Two muzzles fix
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@ -130,7 +130,7 @@ namespace RageCoop.Client
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s=$@"
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// {ToMark.DisplayName}
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case {ToMark.Model.Hash}:
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i=Main.Ticked%2==0 ? {Current} : {Secondary};
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i=BulletsShot%2==0 ? {Current} : {Secondary};
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return new MuzzleInfo(v.Bones[i].Position, v.Bones[i].{dir}Vector);
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";
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}
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@ -139,7 +139,7 @@ namespace RageCoop.Client
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s=$@"
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// {ToMark.DisplayName}
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case {ToMark.Model.Hash}:
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i=Main.Ticked%2==0 ? {Current} : {Secondary};
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i=BulletsShot%2==0 ? {Current} : {Secondary};
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return new MuzzleInfo(v.Bones[i].Position, v.Bones[i].{((MuzzleDir)(dir-3)).ToString()}Vector*-1);
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";
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}
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