Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_FlareGun_classes.hpp
2024-04-20 14:19:09 +02:00

37 lines
2.7 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x11 (0x269 - 0x258)
// BlueprintGeneratedClass BP_FlareGun.BP_FlareGun_C
class ABP_FlareGun_C : public ABP_Item_C
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x258(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class USceneComponent* Muzzle; // 0x260(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
bool CanUse; // 0x268(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
static class UClass* StaticClass();
static class ABP_FlareGun_C* GetDefaultObj();
void OnNotifyEnd_2B9968E342C281F2784D3CA1FF59D3F5(class FName NotifyName);
void OnNotifyBegin_2B9968E342C281F2784D3CA1FF59D3F5(class FName NotifyName);
void OnInterrupted_2B9968E342C281F2784D3CA1FF59D3F5(class FName NotifyName);
void OnBlendOut_2B9968E342C281F2784D3CA1FF59D3F5(class FName NotifyName);
void OnCompleted_2B9968E342C281F2784D3CA1FF59D3F5(class FName NotifyName);
void UseItem();
void MC_Fire();
void ExecuteUbergraph_BP_FlareGun(int32 EntryPoint, class AActor* CallFunc_GetOwner_ReturnValue, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo, bool K2Node_DynamicCast_bSuccess, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsLocallyControlled_ReturnValue, bool CallFunc_IsValid_ReturnValue, class FName K2Node_CustomEvent_NotifyName_4, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName_2, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class FName K2Node_CustomEvent_NotifyName, class FName Temp_name_Variable, const struct FTransform& CallFunc_K2_GetComponentToWorld_ReturnValue, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, class UAudioComponent* CallFunc_SpawnSoundAttached_ReturnValue, class ABP_FlareProjectile_C* CallFunc_FinishSpawningActor_ReturnValue);
};
}