Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_LobbySaveGame_classes.hpp
2024-04-20 14:19:09 +02:00

29 lines
1.0 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x30 (0x58 - 0x28)
// BlueprintGeneratedClass BP_LobbySaveGame.BP_LobbySaveGame_C
class UBP_LobbySaveGame_C : public USaveGame
{
public:
TArray<struct FS_LevelStats> EasyStats; // 0x28(0x10)(Edit, BlueprintVisible, ContainsInstancedReference)
TArray<struct FS_LevelStats> NormalStats; // 0x38(0x10)(Edit, BlueprintVisible, ContainsInstancedReference)
TArray<struct FS_LevelStats> HardStats; // 0x48(0x10)(Edit, BlueprintVisible, ContainsInstancedReference)
static class UClass* StaticClass();
static class UBP_LobbySaveGame_C* GetDefaultObj();
};
}