64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
//
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// ai/stats.cpp
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//
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// Copyright (C) 1999-2012 Rockstar Games. All Rights Reserved.
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//
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#include "ai/stats.h"
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AI_OPTIMISATIONS()
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//-----------------------------------------------------------------------------
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namespace AIStats
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{
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PF_PAGE(AIVarious, "AI Various");
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PF_GROUP(Functions);
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PF_GROUP(Systems);
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PF_LINK(AIVarious, Functions);
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PF_LINK(AIVarious, Systems);
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PF_TIMER(AddVehicleToJunction, Functions);
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PF_TIMER(AdjustAngularVelocityForIntroClip, Functions);
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PF_TIMER(ApplyOverridesForEntity, Functions);
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PF_TIMER(CanEventBeIgnoredBecauseOfInteriorStatus, Functions);
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PF_TIMER(CalculatePopulationRangeScale, Functions);
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PF_TIMER(ComputeHeadingAndPitch, Functions);
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PF_TIMER(CPedAILodManager_Update, Functions);
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PF_TIMER(CPedGeometryAnalyser_IsInAir, Functions);
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PF_TIMER(CreateScenarioPed, Functions);
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PF_TIMER(CScenarioPointRegion_ParserPostLoad, Functions);
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PF_TIMER(DoPathSearch, Functions);
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PF_TIMER(FindNodeClosestInRegion1, Functions);
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PF_TIMER(FindNodeClosestInRegion2, Functions);
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PF_TIMER(FindNodePairToMatchVehicle, Functions);
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PF_TIMER(FindPointsInArea, Functions);
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PF_TIMER(FindPointsInArea_Region, Functions);
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PF_TIMER(FindPointsInArea_Entity, Functions);
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PF_TIMER(NR_SP_SpatialArrayUpdate, Functions);
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PF_TIMER(FindSmallestForPosition, Functions);
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PF_TIMER(GetPedTypeForScenario, Functions);
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PF_TIMER(HandleDriveToGetup, Functions);
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PF_TIMER(IsParkingSpaceFreeFromObstructions, Functions);
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PF_TIMER(IsSafeToSwitchToFullPhysics, Functions);
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PF_TIMER(PickClipFromSet, Functions);
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PF_TIMER(PickClipUsingPointCloud, Functions);
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PF_TIMER(ProcessSlopesAndStairs, Functions);
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PF_TIMER(RecordNodesClosestToCoors, Functions);
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PF_TIMER(ScanAndInstanceJunctionsNearOrigin, Functions);
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PF_TIMER(SimulatePhysicsForLowLod, Functions);
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PF_TIMER(ScenarioExitHelperSubmitAsyncProbe, Functions);
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PF_TIMER(UpdateAnimationVFX, Functions);
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PF_TIMER(UpdateLinksAfterGather, Functions);
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PF_TIMER(UpdateRecklessDriving, Functions);
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PF_TIMER(CScenarioChainTests, Systems);
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PF_TIMER(CScenarioEntityOverrideVerification, Systems);
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PF_TIMER(UpdatePedNavMeshTracking, Systems);
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} // namespace AIStats
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//-----------------------------------------------------------------------------
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// End of file 'ai/stats.cpp'
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