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GTASource/game/weapons/FiringPattern.psc
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

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<?xml version="1.0"?>
<ParserSchema xmlns="http://www.rockstargames.com/RageParserSchema">
<structdef type="CFiringPatternInfo">
<string name="m_Name" type="atHashString" ui_key="true"/>
<s16 name="m_NumberOfBurstsMin" init="-1" min="-1" max="100"/>
<s16 name="m_NumberOfBurstsMax" init="-1" min="-1" max="100"/>
<s16 name="m_NumberOfShotsPerBurstMin" init="-1" min="-1" max="100"/>
<s16 name="m_NumberOfShotsPerBurstMax" init="-1" min="-1" max="100"/>
<float name="m_TimeBetweenShotsMin" init="-1" min="-1" max="300"/>
<float name="m_TimeBetweenShotsMax" init="-1" min="-1" max="300"/>
<float name="m_TimeBetweenShotsAbsoluteMin" init="0" min="0" max="300"/>
<float name="m_TimeBetweenBurstsMin" init="-1" min="-1" max="300"/>
<float name="m_TimeBetweenBurstsMax" init="-1" min="-1" max="300"/>
<float name="m_TimeBetweenBurstsAbsoluteMin" init="0" min="0" max="300"/>
<float name="m_TimeBeforeFiringMin" init="-1" min="-1" max="300"/>
<float name="m_TimeBeforeFiringMax" init="-1" min="-1" max="300"/>
<bool name="m_BurstCooldownOnUnset" init="false"/>
</structdef>
<structdef type="CFiringPatternInfoManager">
<array name="m_Infos" type="atArray">
<pointer type="CFiringPatternInfo" policy="owner"/>
</array>
</structdef>
</ParserSchema>