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GTASource/game/renderer/Entities/ObjectDrawHandler.h

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2025-02-23 17:40:52 +08:00
#ifndef _OBJECTDRAWHANDLER_H_INCLUDED_
#define _OBJECTDRAWHANDLER_H_INCLUDED_
#include "renderer/Entities/DynamicEntityDrawHandler.h"
class CObjectDrawHandler : public CDynamicEntityDrawHandler
{
public:
CObjectDrawHandler(CEntity* pEntity, rmcDrawable* pDrawable) : CDynamicEntityDrawHandler(pEntity, pDrawable) {};
virtual dlCmdBase* AddToDrawList(fwEntity* pEntity, fwDrawDataAddParams* pParams);
};
class CObjectFragmentDrawHandler : public CDynamicEntityFragmentDrawHandler
{
public:
CObjectFragmentDrawHandler(CEntity* pEntity, rmcDrawable* pDrawable) : CDynamicEntityFragmentDrawHandler(pEntity, pDrawable) {};
virtual dlCmdBase* AddToDrawList(fwEntity* pEntity, fwDrawDataAddParams* pParams);
};
#endif