/********************************************************************** Filename : GSoundRenderer.h Content : Sound Player/Driver interface Created : November, 2008 Authors : Maxim Didenko, Vladislav Merker Copyright : (c) 1998-2009 Scaleform Corp. All Rights Reserved. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE. **********************************************************************/ #include "GSoundRendererComImpl.h" #ifndef GFC_NO_SOUND GSoundSampleImplNode::GSoundSampleImplNode(GDListNode* plistRoot) : GDListNode(plistRoot) { } GSoundSampleImplNode::~GSoundSampleImplNode() { if (pFirst) RemoveNode(); } GSoundChannelImplNode::GSoundChannelImplNode(GDListNode* plistRoot) : GDListNode(plistRoot) { } GSoundChannelImplNode::~GSoundChannelImplNode() { if (pFirst) RemoveNode(); } #endif // GFC_NO_SOUND