mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-06-30 18:42:25 +08:00
759 lines
64 KiB
C++
759 lines
64 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C
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// (SceneComponent, PrimitiveComponent, StaticMeshComponent)
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class UClass* UINTERACTIVE_FoliageComp_BP_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("INTERACTIVE_FoliageComp_BP_C");
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return Clss;
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}
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// INTERACTIVE_FoliageComp_BP_C INTERACTIVE_FoliageComp_BP.Default__INTERACTIVE_FoliageComp_BP_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UINTERACTIVE_FoliageComp_BP_C* UINTERACTIVE_FoliageComp_BP_C::GetDefaultObj()
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{
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static class UINTERACTIVE_FoliageComp_BP_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UINTERACTIVE_FoliageComp_BP_C*>(UINTERACTIVE_FoliageComp_BP_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.Start New Instance Offset
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 Instance (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector NewOffset (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float DeformDuration (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float UnDeformSpeed (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool UpdateComponent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// float IgnoreIfGrowing (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float FinalUnDeformSpeed (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector NewPrevOffset (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float StartTime (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool Ignore (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
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// float DeformAlpha (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool HasInstanceData (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
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// float CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_SetCustomDataValue_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_SetCustomDataValue_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_SetCustomDataValue_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_SetCustomDataValue_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_GetCurrentInstanceDeformAlpha_HasInstanceData (ZeroConstructor, IsPlainOldData, NoDestructor)
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// float CallFunc_GetCurrentInstanceDeformAlpha_CurrentAlpha (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_SetCustomDataValue_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor)
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// struct FVector CallFunc_GetCurrentInstanceGPU_Offset_CurrentOffset (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_SetCustomDataValue_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor)
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// float CallFunc_GetTimeSeconds_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Subtract_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FInstanceData K2Node_MakeStruct_InstanceData (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_SetCustomDataValue_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_SetCustomDataValue_ReturnValue_7 (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_SetCustomDataValue_ReturnValue_8 (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_Less_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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void UINTERACTIVE_FoliageComp_BP_C::Start_New_Instance_Offset(int32 Instance, const struct FVector& NewOffset, float DeformDuration, float UnDeformSpeed, bool UpdateComponent, float IgnoreIfGrowing, float FinalUnDeformSpeed, const struct FVector& NewPrevOffset, float StartTime, bool Ignore, float DeformAlpha, bool HasInstanceData, float CallFunc_BreakVector_X, float CallFunc_BreakVector_Y, float CallFunc_BreakVector_Z, bool CallFunc_SetCustomDataValue_ReturnValue, bool CallFunc_SetCustomDataValue_ReturnValue_1, bool CallFunc_SetCustomDataValue_ReturnValue_2, bool CallFunc_SetCustomDataValue_ReturnValue_3, bool CallFunc_GetCurrentInstanceDeformAlpha_HasInstanceData, float CallFunc_GetCurrentInstanceDeformAlpha_CurrentAlpha, bool CallFunc_SetCustomDataValue_ReturnValue_4, const struct FVector& CallFunc_GetCurrentInstanceGPU_Offset_CurrentOffset, bool CallFunc_SetCustomDataValue_ReturnValue_5, float CallFunc_GetTimeSeconds_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue, const struct FInstanceData& K2Node_MakeStruct_InstanceData, float CallFunc_BreakVector_X_1, float CallFunc_BreakVector_Y_1, float CallFunc_BreakVector_Z_1, bool CallFunc_SetCustomDataValue_ReturnValue_6, bool CallFunc_SetCustomDataValue_ReturnValue_7, bool CallFunc_SetCustomDataValue_ReturnValue_8, bool CallFunc_Less_FloatFloat_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "Start New Instance Offset");
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Params::UINTERACTIVE_FoliageComp_BP_C_Start_New_Instance_Offset_Params Parms{};
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Parms.Instance = Instance;
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Parms.NewOffset = NewOffset;
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Parms.DeformDuration = DeformDuration;
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Parms.UnDeformSpeed = UnDeformSpeed;
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Parms.UpdateComponent = UpdateComponent;
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Parms.IgnoreIfGrowing = IgnoreIfGrowing;
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Parms.FinalUnDeformSpeed = FinalUnDeformSpeed;
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Parms.NewPrevOffset = NewPrevOffset;
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Parms.StartTime = StartTime;
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Parms.Ignore = Ignore;
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Parms.DeformAlpha = DeformAlpha;
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Parms.HasInstanceData = HasInstanceData;
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Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
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Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
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Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
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Parms.CallFunc_SetCustomDataValue_ReturnValue = CallFunc_SetCustomDataValue_ReturnValue;
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Parms.CallFunc_SetCustomDataValue_ReturnValue_1 = CallFunc_SetCustomDataValue_ReturnValue_1;
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Parms.CallFunc_SetCustomDataValue_ReturnValue_2 = CallFunc_SetCustomDataValue_ReturnValue_2;
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Parms.CallFunc_SetCustomDataValue_ReturnValue_3 = CallFunc_SetCustomDataValue_ReturnValue_3;
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Parms.CallFunc_GetCurrentInstanceDeformAlpha_HasInstanceData = CallFunc_GetCurrentInstanceDeformAlpha_HasInstanceData;
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Parms.CallFunc_GetCurrentInstanceDeformAlpha_CurrentAlpha = CallFunc_GetCurrentInstanceDeformAlpha_CurrentAlpha;
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Parms.CallFunc_SetCustomDataValue_ReturnValue_4 = CallFunc_SetCustomDataValue_ReturnValue_4;
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Parms.CallFunc_GetCurrentInstanceGPU_Offset_CurrentOffset = CallFunc_GetCurrentInstanceGPU_Offset_CurrentOffset;
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Parms.CallFunc_SetCustomDataValue_ReturnValue_5 = CallFunc_SetCustomDataValue_ReturnValue_5;
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Parms.CallFunc_GetTimeSeconds_ReturnValue = CallFunc_GetTimeSeconds_ReturnValue;
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Parms.CallFunc_Subtract_FloatFloat_ReturnValue = CallFunc_Subtract_FloatFloat_ReturnValue;
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Parms.K2Node_MakeStruct_InstanceData = K2Node_MakeStruct_InstanceData;
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Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1;
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Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1;
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Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1;
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Parms.CallFunc_SetCustomDataValue_ReturnValue_6 = CallFunc_SetCustomDataValue_ReturnValue_6;
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Parms.CallFunc_SetCustomDataValue_ReturnValue_7 = CallFunc_SetCustomDataValue_ReturnValue_7;
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Parms.CallFunc_SetCustomDataValue_ReturnValue_8 = CallFunc_SetCustomDataValue_ReturnValue_8;
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Parms.CallFunc_Less_FloatFloat_ReturnValue = CallFunc_Less_FloatFloat_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.ForceMarkDirty
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FTransform CallFunc_GetInstanceTransform_OutInstanceTransform (IsPlainOldData, NoDestructor)
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// bool CallFunc_GetInstanceTransform_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_UpdateInstanceTransform_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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void UINTERACTIVE_FoliageComp_BP_C::ForceMarkDirty(const struct FTransform& CallFunc_GetInstanceTransform_OutInstanceTransform, bool CallFunc_GetInstanceTransform_ReturnValue, bool CallFunc_UpdateInstanceTransform_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "ForceMarkDirty");
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Params::UINTERACTIVE_FoliageComp_BP_C_ForceMarkDirty_Params Parms{};
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Parms.CallFunc_GetInstanceTransform_OutInstanceTransform = CallFunc_GetInstanceTransform_OutInstanceTransform;
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Parms.CallFunc_GetInstanceTransform_ReturnValue = CallFunc_GetInstanceTransform_ReturnValue;
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Parms.CallFunc_UpdateInstanceTransform_ReturnValue = CallFunc_UpdateInstanceTransform_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.GetCurrentInstanceUN-DeformAlpha
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 InstanceIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool HasInstanceData (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// float CurrentAlpha (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FInstanceData InstData (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FInstanceData CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_Map_Contains_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// float CallFunc_GetTimeSeconds_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Subtract_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Multiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UINTERACTIVE_FoliageComp_BP_C::GetCurrentInstanceUNMinusDeformAlpha(int32 InstanceIndex, bool* HasInstanceData, float* CurrentAlpha, const struct FInstanceData& InstData, const struct FInstanceData& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_Map_Contains_ReturnValue, float CallFunc_GetTimeSeconds_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue, float CallFunc_Multiply_FloatFloat_ReturnValue, float CallFunc_FClamp_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "GetCurrentInstanceUN-DeformAlpha");
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Params::UINTERACTIVE_FoliageComp_BP_C_GetCurrentInstanceUNMinusDeformAlpha_Params Parms{};
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Parms.InstanceIndex = InstanceIndex;
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Parms.InstData = InstData;
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Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
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Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
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Parms.CallFunc_Map_Contains_ReturnValue = CallFunc_Map_Contains_ReturnValue;
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Parms.CallFunc_GetTimeSeconds_ReturnValue = CallFunc_GetTimeSeconds_ReturnValue;
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Parms.CallFunc_Subtract_FloatFloat_ReturnValue = CallFunc_Subtract_FloatFloat_ReturnValue;
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Parms.CallFunc_Multiply_FloatFloat_ReturnValue = CallFunc_Multiply_FloatFloat_ReturnValue;
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Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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if (HasInstanceData != nullptr)
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*HasInstanceData = Parms.HasInstanceData;
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if (CurrentAlpha != nullptr)
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*CurrentAlpha = Parms.CurrentAlpha;
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}
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// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.GetCurrentInstanceGPU_Offset
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 InstanceIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool AtSpecifiedAlpha (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// float SpecifiedAlpha (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CurrentOffset (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FInstanceData InstData (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float Alpha (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_GetCurrentInstanceDeformAlpha_HasInstanceData (ZeroConstructor, IsPlainOldData, NoDestructor)
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// float CallFunc_GetCurrentInstanceDeformAlpha_CurrentAlpha (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FInstanceData CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_Map_Contains_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// struct FVector CallFunc_VLerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_GetTimeSeconds_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Subtract_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Multiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Subtract_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Multiply_VectorFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UINTERACTIVE_FoliageComp_BP_C::GetCurrentInstanceGPU_Offset(int32 InstanceIndex, bool AtSpecifiedAlpha, float SpecifiedAlpha, struct FVector* CurrentOffset, const struct FInstanceData& InstData, float Alpha, bool CallFunc_GetCurrentInstanceDeformAlpha_HasInstanceData, float CallFunc_GetCurrentInstanceDeformAlpha_CurrentAlpha, const struct FInstanceData& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_Map_Contains_ReturnValue, const struct FVector& CallFunc_VLerp_ReturnValue, float CallFunc_GetTimeSeconds_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue, float CallFunc_Multiply_FloatFloat_ReturnValue, float CallFunc_FClamp_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "GetCurrentInstanceGPU_Offset");
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Params::UINTERACTIVE_FoliageComp_BP_C_GetCurrentInstanceGPU_Offset_Params Parms{};
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Parms.InstanceIndex = InstanceIndex;
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Parms.AtSpecifiedAlpha = AtSpecifiedAlpha;
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Parms.SpecifiedAlpha = SpecifiedAlpha;
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Parms.InstData = InstData;
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Parms.Alpha = Alpha;
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Parms.CallFunc_GetCurrentInstanceDeformAlpha_HasInstanceData = CallFunc_GetCurrentInstanceDeformAlpha_HasInstanceData;
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Parms.CallFunc_GetCurrentInstanceDeformAlpha_CurrentAlpha = CallFunc_GetCurrentInstanceDeformAlpha_CurrentAlpha;
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Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
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Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
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Parms.CallFunc_Map_Contains_ReturnValue = CallFunc_Map_Contains_ReturnValue;
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Parms.CallFunc_VLerp_ReturnValue = CallFunc_VLerp_ReturnValue;
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Parms.CallFunc_GetTimeSeconds_ReturnValue = CallFunc_GetTimeSeconds_ReturnValue;
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Parms.CallFunc_Subtract_FloatFloat_ReturnValue = CallFunc_Subtract_FloatFloat_ReturnValue;
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Parms.CallFunc_Multiply_FloatFloat_ReturnValue = CallFunc_Multiply_FloatFloat_ReturnValue;
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Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
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Parms.CallFunc_Subtract_FloatFloat_ReturnValue_1 = CallFunc_Subtract_FloatFloat_ReturnValue_1;
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Parms.CallFunc_Multiply_VectorFloat_ReturnValue = CallFunc_Multiply_VectorFloat_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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if (CurrentOffset != nullptr)
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*CurrentOffset = std::move(Parms.CurrentOffset);
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}
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// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.GetCurrentInstanceDeformAlpha
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 InstanceIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool HasInstanceData (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// float CurrentAlpha (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FInstanceData InstData (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FInstanceData CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_Map_Contains_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// float CallFunc_GetTimeSeconds_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Add_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Subtract_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Divide_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UINTERACTIVE_FoliageComp_BP_C::GetCurrentInstanceDeformAlpha(int32 InstanceIndex, bool* HasInstanceData, float* CurrentAlpha, const struct FInstanceData& InstData, const struct FInstanceData& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_Map_Contains_ReturnValue, float CallFunc_GetTimeSeconds_ReturnValue, float CallFunc_Add_FloatFloat_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue, float CallFunc_Divide_FloatFloat_ReturnValue, float CallFunc_FClamp_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "GetCurrentInstanceDeformAlpha");
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Params::UINTERACTIVE_FoliageComp_BP_C_GetCurrentInstanceDeformAlpha_Params Parms{};
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Parms.InstanceIndex = InstanceIndex;
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Parms.InstData = InstData;
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Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
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Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
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Parms.CallFunc_Map_Contains_ReturnValue = CallFunc_Map_Contains_ReturnValue;
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Parms.CallFunc_GetTimeSeconds_ReturnValue = CallFunc_GetTimeSeconds_ReturnValue;
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Parms.CallFunc_Add_FloatFloat_ReturnValue = CallFunc_Add_FloatFloat_ReturnValue;
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Parms.CallFunc_Subtract_FloatFloat_ReturnValue = CallFunc_Subtract_FloatFloat_ReturnValue;
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Parms.CallFunc_Divide_FloatFloat_ReturnValue = CallFunc_Divide_FloatFloat_ReturnValue;
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Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (HasInstanceData != nullptr)
|
|
*HasInstanceData = Parms.HasInstanceData;
|
|
|
|
if (CurrentAlpha != nullptr)
|
|
*CurrentAlpha = Parms.CurrentAlpha;
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.Copy&SetFoliageParameters_FromClass
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class UClass* CopyFrom (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UStaticMesh* MeshToSet (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_SetStaticMesh_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UINTERACTIVE_FoliageComp_BP_C::Copy_SetFoliageParameters_FromClass(class UClass* CopyFrom, class UStaticMesh* MeshToSet, bool CallFunc_SetStaticMesh_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "Copy&SetFoliageParameters_FromClass");
|
|
|
|
Params::UINTERACTIVE_FoliageComp_BP_C_Copy_SetFoliageParameters_FromClass_Params Parms{};
|
|
|
|
Parms.CopyFrom = CopyFrom;
|
|
Parms.MeshToSet = MeshToSet;
|
|
Parms.CallFunc_SetStaticMesh_ReturnValue = CallFunc_SetStaticMesh_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.Copy&SetFoliageParameters
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class UINTERACTIVE_FoliageComp_BP_C*CopyFrom (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_SetStaticMesh_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UINTERACTIVE_FoliageComp_BP_C::Copy_SetFoliageParameters(class UINTERACTIVE_FoliageComp_BP_C* CopyFrom, bool CallFunc_SetStaticMesh_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "Copy&SetFoliageParameters");
|
|
|
|
Params::UINTERACTIVE_FoliageComp_BP_C_Copy_SetFoliageParameters_Params Parms{};
|
|
|
|
Parms.CopyFrom = CopyFrom;
|
|
Parms.CallFunc_SetStaticMesh_ReturnValue = CallFunc_SetStaticMesh_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.RemoveAnyActiveStatuses
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// int32 InstanceIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsTrampled___ (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UINTERACTIVE_FoliageComp_BP_C::RemoveAnyActiveStatuses(int32 InstanceIndex, bool CallFunc_IsTrampled___)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "RemoveAnyActiveStatuses");
|
|
|
|
Params::UINTERACTIVE_FoliageComp_BP_C_RemoveAnyActiveStatuses_Params Parms{};
|
|
|
|
Parms.InstanceIndex = InstanceIndex;
|
|
Parms.CallFunc_IsTrampled___ = CallFunc_IsTrampled___;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.IsTrampled?
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// int32 InstanceIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool _ (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// bool CallFunc_Array_Contains_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UINTERACTIVE_FoliageComp_BP_C::IsTrampled_(int32 InstanceIndex, bool* _, bool CallFunc_Array_Contains_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "IsTrampled?");
|
|
|
|
Params::UINTERACTIVE_FoliageComp_BP_C_IsTrampled__Params Parms{};
|
|
|
|
Parms.InstanceIndex = InstanceIndex;
|
|
Parms.CallFunc_Array_Contains_ReturnValue = CallFunc_Array_Contains_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (_ != nullptr)
|
|
*_ = Parms._;
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.RemoveInstanceStatus
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// int32 InstanceIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EInstanceStatus Status (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// bool CallFunc_Array_RemoveItem_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UINTERACTIVE_FoliageComp_BP_C::RemoveInstanceStatus(int32 InstanceIndex, enum class EInstanceStatus Status, bool K2Node_SwitchEnum_CmpSuccess, bool CallFunc_Array_RemoveItem_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "RemoveInstanceStatus");
|
|
|
|
Params::UINTERACTIVE_FoliageComp_BP_C_RemoveInstanceStatus_Params Parms{};
|
|
|
|
Parms.InstanceIndex = InstanceIndex;
|
|
Parms.Status = Status;
|
|
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
|
|
Parms.CallFunc_Array_RemoveItem_ReturnValue = CallFunc_Array_RemoveItem_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.AddInstanceStatus
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// int32 InstanceIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EInstanceStatus Status (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// int32 CallFunc_Array_Add_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UINTERACTIVE_FoliageComp_BP_C::AddInstanceStatus(int32 InstanceIndex, enum class EInstanceStatus Status, bool K2Node_SwitchEnum_CmpSuccess, int32 CallFunc_Array_Add_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "AddInstanceStatus");
|
|
|
|
Params::UINTERACTIVE_FoliageComp_BP_C_AddInstanceStatus_Params Parms{};
|
|
|
|
Parms.InstanceIndex = InstanceIndex;
|
|
Parms.Status = Status;
|
|
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
|
|
Parms.CallFunc_Array_Add_ReturnValue = CallFunc_Array_Add_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.ReceiveBeginPlay
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
|
|
void UINTERACTIVE_FoliageComp_BP_C::ReceiveBeginPlay()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "ReceiveBeginPlay");
|
|
|
|
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.ReceiveEndPlay
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// enum class EEndPlayReason EndPlayReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UINTERACTIVE_FoliageComp_BP_C::ReceiveEndPlay(enum class EEndPlayReason EndPlayReason)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "ReceiveEndPlay");
|
|
|
|
Params::UINTERACTIVE_FoliageComp_BP_C_ReceiveEndPlay_Params Parms{};
|
|
|
|
Parms.EndPlayReason = EndPlayReason;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.DivideIntoChunks_InfLoopWorkaround
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// float ChunkSize (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UINTERACTIVE_FoliageComp_BP_C::DivideIntoChunks_InfLoopWorkaround(float ChunkSize)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "DivideIntoChunks_InfLoopWorkaround");
|
|
|
|
Params::UINTERACTIVE_FoliageComp_BP_C_DivideIntoChunks_InfLoopWorkaround_Params Parms{};
|
|
|
|
Parms.ChunkSize = ChunkSize;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.ExecuteUbergraph_INTERACTIVE_FoliageComp_BP
|
|
// (Final, UbergraphFunction, HasDefaults)
|
|
// Parameters:
|
|
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_GetInstanceCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_GetGameTimeInSeconds_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_Greater_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// bool CallFunc_Greater_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// TArray<class AInteractiveGrassManager_BP_C*>CallFunc_GetAllActorsOfClass_OutActors (ReferenceParm)
|
|
// bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// class AInteractiveGrassManager_BP_C*CallFunc_Array_Get_Item (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// enum class EEndPlayReason K2Node_Event_EndPlayReason (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float K2Node_CustomEvent_chunkSize (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_GetComponentBounds_Origin (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_GetComponentBounds_BoxExtent (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_GetComponentBounds_SphereRadius (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Multiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Multiply_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Add_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Subtract_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Subtract_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Multiply_FloatFloat_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Divide_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_FCeil_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Divide_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 Temp_int_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_FCeil_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Subtract_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// float CallFunc_BreakVector_X_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Y_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Z_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 Temp_int_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Add_IntInt_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Divide_FloatFloat_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Multiply_IntFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Add_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Divide_FloatFloat_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_X_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Y_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Z_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Multiply_IntFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Add_FloatFloat_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Add_FloatFloat_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_Add_FloatFloat_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_Greater_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// struct FVector CallFunc_MakeVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class AInteractiveFoliageChunk_BP_C*CallFunc_AddFoliageChunkActor_addedChunk (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Array_Add_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 Temp_int_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_GetComponentBounds_Origin_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_GetComponentBounds_BoxExtent_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_GetComponentBounds_SphereRadius_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class AInteractiveFoliageChunk_BP_C*CallFunc_AddFoliageChunkActor_addedChunk_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Add_IntInt_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_GetInstanceCount_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Divide_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Subtract_IntInt_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 Temp_int_Variable_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FTransform CallFunc_GetInstanceTransform_OutInstanceTransform (IsPlainOldData, NoDestructor)
|
|
// bool CallFunc_GetInstanceTransform_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_LessEqual_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// float CallFunc_BreakVector_X_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Y_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakVector_Z_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Add_IntInt_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Multiply_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Multiply_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Subtract_IntInt_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_LessEqual_IntInt_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// int32 CallFunc_Subtract_IntInt_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_LessEqual_IntInt_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// int32 CallFunc_Multiply_IntInt_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Subtract_IntInt_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_LessEqual_IntInt_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_Add_IntInt_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UINTERACTIVE_FoliageComp_BP_C*CallFunc_Array_Get_Item_1 (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// TArray<int32> CallFunc_AddInstances_ReturnValue (ReferenceParm)
|
|
// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 Temp_int_Variable_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_LessEqual_IntInt_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor)
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// int32 CallFunc_Add_IntInt_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 K2Node_MathExpression_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UINTERACTIVE_FoliageComp_BP_C*CallFunc_Array_Get_Item_2 (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FTransform CallFunc_K2_GetComponentToWorld_ReturnValue (IsPlainOldData, NoDestructor)
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// struct FTransform CallFunc_ConvertTransformToRelative_ReturnValue (IsPlainOldData, NoDestructor)
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// int32 CallFunc_Array_Add_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UINTERACTIVE_FoliageComp_BP_C::ExecuteUbergraph_INTERACTIVE_FoliageComp_BP(int32 EntryPoint, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Variable, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_GetInstanceCount_ReturnValue, float CallFunc_GetGameTimeInSeconds_ReturnValue, bool CallFunc_Greater_IntInt_ReturnValue, bool CallFunc_Greater_FloatFloat_ReturnValue, TArray<class AInteractiveGrassManager_BP_C*>& CallFunc_GetAllActorsOfClass_OutActors, bool CallFunc_BooleanAND_ReturnValue, class AInteractiveGrassManager_BP_C* CallFunc_Array_Get_Item, bool CallFunc_IsValid_ReturnValue, enum class EEndPlayReason K2Node_Event_EndPlayReason, float K2Node_CustomEvent_chunkSize, const struct FVector& CallFunc_GetComponentBounds_Origin, const struct FVector& CallFunc_GetComponentBounds_BoxExtent, float CallFunc_GetComponentBounds_SphereRadius, float CallFunc_Multiply_FloatFloat_ReturnValue, float CallFunc_BreakVector_X, float CallFunc_BreakVector_Y, float CallFunc_BreakVector_Z, float CallFunc_BreakVector_X_1, float CallFunc_BreakVector_Y_1, float CallFunc_BreakVector_Z_1, float CallFunc_Multiply_FloatFloat_ReturnValue_1, float CallFunc_Add_FloatFloat_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue, float CallFunc_Subtract_FloatFloat_ReturnValue_1, float CallFunc_Multiply_FloatFloat_ReturnValue_2, const struct FVector& CallFunc_MakeVector_ReturnValue, float CallFunc_Divide_FloatFloat_ReturnValue, int32 CallFunc_FCeil_ReturnValue, float CallFunc_Divide_FloatFloat_ReturnValue_1, int32 Temp_int_Variable_1, int32 CallFunc_FCeil_ReturnValue_1, int32 CallFunc_Add_IntInt_ReturnValue_1, int32 CallFunc_Subtract_IntInt_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue_1, bool CallFunc_LessEqual_IntInt_ReturnValue, float CallFunc_BreakVector_X_2, float CallFunc_BreakVector_Y_2, float CallFunc_BreakVector_Z_2, int32 Temp_int_Variable_2, int32 CallFunc_Add_IntInt_ReturnValue_2, float CallFunc_Divide_FloatFloat_ReturnValue_2, float CallFunc_Multiply_IntFloat_ReturnValue, float CallFunc_Add_FloatFloat_ReturnValue_1, float CallFunc_Divide_FloatFloat_ReturnValue_3, float CallFunc_BreakVector_X_3, float CallFunc_BreakVector_Y_3, float CallFunc_BreakVector_Z_3, float CallFunc_Multiply_IntFloat_ReturnValue_1, float CallFunc_Add_FloatFloat_ReturnValue_2, float CallFunc_Add_FloatFloat_ReturnValue_3, float CallFunc_Add_FloatFloat_ReturnValue_4, bool CallFunc_Greater_FloatFloat_ReturnValue_1, const struct FVector& CallFunc_MakeVector_ReturnValue_1, class AInteractiveFoliageChunk_BP_C* CallFunc_AddFoliageChunkActor_addedChunk, int32 CallFunc_Array_Add_ReturnValue, int32 Temp_int_Variable_3, const struct FVector& CallFunc_GetComponentBounds_Origin_1, const struct FVector& CallFunc_GetComponentBounds_BoxExtent_1, float CallFunc_GetComponentBounds_SphereRadius_1, class AInteractiveFoliageChunk_BP_C* CallFunc_AddFoliageChunkActor_addedChunk_1, int32 CallFunc_Add_IntInt_ReturnValue_3, int32 CallFunc_GetInstanceCount_ReturnValue_1, int32 CallFunc_Divide_IntInt_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue_2, int32 Temp_int_Variable_4, const struct FTransform& CallFunc_GetInstanceTransform_OutInstanceTransform, bool CallFunc_GetInstanceTransform_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, bool CallFunc_LessEqual_IntInt_ReturnValue_1, float CallFunc_BreakVector_X_4, float CallFunc_BreakVector_Y_4, float CallFunc_BreakVector_Z_4, int32 CallFunc_Add_IntInt_ReturnValue_4, int32 CallFunc_Multiply_IntInt_ReturnValue, int32 CallFunc_Multiply_IntInt_ReturnValue_1, int32 CallFunc_Subtract_IntInt_ReturnValue_3, bool CallFunc_LessEqual_IntInt_ReturnValue_2, int32 CallFunc_Subtract_IntInt_ReturnValue_4, bool CallFunc_LessEqual_IntInt_ReturnValue_3, int32 CallFunc_Multiply_IntInt_ReturnValue_2, int32 CallFunc_Subtract_IntInt_ReturnValue_5, bool CallFunc_LessEqual_IntInt_ReturnValue_4, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue_5, class UINTERACTIVE_FoliageComp_BP_C* CallFunc_Array_Get_Item_1, TArray<int32>& CallFunc_AddInstances_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, int32 Temp_int_Variable_5, bool CallFunc_Less_IntInt_ReturnValue, bool CallFunc_LessEqual_IntInt_ReturnValue_5, int32 CallFunc_Add_IntInt_ReturnValue_6, int32 K2Node_MathExpression_ReturnValue, class UINTERACTIVE_FoliageComp_BP_C* CallFunc_Array_Get_Item_2, const struct FTransform& CallFunc_K2_GetComponentToWorld_ReturnValue, const struct FTransform& CallFunc_ConvertTransformToRelative_ReturnValue, int32 CallFunc_Array_Add_ReturnValue_1)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "ExecuteUbergraph_INTERACTIVE_FoliageComp_BP");
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Params::UINTERACTIVE_FoliageComp_BP_C_ExecuteUbergraph_INTERACTIVE_FoliageComp_BP_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
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Parms.Temp_int_Variable = Temp_int_Variable;
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Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
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Parms.CallFunc_GetInstanceCount_ReturnValue = CallFunc_GetInstanceCount_ReturnValue;
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Parms.CallFunc_GetGameTimeInSeconds_ReturnValue = CallFunc_GetGameTimeInSeconds_ReturnValue;
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Parms.CallFunc_Greater_IntInt_ReturnValue = CallFunc_Greater_IntInt_ReturnValue;
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Parms.CallFunc_Greater_FloatFloat_ReturnValue = CallFunc_Greater_FloatFloat_ReturnValue;
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Parms.CallFunc_GetAllActorsOfClass_OutActors = CallFunc_GetAllActorsOfClass_OutActors;
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Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue;
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Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
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Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
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Parms.K2Node_Event_EndPlayReason = K2Node_Event_EndPlayReason;
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Parms.K2Node_CustomEvent_chunkSize = K2Node_CustomEvent_chunkSize;
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Parms.CallFunc_GetComponentBounds_Origin = CallFunc_GetComponentBounds_Origin;
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Parms.CallFunc_GetComponentBounds_BoxExtent = CallFunc_GetComponentBounds_BoxExtent;
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Parms.CallFunc_GetComponentBounds_SphereRadius = CallFunc_GetComponentBounds_SphereRadius;
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Parms.CallFunc_Multiply_FloatFloat_ReturnValue = CallFunc_Multiply_FloatFloat_ReturnValue;
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Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
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Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
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Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
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Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1;
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Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1;
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Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1;
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Parms.CallFunc_Multiply_FloatFloat_ReturnValue_1 = CallFunc_Multiply_FloatFloat_ReturnValue_1;
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Parms.CallFunc_Add_FloatFloat_ReturnValue = CallFunc_Add_FloatFloat_ReturnValue;
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Parms.CallFunc_Subtract_FloatFloat_ReturnValue = CallFunc_Subtract_FloatFloat_ReturnValue;
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Parms.CallFunc_Subtract_FloatFloat_ReturnValue_1 = CallFunc_Subtract_FloatFloat_ReturnValue_1;
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Parms.CallFunc_Multiply_FloatFloat_ReturnValue_2 = CallFunc_Multiply_FloatFloat_ReturnValue_2;
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Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
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Parms.CallFunc_Divide_FloatFloat_ReturnValue = CallFunc_Divide_FloatFloat_ReturnValue;
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Parms.CallFunc_FCeil_ReturnValue = CallFunc_FCeil_ReturnValue;
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Parms.CallFunc_Divide_FloatFloat_ReturnValue_1 = CallFunc_Divide_FloatFloat_ReturnValue_1;
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Parms.Temp_int_Variable_1 = Temp_int_Variable_1;
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Parms.CallFunc_FCeil_ReturnValue_1 = CallFunc_FCeil_ReturnValue_1;
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Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1;
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Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue;
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Parms.CallFunc_Subtract_IntInt_ReturnValue_1 = CallFunc_Subtract_IntInt_ReturnValue_1;
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Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue;
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Parms.CallFunc_BreakVector_X_2 = CallFunc_BreakVector_X_2;
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Parms.CallFunc_BreakVector_Y_2 = CallFunc_BreakVector_Y_2;
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Parms.CallFunc_BreakVector_Z_2 = CallFunc_BreakVector_Z_2;
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Parms.Temp_int_Variable_2 = Temp_int_Variable_2;
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Parms.CallFunc_Add_IntInt_ReturnValue_2 = CallFunc_Add_IntInt_ReturnValue_2;
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Parms.CallFunc_Divide_FloatFloat_ReturnValue_2 = CallFunc_Divide_FloatFloat_ReturnValue_2;
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Parms.CallFunc_Multiply_IntFloat_ReturnValue = CallFunc_Multiply_IntFloat_ReturnValue;
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Parms.CallFunc_Add_FloatFloat_ReturnValue_1 = CallFunc_Add_FloatFloat_ReturnValue_1;
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Parms.CallFunc_Divide_FloatFloat_ReturnValue_3 = CallFunc_Divide_FloatFloat_ReturnValue_3;
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Parms.CallFunc_BreakVector_X_3 = CallFunc_BreakVector_X_3;
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Parms.CallFunc_BreakVector_Y_3 = CallFunc_BreakVector_Y_3;
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Parms.CallFunc_BreakVector_Z_3 = CallFunc_BreakVector_Z_3;
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Parms.CallFunc_Multiply_IntFloat_ReturnValue_1 = CallFunc_Multiply_IntFloat_ReturnValue_1;
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Parms.CallFunc_Add_FloatFloat_ReturnValue_2 = CallFunc_Add_FloatFloat_ReturnValue_2;
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Parms.CallFunc_Add_FloatFloat_ReturnValue_3 = CallFunc_Add_FloatFloat_ReturnValue_3;
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Parms.CallFunc_Add_FloatFloat_ReturnValue_4 = CallFunc_Add_FloatFloat_ReturnValue_4;
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Parms.CallFunc_Greater_FloatFloat_ReturnValue_1 = CallFunc_Greater_FloatFloat_ReturnValue_1;
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Parms.CallFunc_MakeVector_ReturnValue_1 = CallFunc_MakeVector_ReturnValue_1;
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Parms.CallFunc_AddFoliageChunkActor_addedChunk = CallFunc_AddFoliageChunkActor_addedChunk;
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Parms.CallFunc_Array_Add_ReturnValue = CallFunc_Array_Add_ReturnValue;
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Parms.Temp_int_Variable_3 = Temp_int_Variable_3;
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Parms.CallFunc_GetComponentBounds_Origin_1 = CallFunc_GetComponentBounds_Origin_1;
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Parms.CallFunc_GetComponentBounds_BoxExtent_1 = CallFunc_GetComponentBounds_BoxExtent_1;
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Parms.CallFunc_GetComponentBounds_SphereRadius_1 = CallFunc_GetComponentBounds_SphereRadius_1;
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Parms.CallFunc_AddFoliageChunkActor_addedChunk_1 = CallFunc_AddFoliageChunkActor_addedChunk_1;
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Parms.CallFunc_Add_IntInt_ReturnValue_3 = CallFunc_Add_IntInt_ReturnValue_3;
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Parms.CallFunc_GetInstanceCount_ReturnValue_1 = CallFunc_GetInstanceCount_ReturnValue_1;
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Parms.CallFunc_Divide_IntInt_ReturnValue = CallFunc_Divide_IntInt_ReturnValue;
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Parms.CallFunc_Subtract_IntInt_ReturnValue_2 = CallFunc_Subtract_IntInt_ReturnValue_2;
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Parms.Temp_int_Variable_4 = Temp_int_Variable_4;
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Parms.CallFunc_GetInstanceTransform_OutInstanceTransform = CallFunc_GetInstanceTransform_OutInstanceTransform;
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Parms.CallFunc_GetInstanceTransform_ReturnValue = CallFunc_GetInstanceTransform_ReturnValue;
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Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
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Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
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Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
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Parms.CallFunc_LessEqual_IntInt_ReturnValue_1 = CallFunc_LessEqual_IntInt_ReturnValue_1;
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Parms.CallFunc_BreakVector_X_4 = CallFunc_BreakVector_X_4;
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Parms.CallFunc_BreakVector_Y_4 = CallFunc_BreakVector_Y_4;
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Parms.CallFunc_BreakVector_Z_4 = CallFunc_BreakVector_Z_4;
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Parms.CallFunc_Add_IntInt_ReturnValue_4 = CallFunc_Add_IntInt_ReturnValue_4;
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Parms.CallFunc_Multiply_IntInt_ReturnValue = CallFunc_Multiply_IntInt_ReturnValue;
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Parms.CallFunc_Multiply_IntInt_ReturnValue_1 = CallFunc_Multiply_IntInt_ReturnValue_1;
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Parms.CallFunc_Subtract_IntInt_ReturnValue_3 = CallFunc_Subtract_IntInt_ReturnValue_3;
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Parms.CallFunc_LessEqual_IntInt_ReturnValue_2 = CallFunc_LessEqual_IntInt_ReturnValue_2;
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Parms.CallFunc_Subtract_IntInt_ReturnValue_4 = CallFunc_Subtract_IntInt_ReturnValue_4;
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Parms.CallFunc_LessEqual_IntInt_ReturnValue_3 = CallFunc_LessEqual_IntInt_ReturnValue_3;
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Parms.CallFunc_Multiply_IntInt_ReturnValue_2 = CallFunc_Multiply_IntInt_ReturnValue_2;
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Parms.CallFunc_Subtract_IntInt_ReturnValue_5 = CallFunc_Subtract_IntInt_ReturnValue_5;
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Parms.CallFunc_LessEqual_IntInt_ReturnValue_4 = CallFunc_LessEqual_IntInt_ReturnValue_4;
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Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
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Parms.CallFunc_Add_IntInt_ReturnValue_5 = CallFunc_Add_IntInt_ReturnValue_5;
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Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1;
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Parms.CallFunc_AddInstances_ReturnValue = CallFunc_AddInstances_ReturnValue;
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Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
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Parms.Temp_int_Variable_5 = Temp_int_Variable_5;
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Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
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Parms.CallFunc_LessEqual_IntInt_ReturnValue_5 = CallFunc_LessEqual_IntInt_ReturnValue_5;
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Parms.CallFunc_Add_IntInt_ReturnValue_6 = CallFunc_Add_IntInt_ReturnValue_6;
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Parms.K2Node_MathExpression_ReturnValue = K2Node_MathExpression_ReturnValue;
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Parms.CallFunc_Array_Get_Item_2 = CallFunc_Array_Get_Item_2;
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Parms.CallFunc_K2_GetComponentToWorld_ReturnValue = CallFunc_K2_GetComponentToWorld_ReturnValue;
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Parms.CallFunc_ConvertTransformToRelative_ReturnValue = CallFunc_ConvertTransformToRelative_ReturnValue;
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Parms.CallFunc_Array_Add_ReturnValue_1 = CallFunc_Array_Add_ReturnValue_1;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C.UnloadedViaStreaming__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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// Parameters:
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void UINTERACTIVE_FoliageComp_BP_C::UnloadedViaStreaming__DelegateSignature()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("INTERACTIVE_FoliageComp_BP_C", "UnloadedViaStreaming__DelegateSignature");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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