mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-06-30 18:42:25 +08:00
57 lines
7.4 KiB
C++
57 lines
7.4 KiB
C++
#pragma once
|
|
|
|
// Dumped with Dumper-7!
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// ENUMS
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// STRUCTS
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
// 0x40 (0x40 - 0x0)
|
|
// ScriptStruct Renderer.LightPropagationVolumeSettings
|
|
struct FLightPropagationVolumeSettings
|
|
{
|
|
public:
|
|
uint8 bOverride_LPVIntensity : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVDirectionalOcclusionIntensity : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVDirectionalOcclusionRadius : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVDiffuseOcclusionExponent : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVSpecularOcclusionExponent : 1; // Mask: 0x10, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVDiffuseOcclusionIntensity : 1; // Mask: 0x20, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVSpecularOcclusionIntensity : 1; // Mask: 0x40, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVSize : 1; // Mask: 0x80, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVSecondaryOcclusionIntensity : 1; // Mask: 0x1, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVSecondaryBounceIntensity : 1; // Mask: 0x2, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVGeometryVolumeBias : 1; // Mask: 0x4, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVVplInjectionBias : 1; // Mask: 0x8, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_LPVEmissiveInjectionIntensity : 1; // Mask: 0x10, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 BitPad_1E3 : 3; // Fixing Bit-Field Size [ Dumper-7 ]
|
|
uint8 Pad_1EC6[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
float LPVIntensity; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVVplInjectionBias; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVSize; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVSecondaryOcclusionIntensity; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVSecondaryBounceIntensity; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVGeometryVolumeBias; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVEmissiveInjectionIntensity; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVDirectionalOcclusionIntensity; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVDirectionalOcclusionRadius; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVDiffuseOcclusionExponent; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVSpecularOcclusionExponent; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVDiffuseOcclusionIntensity; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVSpecularOcclusionIntensity; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVFadeRange; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LPVDirectionalOcclusionFadeRange; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
}
|
|
|
|
|