Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/MagicLeapSharedWorld_structs.hpp
2024-04-20 14:19:09 +02:00

53 lines
2.0 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// ScriptStruct MagicLeapSharedWorld.MagicLeapSharedWorldSharedData
struct FMagicLeapSharedWorldSharedData
{
public:
TArray<struct FGuid> PinIDs; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct MagicLeapSharedWorld.MagicLeapSharedWorldAlignmentTransforms
struct FMagicLeapSharedWorldAlignmentTransforms
{
public:
TArray<struct FTransform> AlignmentTransforms; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x24 (0x24 - 0x0)
// ScriptStruct MagicLeapSharedWorld.MagicLeapSharedWorldPinData
struct FMagicLeapSharedWorldPinData
{
public:
struct FGuid PinId; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMagicLeapARPinState PinState; // 0x10(0x14)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct MagicLeapSharedWorld.MagicLeapSharedWorldLocalData
struct FMagicLeapSharedWorldLocalData
{
public:
TArray<struct FMagicLeapSharedWorldPinData> LocalPins; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
}