43 lines
2.0 KiB
C
43 lines
2.0 KiB
C
//
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// vfx/vfx_channel.h
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//
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// Copyright (C) 1999-2009 Rockstar Games. All Rights Reserved.
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//
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#ifndef INC_VFX_CHANNEL_H
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#define INC_VFX_CHANNEL_H
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#include "diag/channel.h"
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RAGE_DECLARE_CHANNEL(smash)
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#define smashAssert(cond) RAGE_ASSERT(smash,cond)
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#define smashAssertf(cond,fmt,...) RAGE_ASSERTF(smash,cond,fmt,##__VA_ARGS__)
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#define smashFatalAssertf(cond,fmt,...) RAGE_FATALASSERTF(smash,cond,fmt,##__VA_ARGS__)
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#define smashVerifyf(cond,fmt,...) RAGE_VERIFYF(smash,cond,fmt,##__VA_ARGS__)
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#define smashErrorf(fmt,...) RAGE_ERRORF(smash,fmt,##__VA_ARGS__)
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#define smashWarningf(fmt,...) RAGE_WARNINGF(smash,fmt,##__VA_ARGS__)
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#define smashDisplayf(fmt,...) RAGE_DISPLAYF(smash,fmt,##__VA_ARGS__)
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#define smashDebugf1(fmt,...) RAGE_DEBUGF1(smash,fmt,##__VA_ARGS__)
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#define smashDebugf2(fmt,...) RAGE_DEBUGF2(smash,fmt,##__VA_ARGS__)
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#define smashDebugf3(fmt,...) RAGE_DEBUGF3(smash,fmt,##__VA_ARGS__)
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#define smashLogf(severity,fmt,...) RAGE_LOGF(smash,severity,fmt,##__VA_ARGS__)
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#define smashCondLogf(cond,severity,fmt,...) RAGE_CONDLOGF(cond,smash,severity,fmt,##__VA_ARGS__)
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RAGE_DECLARE_CHANNEL(sky)
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#define skyAssert(cond) RAGE_ASSERT(sky,cond)
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#define skyAssertf(cond,fmt,...) RAGE_ASSERTF(sky,cond,fmt,##__VA_ARGS__)
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#define skyFatalAssertf(cond,fmt,...) RAGE_FATALASSERTF(sky,cond,fmt,##__VA_ARGS__)
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#define skyVerifyf(cond,fmt,...) RAGE_VERIFYF(sky,cond,fmt,##__VA_ARGS__)
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#define skyErrorf(fmt,...) RAGE_ERRORF(sky,fmt,##__VA_ARGS__)
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#define skyWarningf(fmt,...) RAGE_WARNINGF(sky,fmt,##__VA_ARGS__)
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#define skyDisplayf(fmt,...) RAGE_DISPLAYF(sky,fmt,##__VA_ARGS__)
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#define skyDebugf1(fmt,...) RAGE_DEBUGF1(sky,fmt,##__VA_ARGS__)
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#define skyDebugf2(fmt,...) RAGE_DEBUGF2(sky,fmt,##__VA_ARGS__)
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#define skyDebugf3(fmt,...) RAGE_DEBUGF3(sky,fmt,##__VA_ARGS__)
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#define skyLogf(severity,fmt,...) RAGE_LOGF(sky,severity,fmt,##__VA_ARGS__)
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#define skyCondLogf(cond,severity,fmt,...) RAGE_CONDLOGF(cond,sky,severity,fmt,##__VA_ARGS__)
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#endif // INC_VFX_CHANNEL_H
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