mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-06-30 18:42:25 +08:00
134 lines
10 KiB
C++
134 lines
10 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x10 (0x10 - 0x0)
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// Function W_LoadGameButton.W_LoadGameButton_C.CustomNavigation_Down
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struct UW_LoadGameButton_C_CustomNavigation_Down_Params
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{
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public:
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enum class EUINavigation Navigation; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1EC8[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UWidget* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x10 (0x10 - 0x0)
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// Function W_LoadGameButton.W_LoadGameButton_C.CustomNavigation_Up
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struct UW_LoadGameButton_C_CustomNavigation_Up_Params
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{
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public:
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enum class EUINavigation Navigation; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1EC9[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UWidget* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x11 (0x11 - 0x0)
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// Function W_LoadGameButton.W_LoadGameButton_C.CustomNavigation_Right
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struct UW_LoadGameButton_C_CustomNavigation_Right_Params
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{
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public:
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enum class EUINavigation Navigation; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1ECA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UWidget* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_HasUserFocus_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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// 0x11 (0x11 - 0x0)
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// Function W_LoadGameButton.W_LoadGameButton_C.CustomNavigation_Left
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struct UW_LoadGameButton_C_CustomNavigation_Left_Params
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{
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public:
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enum class EUINavigation Navigation; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1ECB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UWidget* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_HasUserFocus_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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// 0x1 (0x1 - 0x0)
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// Function W_LoadGameButton.W_LoadGameButton_C.PreConstruct
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struct UW_LoadGameButton_C_PreConstruct_Params
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{
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public:
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bool IsDesignTime; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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// 0xA8 (0xA8 - 0x0)
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// Function W_LoadGameButton.W_LoadGameButton_C.OnMouseEnter
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struct UW_LoadGameButton_C_OnMouseEnter_Params
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{
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public:
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struct FGeometry MyGeometry; // 0x0(0x38)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
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struct FPointerEvent MouseEvent; // 0x38(0x70)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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};
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// 0x70 (0x70 - 0x0)
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// Function W_LoadGameButton.W_LoadGameButton_C.OnMouseLeave
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struct UW_LoadGameButton_C_OnMouseLeave_Params
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{
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public:
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struct FPointerEvent MouseEvent; // 0x0(0x70)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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};
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// 0x1 (0x1 - 0x0)
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// Function W_LoadGameButton.W_LoadGameButton_C.CheckForStyle
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struct UW_LoadGameButton_C_CheckForStyle_Params
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{
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public:
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bool ShowStyle_; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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// 0x17C (0x17C - 0x0)
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// Function W_LoadGameButton.W_LoadGameButton_C.ExecuteUbergraph_W_LoadGameButton
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struct UW_LoadGameButton_C_ExecuteUbergraph_W_LoadGameButton_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Temp_bool_Has_Been_Initd_Variable; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool K2Node_Event_IsDesignTime; // 0x5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_1ECC[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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float CallFunc_Add_FloatFloat_ReturnValue; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_Subtract_FloatFloat_ReturnValue; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_FClamp_ReturnValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_FClamp_ReturnValue_1; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FMargin K2Node_MakeStruct_Margin; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_GreaterEqual_FloatFloat_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool Temp_bool_IsClosed_Variable; // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_1ECD[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FMargin K2Node_MakeStruct_Margin_1; // 0x2C(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_LessEqual_FloatFloat_ReturnValue; // 0x3C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool Temp_bool_Has_Been_Initd_Variable_1; // 0x3D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_1ECE[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FGeometry K2Node_Event_MyGeometry; // 0x40(0x38)(IsPlainOldData, NoDestructor)
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struct FPointerEvent K2Node_Event_MouseEvent_1; // 0x78(0x70)(ConstParm)
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struct FPointerEvent K2Node_Event_MouseEvent; // 0xE8(0x70)(ConstParm)
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bool Temp_bool_IsClosed_Variable_1; // 0x158(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_1ECF[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UHorizontalBoxSlot* K2Node_DynamicCast_AsHorizontal_Box_Slot; // 0x160(0x8)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x168(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_1ED0[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 Temp_int_Variable; // 0x16C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x170(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_Greater_IntInt_ReturnValue; // 0x171(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool K2Node_Event_ShowStyle_; // 0x172(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_HasUserFocus_ReturnValue; // 0x173(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_BooleanAND_ReturnValue; // 0x174(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_1ED1[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x178(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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