44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
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/**********************************************************************
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Filename : GSoundRenderer.h
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Content : Sound Player/Driver interface
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Created : November, 2008
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Authors : Maxim Didenko, Vladislav Merker
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Copyright : (c) 1998-2009 Scaleform Corp. All Rights Reserved.
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Licensees may use this file in accordance with the valid Scaleform
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Commercial License Agreement provided with the software.
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This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING
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THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.
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**********************************************************************/
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#include "GSoundRendererComImpl.h"
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#ifndef GFC_NO_SOUND
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GSoundSampleImplNode::GSoundSampleImplNode(GDListNode* plistRoot)
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: GDListNode(plistRoot)
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{
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}
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GSoundSampleImplNode::~GSoundSampleImplNode()
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{
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if (pFirst)
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RemoveNode();
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}
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GSoundChannelImplNode::GSoundChannelImplNode(GDListNode* plistRoot)
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: GDListNode(plistRoot)
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{
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}
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GSoundChannelImplNode::~GSoundChannelImplNode()
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{
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if (pFirst)
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RemoveNode();
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}
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#endif // GFC_NO_SOUND
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