Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_DroppedItem_LiquidPain_functions.cpp
2024-04-20 14:19:09 +02:00

122 lines
3.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_DroppedItem_LiquidPain.BP_DroppedItem_LiquidPain_C
// (Actor)
class UClass* ABP_DroppedItem_LiquidPain_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_DroppedItem_LiquidPain_C");
return Clss;
}
// BP_DroppedItem_LiquidPain_C BP_DroppedItem_LiquidPain.Default__BP_DroppedItem_LiquidPain_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_DroppedItem_LiquidPain_C* ABP_DroppedItem_LiquidPain_C::GetDefaultObj()
{
static class ABP_DroppedItem_LiquidPain_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_DroppedItem_LiquidPain_C*>(ABP_DroppedItem_LiquidPain_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_DroppedItem_LiquidPain.BP_DroppedItem_LiquidPain_C.Flicker__FinishedFunc
// (BlueprintEvent)
// Parameters:
void ABP_DroppedItem_LiquidPain_C::Flicker__FinishedFunc()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_LiquidPain_C", "Flicker__FinishedFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem_LiquidPain.BP_DroppedItem_LiquidPain_C.Flicker__UpdateFunc
// (BlueprintEvent)
// Parameters:
void ABP_DroppedItem_LiquidPain_C::Flicker__UpdateFunc()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_LiquidPain_C", "Flicker__UpdateFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem_LiquidPain.BP_DroppedItem_LiquidPain_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
// Parameters:
void ABP_DroppedItem_LiquidPain_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_LiquidPain_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem_LiquidPain.BP_DroppedItem_LiquidPain_C.ExecuteUbergraph_BP_DroppedItem_LiquidPain
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
void ABP_DroppedItem_LiquidPain_C::ExecuteUbergraph_BP_DroppedItem_LiquidPain(int32 EntryPoint, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_LiquidPain_C", "ExecuteUbergraph_BP_DroppedItem_LiquidPain");
Params::ABP_DroppedItem_LiquidPain_C_ExecuteUbergraph_BP_DroppedItem_LiquidPain_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}