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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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31 lines
1.3 KiB
C++
31 lines
1.3 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0xF (0x278 - 0x269)
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// BlueprintGeneratedClass BP_DroppedItem_Jelly.BP_DroppedItem_Jelly_C
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class ABP_DroppedItem_Jelly_C : public ABP_DroppedItem_C
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{
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public:
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uint8 Pad_1206[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x270(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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static class UClass* StaticClass();
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static class ABP_DroppedItem_Jelly_C* GetDefaultObj();
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void ToggleEvent(bool Enable);
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void OnEventLoaded(enum class EEventType EventType);
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void ExecuteUbergraph_BP_DroppedItem_Jelly(int32 EntryPoint, bool Temp_bool_Variable, bool CallFunc_SetStaticMesh_ReturnValue, class UStaticMesh* Temp_object_Variable, class UStaticMesh* Temp_object_Variable_1, bool K2Node_Event_Enable, enum class EEventType K2Node_Event_EventType, class UStaticMesh* K2Node_Select_Default, bool CallFunc_SetStaticMesh_ReturnValue_1);
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};
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}
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