17 lines
479 B
C++
17 lines
479 B
C++
#ifndef WEAPON_FACTORY_H
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#define WEAPON_FACTORY_H
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// Game headers
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#include "Weapons/Weapon.h"
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//////////////////////////////////////////////////////////////////////////
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// WeaponFactory
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//////////////////////////////////////////////////////////////////////////
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namespace WeaponFactory
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{
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CWeapon* Create(u32 uWeaponNameHash, s32 iAmmo = CWeapon::INFINITE_AMMO, CDynamicEntity* pDrawable = NULL, const char* debugstring = NULL, u8 tintIndex = 0);
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}
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#endif // WEAPON_FACTORY_H
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