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GTASource/rage/scaleform/Src/GRenderer/GRendererD3D9Common.h
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

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/**********************************************************************
Filename : GRendererD3D9Common.h
Content : D3D9 Common support
Created : Dec 8, 2006
Authors : Andrew Reisse
Notes :
History :
Copyright : (c) 1998-2006 Scaleform Corp. All Rights Reserved.
Licensees may use this file in accordance with the valid Scaleform
Commercial License Agreement provided with the software.
This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING
THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.
**********************************************************************/
#ifndef INC_GRENDERERD3D9COMMON_H
#define INC_GRENDERERD3D9COMMON_H
#include "GTypes.h"
#include "GRefCount.h"
#include "GRenderer.h"
#include "GRendererCommonImpl.h"
#include <d3d9.h>
class GTextureD3D9 : public GTextureImplNode
{
public:
GTextureD3D9() { }
GTextureD3D9 (GRendererNode *plistRoot) : GTextureImplNode(plistRoot) { }
virtual bool InitTexture(GImageBase* pim, UInt usage = Usage_Wrap) = 0;
virtual bool InitTexture(IDirect3DTexture9 *ptex, bool managed = 0) = 0;
// does not addref
virtual IDirect3DTexture9* GetNativeTexture() const = 0;
};
class GRenderTargetD3D9 : public GRenderTargetImplNode
{
public:
GRenderTargetD3D9 () {}
GRenderTargetD3D9 (GRendererNode *plistRoot) : GRenderTargetImplNode(plistRoot) { }
struct D3D9RenderTargetParams
{
IDirect3DSurface9 *pRenderSurface;
IDirect3DSurface9 *pStencilSurface;
};
virtual bool InitRenderTarget(GTexture *ptarget, GTexture* pdepth = 0, GTexture* pstencil = 0) = 0; // generic
virtual bool InitRenderTarget(D3D9RenderTargetParams RTParams) = 0;
};
#endif