudioSynesthesiaNRTSettings");
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return Clss;
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}
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// AudioSynesthesiaNRTSettings AudioSynesthesia.Default__AudioSynesthesiaNRTSettings
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UAudioSynesthesiaNRTSettings* UAudioSynesthesiaNRTSettings::GetDefaultObj()
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{
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static class UAudioSynesthesiaNRTSettings* Default = nullptr;
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if (!Default)
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Default = static_cast<UAudioSynesthesiaNRTSettings*>(UAudioSynesthesiaNRTSettings::StaticClass()->DefaultObject);
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return Default;
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}
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// Class AudioSynesthesia.AudioSynesthesiaNRT
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// (None)
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class UClass* UAudioSynesthesiaNRT::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("AudioSynesthesiaNRT");
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return Clss;
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}
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// AudioSynesthesiaNRT AudioSynesthesia.Default__AudioSynesthesiaNRT
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UAudioSynesthesiaNRT* UAudioSynesthesiaNRT::GetDefaultObj()
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{
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static class UAudioSynesthesiaNRT* Default = nullptr;
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if (!Default)
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Default = static_cast<UAudioSynesthesiaNRT*>(UAudioSynesthesiaNRT::StaticClass()->DefaultObject);
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return Default;
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}
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// Class AudioSynesthesia.ConstantQNRTSettings
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// (None)
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class UClass* UConstantQNRTSettings::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("ConstantQNRTSettings");
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return Clss;
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}
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// ConstantQNRTSettings AudioSynesthesia.Default__ConstantQNRTSettings
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UConstantQNRTSettings* UConstantQNRTSettings::GetDefaultObj()
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{
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static class UConstantQNRTSettings* Default = nullptr;
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if (!Default)
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Default = static_cast<UConstantQNRTSettings*>(UConstantQNRTSettings::StaticClass()->DefaultObject);
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return Default;
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}
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// Class AudioSynesthesia.ConstantQNRT
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// (None)
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class UClass* UConstantQNRT::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("ConstantQNRT");
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return Clss;
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}
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// ConstantQNRT AudioSynesthesia.Default__ConstantQNRT
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UConstantQNRT* UConstantQNRT::GetDefaultObj()
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{
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static class UConstantQNRT* Default = nullptr;
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if (!Default)
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Default = static_cast<UConstantQNRT*>(UConstantQNRT::StaticClass()->DefaultObject);
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return Default;
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}
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// Function AudioSynesthesia.ConstantQNRT.GetNormalizedChannelConstantQAtTime
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// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// TArray<float> OutConstantQ (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
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void UConstantQNRT::GetNormalizedChannelConstantQAtTime(float InSeconds, int32 InChannel, TArray<float>* OutConstantQ)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ConstantQNRT", "GetNormalizedChannelConstantQAtTime");
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Params::UConstantQNRT_GetNormalizedChannelConstantQAtTime_Params Parms{};
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Parms.InSeconds = InSeconds;
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Parms.InChannel = InChannel;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutConstantQ != nullptr)
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*OutConstantQ = std::move(Parms.OutConstantQ);
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}
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// Function AudioSynesthesia.ConstantQNRT.GetChannelConstantQAtTime
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// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// TArray<float> OutConstantQ (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
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void UConstantQNRT::GetChannelConstantQAtTime(float InSeconds, int32 InChannel, TArray<float>* OutConstantQ)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ConstantQNRT", "GetChannelConstantQAtTime");
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Params::UConstantQNRT_GetChannelConstantQAtTime_Params Parms{};
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Parms.InSeconds = InSeconds;
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Parms.InChannel = InChannel;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutConstantQ != nullptr)
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*OutConstantQ = std::move(Parms.OutConstantQ);
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}
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// Class AudioSynesthesia.LoudnessNRTSettings
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// (None)
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class UClass* ULoudnessNRTSettings::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("LoudnessNRTSettings");
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return Clss;
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}
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// LoudnessNRTSettings AudioSynesthesia.Default__LoudnessNRTSettings
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// (Public, ClassDefaultObject, ArchetypeObject)
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class ULoudnessNRTSettings* ULoudnessNRTSettings::GetDefaultObj()
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{
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static class ULoudnessNRTSettings* Default = nullptr;
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if (!Default)
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Default = static_cast<ULoudnessNRTSettings*>(ULoudnessNRTSettings::StaticClass()->DefaultObject);
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return Default;
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}
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// Class AudioSynesthesia.LoudnessNRT
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// (None)
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class UClass* ULoudnessNRT::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("LoudnessNRT");
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return Clss;
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}
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// LoudnessNRT AudioSynesthesia.Default__LoudnessNRT
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// (Public, ClassDefaultObject, ArchetypeObject)
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class ULoudnessNRT* ULoudnessNRT::GetDefaultObj()
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{
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static class ULoudnessNRT* Default = nullptr;
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if (!Default)
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Default = static_cast<ULoudnessNRT*>(ULoudnessNRT::StaticClass()->DefaultObject);
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return Default;
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}
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// Function AudioSynesthesia.LoudnessNRT.GetNormalizedLoudnessAtTime
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// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// float OutLoudness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void ULoudnessNRT::GetNormalizedLoudnessAtTime(float InSeconds, float* OutLoudness)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("LoudnessNRT", "GetNormalizedLoudnessAtTime");
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Params::ULoudnessNRT_GetNormalizedLoudnessAtTime_Params Parms{};
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Parms.InSeconds = InSeconds;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutLoudness != nullptr)
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*OutLoudness = Parms.OutLoudness;
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}
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// Function AudioSynesthesia.LoudnessNRT.GetNormalizedChannelLoudnessAtTime
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// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// float OutLoudness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void ULoudnessNRT::GetNormalizedChannelLoudnessAtTime(float InSeconds, int32 InChannel, float* OutLoudness)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("LoudnessNRT", "GetNormalizedChannelLoudnessAtTime");
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Params::ULoudnessNRT_GetNormalizedChannelLoudnessAtTime_Params Parms{};
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Parms.InSeconds = InSeconds;
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Parms.InChannel = InChannel;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutLoudness != nullptr)
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*OutLoudness = Parms.OutLoudness;
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}
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// Function AudioSynesthesia.LoudnessNRT.GetLoudnessAtTime
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// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// float OutLoudness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void ULoudnessNRT::GetLoudnessAtTime(float InSeconds, float* OutLoudness)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("LoudnessNRT", "GetLoudnessAtTime");
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Params::ULoudnessNRT_GetLoudnessAtTime_Params Parms{};
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Parms.InSeconds = InSeconds;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutLoudness != nullptr)
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*OutLoudness = Parms.OutLoudness;
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}
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// Function AudioSynesthesia.LoudnessNRT.GetChannelLoudnessAtTime
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// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// float InSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// float OutLoudness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void ULoudnessNRT::GetChannelLoudnessAtTime(float InSeconds, int32 InChannel, float* OutLoudness)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("LoudnessNRT", "GetChannelLoudnessAtTime");
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Params::ULoudnessNRT_GetChannelLoudnessAtTime_Params Parms{};
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Parms.InSeconds = InSeconds;
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Parms.InChannel = InChannel;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutLoudness != nullptr)
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*OutLoudness = Parms.OutLoudness;
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}
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// Class AudioSynesthesia.OnsetNRTSettings
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// (None)
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class UClass* UOnsetNRTSettings::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("OnsetNRTSettings");
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return Clss;
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}
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// OnsetNRTSettings AudioSynesthesia.Default__OnsetNRTSettings
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UOnsetNRTSettings* UOnsetNRTSettings::GetDefaultObj()
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{
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static class UOnsetNRTSettings* Default = nullptr;
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if (!Default)
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Default = static_cast<UOnsetNRTSettings*>(UOnsetNRTSettings::StaticClass()->DefaultObject);
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return Default;
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}
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// Class AudioSynesthesia.OnsetNRT
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// (None)
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class UClass* UOnsetNRT::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("OnsetNRT");
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return Clss;
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}
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// OnsetNRT AudioSynesthesia.Default__OnsetNRT
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UOnsetNRT* UOnsetNRT::GetDefaultObj()
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{
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static class UOnsetNRT* Default = nullptr;
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if (!Default)
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Default = static_cast<UOnsetNRT*>(UOnsetNRT::StaticClass()->DefaultObject);
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return Default;
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}
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// Function AudioSynesthesia.OnsetNRT.GetNormalizedChannelOnsetsBetweenTimes
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// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// float InStartSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// float InEndSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// TArray<float> OutOnsetTimestamps (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
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// TArray<float> OutOnsetStrengths (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
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void UOnsetNRT::GetNormalizedChannelOnsetsBetweenTimes(float InStartSeconds, float InEndSeconds, int32 InChannel, TArray<float>* OutOnsetTimestamps, TArray<float>* OutOnsetStrengths)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("OnsetNRT", "GetNormalizedChannelOnsetsBetweenTimes");
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Params::UOnsetNRT_GetNormalizedChannelOnsetsBetweenTimes_Params Parms{};
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Parms.InStartSeconds = InStartSeconds;
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Parms.InEndSeconds = InEndSeconds;
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Parms.InChannel = InChannel;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutOnsetTimestamps != nullptr)
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*OutOnsetTimestamps = std::move(Parms.OutOnsetTimestamps);
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if (OutOnsetStrengths != nullptr)
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*OutOnsetStrengths = std::move(Parms.OutOnsetStrengths);
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}
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// Function AudioSynesthesia.OnsetNRT.GetChannelOnsetsBetweenTimes
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// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// float InStartSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// float InEndSeconds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// int32 InChannel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// TArray<float> OutOnsetTimestamps (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
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// TArray<float> OutOnsetStrengths (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
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void UOnsetNRT::GetChannelOnsetsBetweenTimes(float InStartSeconds, float InEndSeconds, int32 InChannel, TArray<float>* OutOnsetTimestamps, TArray<float>* OutOnsetStrengths)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("OnsetNRT", "GetChannelOnsetsBetweenTimes");
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Params::UOnsetNRT_GetChannelOnsetsBetweenTimes_Params Parms{};
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Parms.InStartSeconds = InStartSeconds;
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Parms.InEndSeconds = InEndSeconds;
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Parms.InChannel = InChannel;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutOnsetTimestamps != nullptr)
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*OutOnsetTimestamps = std::move(Parms.OutOnsetTimestamps);
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if (OutOnsetStrengths != nullptr)
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*OutOnsetStrengths = std::move(Parms.OutOnsetStrengths);
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}
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}
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