Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/CinematicCamera_structs.hpp
2024-04-20 14:19:09 +02:00

120 lines
9.7 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class ECameraFocusMethod : uint8
{
DoNotOverride = 0,
Manual = 1,
Tracking = 2,
Disable = 3,
MAX = 4,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x50 (0x50 - 0x0)
// ScriptStruct CinematicCamera.CameraLookatTrackingSettings
struct FCameraLookatTrackingSettings
{
public:
uint8 bEnableLookAtTracking : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDrawDebugLookAtTrackingPosition : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1D1 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_1BDB[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float LookAtTrackingInterpSpeed; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BDC[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
TSoftObjectPtr<class AActor> ActorToTrack; // 0x18(0x28)(Edit, BlueprintVisible, Interp, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RelativeOffset; // 0x40(0xC)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowRoll : 1; // Mask: 0x1, PropSize: 0x10x4C(0x1)(Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BDD[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct CinematicCamera.CameraTrackingFocusSettings
struct FCameraTrackingFocusSettings
{
public:
TSoftObjectPtr<class AActor> ActorToTrack; // 0x0(0x28)(Edit, BlueprintVisible, Interp, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RelativeOffset; // 0x28(0xC)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDrawDebugTrackingFocusPoint : 1; // Mask: 0x1, PropSize: 0x10x34(0x1)(Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BDE[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x58 - 0x0)
// ScriptStruct CinematicCamera.CameraFocusSettings
struct FCameraFocusSettings
{
public:
enum class ECameraFocusMethod FocusMethod; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BDF[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float ManualFocusDistance; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCameraTrackingFocusSettings TrackingFocusSettings; // 0x8(0x38)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
uint8 bDrawDebugFocusPlane : 1; // Mask: 0x1, PropSize: 0x10x40(0x1)(Edit, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1D2 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_1BE0[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FColor DebugFocusPlaneColor; // 0x44(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSmoothFocusChanges : 1; // Mask: 0x1, PropSize: 0x10x48(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1D3 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_1BE1[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float FocusSmoothingInterpSpeed; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusOffset; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BE2[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct CinematicCamera.CameraLensSettings
struct FCameraLensSettings
{
public:
float MinFocalLength; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxFocalLength; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinFStop; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxFStop; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinimumFocusDistance; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DiaphragmBladeCount; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct CinematicCamera.NamedLensPreset
struct FNamedLensPreset
{
public:
class FString Name; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCameraLensSettings LensSettings; // 0x10(0x18)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct CinematicCamera.CameraFilmbackSettings
struct FCameraFilmbackSettings
{
public:
float SensorWidth; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SensorHeight; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SensorAspectRatio; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct CinematicCamera.NamedFilmbackPreset
struct FNamedFilmbackPreset
{
public:
class FString Name; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCameraFilmbackSettings FilmbackSettings; // 0x10(0xC)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1BE3[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
}