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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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29 lines
1.0 KiB
C++
29 lines
1.0 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x30 (0x58 - 0x28)
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// BlueprintGeneratedClass BP_LobbySaveGame.BP_LobbySaveGame_C
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class UBP_LobbySaveGame_C : public USaveGame
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{
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public:
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TArray<struct FS_LevelStats> EasyStats; // 0x28(0x10)(Edit, BlueprintVisible, ContainsInstancedReference)
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TArray<struct FS_LevelStats> NormalStats; // 0x38(0x10)(Edit, BlueprintVisible, ContainsInstancedReference)
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TArray<struct FS_LevelStats> HardStats; // 0x48(0x10)(Edit, BlueprintVisible, ContainsInstancedReference)
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static class UClass* StaticClass();
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static class UBP_LobbySaveGame_C* GetDefaultObj();
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};
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}
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