Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_Terrace_Roof_C1_classes.hpp
2024-04-20 14:19:09 +02:00

51 lines
6.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0xD9 (0x2F9 - 0x220)
// BlueprintGeneratedClass BP_Terrace_Roof_C1.BP_Terrace_Roof_C1_C
class ABP_Terrace_Roof_C1_C : public AActor
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x220(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class USplineMeshComponent* Side; // 0x228(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UBillboardComponent* Billboard1; // 0x230(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6D1[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform End_transform; // 0x240(0x30)(Edit, BlueprintVisible, DisableEditOnInstance, IsPlainOldData, NoDestructor)
struct FTransform Start_transform; // 0x270(0x30)(Edit, BlueprintVisible, DisableEditOnInstance, IsPlainOldData, NoDestructor)
float Width; // 0x2A0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector End; // 0x2A4(0xC)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UMaterialInstanceDynamic* Dynamic_material; // 0x2B0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Float_1; // 0x2B8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Current; // 0x2BC(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Target; // 0x2C0(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Hide_Side_1; // 0x2C4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
bool Hide_Side_2; // 0x2C5(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_6D3[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
class UMaterialInterface* Material_1; // 0x2C8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* Roof_C1; // 0x2D0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* Roof_C2; // 0x2D8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UMaterialInterface* Material_2; // 0x2E0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* NewVar_1; // 0x2E8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* NewVar_0; // 0x2F0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool HasCollision; // 0x2F8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
static class UClass* StaticClass();
static class ABP_Terrace_Roof_C1_C* GetDefaultObj();
void UserConstructionScript(bool CallFunc_Not_PreBool_ReturnValue, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue, float CallFunc_Multiply_FloatFloat_ReturnValue, float CallFunc_Add_FloatFloat_ReturnValue, float CallFunc_BreakVector_X, float CallFunc_BreakVector_Y, float CallFunc_BreakVector_Z, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FTransform& CallFunc_Conv_VectorToTransform_ReturnValue, class UStaticMeshComponent* CallFunc_AddComponent_ReturnValue, class UStaticMeshComponent* CallFunc_AddComponent_ReturnValue_1, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, const struct FVector& CallFunc_GetForwardVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location_1, const struct FRotator& CallFunc_BreakTransform_Rotation_1, const struct FVector& CallFunc_BreakTransform_Scale_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_GetForwardVector_ReturnValue_1, float CallFunc_VSize_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue_1);
void ReceiveBeginPlay();
void ExecuteUbergraph_BP_Terrace_Roof_C1(int32 EntryPoint, bool CallFunc_Not_PreBool_ReturnValue);
};
}