Files
GTASource/game/weapons/WeaponNetworkModifiers.cpp
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

26 lines
1.3 KiB
C++

// File header
#include "Weapons/WeaponNetworkModifiers.h"
// Macro to disable optimisations if set
WEAPON_OPTIMISATIONS()
//////////////////////////////////////////////////////////////////////////
// CWeaponNetworkModifiers
//////////////////////////////////////////////////////////////////////////
/* Deprecated ... please adjust through weapons.meta ...
// Network static members
dev_float CWeaponNetworkModifiers::ms_fNetPlayerRammedByCarModifier = 5.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPedRammedByCarModifier = 1.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPlayerRunOverByCarModifier = 3.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPedRunOverByCarModifier = 1.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPlayerExplosionModifier = 1.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPedExplosionModifier = 1.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPlayerUziDriveByModifier = 1.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPedUziDriveByModifier = 1.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPlayerDrowningModifier = 1.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPedDrowningModifier = 1.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPlayerFallModifier = 1.0f;
dev_float CWeaponNetworkModifiers::ms_fNetPedFallModifier = 1.0f;
*/